Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Kruskadavena vs DonnishThruth

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:43
Marsh map preview
Map Marsh
Defeated
KruskadavenaGaia
Pre-match Elo1255
Win probability48.3%
22:43 Match length DonnishThruth favored
Winner
DonnishThruthRa
Pre-match Elo1267
Win probability51.7%

Match at a glance

Kruskadavena vs DonnishThruth

WinnerDonnishThruth
MapMarsh
QueueRanked 1v1 Supremacy
Duration22:43
Started
Ended
Elo favorite51.7%DonnishThruth
Fastest Classical4:04*Kruskadavena
First pressure7:49Kruskadavena · Military Barracks
Market timing18:10Kruskadavena · Market
First extra TC3:59Kruskadavena · Town Center
Most military units285DonnishThruth
Highest EAPM42.3DonnishThruth
Market volume1,100Kruskadavena
Defeat
Elo1255-17
EAPM39.7
Military units139
First pressure7:49Military Barracks
First expansion3:59
Market volume1100
Total score 30,743
Military score 9,581
Economic score 17,462
Kills score 3,742
Units killed 151
Units lost 140
Buildings razed 1
Largest army 139
Favorite unit Fanatic 50 fielded
Classical 4:04* Estimated start 3:04
Heroic 11:06* Estimated start 9:51
Mythic Not reached
Victory
Elo1267+17
EAPM42.3
Military units285
First pressure8:32Barracks
First expansion4:15
Market volume0
Total score 50,092
Military score 26,622
Economic score 18,626
Kills score 4,969
Units killed 142
Units lost 151
Buildings razed 9
Largest army 285
Favorite unit Axeman 88 fielded
Classical 4:25* Estimated start 3:25
Heroic 11:00* Estimated start 9:45
Mythic 14:11* Estimated start 12:11

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Ptah
Rheia
HeroicAge
Sobek
No choice recorded
MythicAge
Horus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

KruskadavenaGaia
Match time
DonnishThruthRa
God powerGaia Forest
Town CenterAdditional center
God powerGaia Forest
Key technologyHusbandry
Key technologyHand Axe
Key technologyPickaxe
Key technologyShaft Mine
Key technologyBow Saw
First military pressureMilitary Barracks
ArmoryArmory
Katapeltes2 training queues
Turma2 training queues
Murmillo7 training queues
Katapeltes6 training queues
Murmillo6 training queues
Farm transition3 farms clustered
Key technologyMedium Infantry
Fortress-tier buildingPalace
Key technologyHeavy Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Key technologyPlow
Fortress-tier buildingPalace
Fanatic31 training queues
Key technologyBronze Armor
God powerTraitor
Murmillo6 training queues
Arcus2 training queues
God powerCarnivora
Katapeltes4 training queues
Town CenterAdditional center
Key technologyHeavy Cavalry
Caladria2 training queues
Destroyer2 training queues
Murmillo5 training queues
Katapeltes11 training queues
Town CenterAdditional center
MarketMarket
Contarius23 training queues
Fortress-tier buildingPalace
God powerTraitor
God powerCarnivora
DockDock
Key technologyHeavy Cavalry
Fanatic10 training queues
Fanatic9 training queues
Fortress-tier buildingPalace
God powerTraitor
Murmillo2 training queues
DefeatMatch result
Town CenterAdditional center
Key technologyPickaxe
Farm transition9 farms clustered
God powerRain
Key technologyPlow
ArmoryArmory
First military pressureBarracks
Slinger2 training queues
Spearman13 training queues
Key technologyCopper Shields
Key technologyBallistics
Key technologyCopper Armor
Key technologyCopper Weapons
Fortress-tier buildingMigdol Stronghold
Key technologyMedium Spearmen
Slinger28 training queues
Key technologyBronze Armor
Key technologyBronze Weapons
Axeman10 training queues
Chariot Archer8 training queues
Key technologyMedium Slingers
Key technologyMedium Axemen
War Elephant4 training queues
Camel Rider11 training queues
Key technologyHand Axe
Key technologyShaft Mine
Key technologyHeavy Axemen
Key technologyHeavy Slingers
Key technologyHeavy Camel Riders
Key technologyHeavy War Elephants
Key technologyHeavy Chariot Archers
Town CenterAdditional center
Axeman78 training queues
God powerRain
God powerShifting Sands
Chariot Archer13 training queues
God powerLocust Swarm
War Elephant5 training queues
Camel Rider2 training queues
Spearman5 training queues
Camel Rider19 training queues
War Elephant3 training queues
Spearman29 training queues
God powerRain
Slinger31 training queues
Camel Rider11 training queues
Chariot Archer6 training queues
Key technologyHeavy Spearmen
War Elephant2 training queues
Siege Tower5 training queues
Key technologyChampion Slingers
Key technologyChampion Axemen
Key technologyChampion Spearmen
Key technologyBronze Shields
Key technologyIron Armor
Key technologyIron Weapons
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.7%DonnishThruth
Fastest Classical4:04*Kruskadavena
Fastest Heroic11:00*DonnishThruth
Fastest Mythic14:11*DonnishThruth
First pressure7:49Kruskadavena · Military Barracks
First extra TC3:59Kruskadavena · Town Center
Fortress timing10:33DonnishThruth · Migdol Stronghold
Market timing18:10Kruskadavena · Market
Armory timing7:57Kruskadavena · Armory
Farm transition5:36–6:43DonnishThruth · 9 farms clustered

