Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Devil vs Tunison

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:49
Giza map preview
Map Giza
Defeated
DevilLoki
Pre-match Elo1950
Win probability25.0%
15:49 Match length Tunison favored
Winner
TunisonSet
Pre-match Elo2141
Win probability75.0%

Match at a glance

Devil vs Tunison

WinnerTunison
MapGiza
QueueRanked 1v1 Supremacy
Duration15:49
Started
Ended
Elo favorite75.0%Tunison
Fastest Classical3:46*Devil
First pressure1:55Devil · Hersir trained
First extra TC4:25Tunison · Town Center
Market timing5:17Tunison · Market
Most military units83Tunison
Highest EAPM75.6Tunison
Market volume1,000Devil

Devil

Loki

Defeat
Elo1950-9
EAPM56.5
Military units44
First pressure1:55Hersir trained
First expansion5:43
Market volume1000
Total score 18,660
Military score 5,683
Economic score 11,765
Kills score 1,229
Units killed 56
Units lost 52
Buildings razed 7
Largest army 44
Favorite unit Throwing Axeman 14 fielded
Classical 3:46* Research start 2:46
Heroic 10:31* Estimated start 9:16
Mythic 13:42* Estimated start 11:42

Tunison

Set

Victory
Elo2141+9
EAPM75.6
Military units83
First pressure5:29Barracks
First expansion4:25
Market volume100
Total score 25,905
Military score 12,314
Economic score 11,956
Kills score 1,710
Units killed 52
Units lost 70
Buildings razed 3
Largest army 83
Favorite unit Axeman 34 fielded
Classical 4:20* Research start 3:20
Heroic 11:06* Estimated start 9:51
Mythic Estimated start 15:11 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Anubis
Bragi
HeroicAge
Nephthys
Hel
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DevilLoki
Match time
TunisonSet
First military pressureHersir trained
Hersir7 training queues
God powerSpy
God powerUndermine
Town CenterAdditional center
Key technologyPickaxe
MarketMarket
Throwing Axeman6 training queues
Fortress-tier buildingHill Fort
Farm transition3 farms clustered
Throwing Axeman7 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Godi6 training queues
God powerNidhogg
Ballista10 training queues
God powerFlaming Weapons
Hersir2 training queues
Huskarl2 training queues
Raiding Cavalry2 training queues
God powerUndermine
DefeatMatch result
Key technologyPickaxe
Town CenterAdditional center
God powerPlague Of Serpents
God powerVision
Town CenterAdditional center
Town CenterAdditional center
Town CenterAdditional center
MarketMarket
ArmoryArmory
First military pressureBarracks
Spearman16 training queues
Key technologyMedium Spearmen
Key technologyMedium Axemen
Axeman5 training queues
Key technologyMedium Axemen
God powerVision
Key technologyHusbandry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyHand Axe
Axeman13 training queues
Key technologyHeavy Axemen
Key technologyHeavy Spearmen
Fortress-tier buildingMigdol Stronghold
Key technologyShaft Mine
God powerVision
Key technologyHeavy Spearmen
Key technologyHeavy Chariot Archers
Key technologyBronze Armor
Chariot Archer23 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Weapons
Town CenterAdditional center
Key technologyBallistics
Siege Tower7 training queues
God powerAncestors
Axeman16 training queues
War Elephant3 training queues
Key technologyCopper Shields
Fortress-tier buildingMigdol Stronghold
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.0%Tunison
Fastest Classical3:46*Devil
Fastest Heroic10:31*Devil
Fastest Mythic13:42*Devil
First pressure1:55Devil · Hersir trained
First extra TC4:25Tunison · Town Center
Fortress timing10:41Devil · Hill Fort
Market timing5:17Tunison · Market
Armory timing5:18Tunison · Armory
Farm transition11:14–11:16Devil · 3 farms clustered

Player highlights

Standout performances

Highest total score25,905Tunison
Highest military score12,314Tunison
Highest economy score11,956Tunison
Most kills1,710Tunison
Most units killed56Devil
Most deaths70Tunison
Most buildings razed7Devil
Largest army83Tunison
Favorite unitAxemanTunison · 34 fielded

Devil

Most Kills

Tunison

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Devil

Fast Classical3:46 estimated completion
Early pressure1:55 · Hersir trained
Fast expansion5:43 · Town Center
Early market / Heroic prep7:46 · Market
Fortress tech path10:41 · Hill Fort
Heavy walling signal13 wall build events
Farm transition11:14–11:16 · 3 farms clustered
Market economy signal1,000 total resource volume

Tunison

Classical timing4:20 estimated completion
Early pressure5:29 · Barracks
Fast expansion4:25 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep5:17 · Market
Early armory / Heroic prep5:18 · Armory
Fortress tech path11:19 · Migdol Stronghold
Market economy signal100 total resource volume
Large army production83 military units
Devil · Early MilitaryMeaningful trained combat units were produced during the early opening.
Devil · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Devil · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Tunison · 3 TC BoomTwo genuine additional Town Centers were established by 8:00.
Tunison · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Tunison · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1100 total volume

Devil

Bought

No buys

Sold

Wood1000
Total player market volume1000

Tunison

Bought

No buys

Sold

Food100
Total player market volume100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Devil

Army

Throwing Axeman14
Ballista10
Hersir10
Godi6
Huskarl2
Raiding Cavalry2
Buildings10 types
House13
Wall13
Farm10
Ox Cart Building4
Hill Fort3
Longhouse3
Temple2
Great Hall1
Market1
Town Center1
God powers4 invoked
Undermine2
Flaming Weapons1
Nidhogg1
Spy1

Tunison

Army

Axeman34
Chariot Archer23
Spearman16
Siege Tower7
War Elephant3
Buildings15 types
House17
Barracks7
Granary6
Lumber Camp5
Town Center5
Mining Camp4
Migdol Stronghold3
Obelisk3
Siege Works2
Armory1
Market1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Temple1
God powers3 invoked
Vision3
Ancestors1
Plague Of Serpents1