Advanced match analysis
SrMijo vs kourin
Ranked 1v1 SupremacyStarted 1 day ago
Map
Ghost Lake
Match at a glance
SrMijo vs kourin
Elo favorite66.4%kourin
Fastest Classical4:25*kourin
First pressure1:47kourin · Warrior Priest trained
Market timing16:42SrMijo · Market
Most military units162SrMijo
Highest EAPM80.1SrMijo
SrMijo
Thor
Defeat
Elo1419-12
EAPM80.1
Military units162
First pressure3:53Hersir trained
First expansion—
Market volume0
Total score
17,567
Military score
4,121
Economic score
11,429
Kills score
2,017
Units killed
93
Units lost
144
Buildings razed
0
Largest army
162
Classical
5:17*
Estimated start 4:17
Mythic
—
Not reached
kourin
Huitzilopochtli
Victory
Elo1537+12
EAPM65.5
Military units155
First pressure1:47Warrior Priest trained
First expansion—
Market volume0
Total score
25,352
Military score
10,300
Economic score
11,596
Kills score
3,456
Units killed
145
Units lost
95
Buildings razed
6
Largest army
155
Classical
4:25*
Research start 3:25
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite66.4%kourin
Fastest Classical4:25*kourin
Fastest Heroic10:51*SrMijo
First pressure1:47kourin · Warrior Priest trained
Market timing16:42SrMijo · Market
Armory timing0:08SrMijo · Dwarven Armory
Farm transition12:46–13:56SrMijo · 8 farms clustered
Player highlights
Standout performances
Highest total score25,352kourin
Highest military score10,300kourin
Highest economy score11,596kourin
Most kills3,456kourin
Most units killed145kourin
Most deaths144SrMijo
Most buildings razed6kourin
Largest army162SrMijo
Favorite unitTequihua Archerkourin · 91 fielded
SrMijo
Most Deaths
Most Improvements
Most Resources
kourin
Highest Score
Largest Army
Most Kills
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
SrMijo
Late Classical5:17 estimated completionLarge army production162 military units
kourin
Classical timing4:25 estimated completionLarge army production155 military units
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.