Player highlights

Standout performances

Highest total score50,092DonnishThruth
Highest military score26,622DonnishThruth
Highest economy score18,626DonnishThruth
Most kills4,969DonnishThruth
Most units killed151Kruskadavena
Most deaths151DonnishThruth
Most buildings razed9DonnishThruth
Largest army285DonnishThruth
Favorite unitAxemanDonnishThruth · 88 fielded

Kruskadavena

Most Kills

DonnishThruth

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Kruskadavena

Classical timing4:04 estimated completion
Delayed pressure7:49 · Military Barracks
Fast expansion3:59 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep18:10 · Market
Early armory / Heroic prep7:57 · Armory
Fortress tech path12:15 · Palace
Heavy walling signal14 wall build events
Water commitment signal1 dock build events
Farm transition11:49–11:50 · 3 farms clustered
Market economy signal1,100 total resource volume
Large army production139 military units

DonnishThruth

Classical timing4:25 estimated completion
Delayed pressure8:32 · Barracks
Fast expansion4:15 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep8:15 · Armory
Fortress tech path10:33 · Migdol Stronghold
Farm transition5:36–6:43 · 9 farms clustered
Large army production285 military units
Kruskadavena · Early MilitaryMeaningful trained combat units were produced during the early opening.
Kruskadavena · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Kruskadavena · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Kruskadavena · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
DonnishThruth · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
DonnishThruth · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
DonnishThruth · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1100 total volume

Kruskadavena

Bought

Food1100

Sold

No sells

Total player market volume1100

DonnishThruth

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Kruskadavena

Army

Fanatic50
Murmillo26
Contarius24
Katapeltes23
Caladria3
Destroyer3
Oracle3
Arcus2
Bireme2
Turma2
Behemoth1
Buildings12 types
Farm34
Wall14
Manor8
Counter Barracks5
Palace4
Town Center3
Military Barracks2
Armory1
Dock1
Economic Guild1
Market1
Temple1
God powers3 invoked
Traitor3
Carnivora2
Gaia Forest2

DonnishThruth

Army

Axeman88
Slinger61
Spearman47
Camel Rider43
Chariot Archer27
War Elephant14
Siege Tower5
Buildings14 types
Farm34
House16
Obelisk8
Barracks6
Lumber Camp5
Mining Camp5
Town Center3
Granary2
Armory1
Migdol Stronghold1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Rain3
Locust Swarm1
Shifting Sands1