Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Diamond Soul vs Nameschonvergeben

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:49
Yellow River map preview
Map Yellow River
Defeated
Diamond SoulGaia
Pre-match Elo1336
Win probability35.3%
20:49 Match length Nameschonvergeben favored
Winner
NameschonvergebenIsis
Pre-match Elo1441
Win probability64.7%

Match at a glance

Diamond Soul vs Nameschonvergeben

WinnerNameschonvergeben
MapYellow River
QueueRanked 1v1 Supremacy
Duration20:49
Started
Ended
Elo favorite64.7%Nameschonvergeben
Fastest Classical4:16*Diamond Soul
First pressure4:33Diamond Soul · Counter Barracks
Market timing13:01Diamond Soul · Market
First extra TC4:31Nameschonvergeben · Town Center
Most military units137Diamond Soul
Highest EAPM66.3Diamond Soul
Market volume800Diamond Soul
Defeat
Elo1336-12
EAPM66.3
Military units137
First pressure4:33Counter Barracks
First expansion7:27
Market volume800
Total score 36,921
Military score 11,075
Economic score 23,852
Kills score 1,994
Units killed 66
Units lost 108
Buildings razed 7
Largest army 137
Favorite unit Fanatic 60 fielded
Classical 4:16* Estimated start 3:16
Heroic 12:21* Estimated start 11:06
Mythic Estimated start 20:27 · not reached
Victory
Elo1441+12
EAPM56.6
Military units105
First pressure5:43Barracks
First expansion4:31
Market volume0
Total score 43,346
Military score 15,796
Economic score 24,208
Kills score 3,374
Units killed 111
Units lost 65
Buildings razed 0
Largest army 105
Favorite unit Camel Rider 40 fielded
Classical 4:24* Research start 3:24
Heroic 9:47* Estimated start 8:32
Mythic 18:18* Estimated start 16:18

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Bast
Rheia
HeroicAge
Sobek
Atlas
MythicAge
Osiris

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Diamond SoulGaia
Match time
NameschonvergebenIsis
God powerGaia Forest
Key technologyHand Axe
Key technologyPickaxe
God powerGaia Forest
First military pressureCounter Barracks
Key technologyBow Saw
Key technologyShaft Mine
Turma6 training queues
Cheiroballista2 training queues
Key technologyShaft Mine
Key technologyHusbandry
Town CenterAdditional center
God powerCarnivora
ArmoryArmory
Katapeltes6 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
Fortress-tier buildingPalace
Town CenterAdditional center
Key technologyMedium Infantry
Fanatic5 training queues
Katapeltes4 training queues
MarketMarket
Fanatic10 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerTraitor
Destroyer17 training queues
Key technologyPlow
Katapeltes7 training queues
God powerCarnivora
Contarius4 training queues
Turma11 training queues
Farm transition12 farms clustered
Fortress-tier buildingPalace
Key technologyHeavy Archers
Fanatic45 training queues
God powerTraitor
Destroyer7 training queues
MarketMarket
Cheiroballista7 training queues
Key technologyHeavy Infantry
Key technologyBronze Weapons
Key technologyBronze Armor
God powerCarnivora
Oracle4 training queues
Key technologyBronze Armor
Key technologyBronze Shields
DefeatMatch result
Key technologyPickaxe
Town CenterAdditional center
First military pressureBarracks
ArmoryArmory
God powerProsperity
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Camel Rider16 training queues
Key technologyShaft Mine
Key technologyHusbandry
Town CenterAdditional center
Key technologyCopper Weapons
Fortress-tier buildingMigdol Stronghold
Axeman11 training queues
Key technologyHand Axe
Key technologyMedium Axemen
Key technologyPlow
Key technologyBow Saw
Chariot Archer18 training queues
Key technologyHeavy Axemen
Farm transition7 farms clustered
Key technologyHeavy Chariot Archers
Key technologyHeavy Camel Riders
Axeman11 training queues
Camel Rider6 training queues
God powerLocust Swarm
Key technologyBallistics
Fortress-tier buildingMigdol Stronghold
Key technologyBow Saw
Fortress-tier buildingMigdol Stronghold
Camel Rider18 training queues
Town CenterAdditional center
Key technologyCopper Armor
Key technologyCopper Shields
Chariot Archer4 training queues
Axeman17 training queues
God powerSon Of Osiris
Key technologyChampion Camel Riders
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Axemen
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite64.7%Nameschonvergeben
Fastest Classical4:16*Diamond Soul
Fastest Heroic9:47*Nameschonvergeben
Fastest Mythic18:18*Nameschonvergeben
First pressure4:33Diamond Soul · Counter Barracks
First extra TC4:31Nameschonvergeben · Town Center
Fortress timing9:01Nameschonvergeben · Migdol Stronghold
Market timing13:01Diamond Soul · Market
Armory timing7:02Nameschonvergeben · Armory
Farm transition14:14–14:15Nameschonvergeben · 7 farms clustered

Player highlights

Standout performances

Highest total score43,346Nameschonvergeben
Highest military score15,796Nameschonvergeben
Highest economy score24,208Nameschonvergeben
Most kills3,374Nameschonvergeben
Most units killed111Nameschonvergeben
Most deaths108Diamond Soul
Most buildings razed7Diamond Soul
Largest army137Diamond Soul
Favorite unitFanaticDiamond Soul · 60 fielded

Diamond Soul

Most DeathsMost Resources

Nameschonvergeben

Highest ScoreLargest ArmyMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Diamond Soul

Classical timing4:16 estimated completion
Early pressure4:33 · Counter Barracks
Fast expansion7:27 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep13:01 · Market
Early armory / Heroic prep9:36 · Armory
Fortress tech path11:06 · Palace
Farm transition16:26–17:20 · 12 farms clustered
Market economy signal800 total resource volume
Large army production137 military units

Nameschonvergeben

Classical timing4:24 estimated completion
Early pressure5:43 · Barracks
Fast expansion4:31 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep7:02 · Armory
Fortress tech path9:01 · Migdol Stronghold
Farm transition14:14–14:15 · 7 farms clustered
Large army production105 military units
Diamond Soul · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Diamond Soul · Early MilitaryMeaningful trained combat units were produced during the early opening.
Diamond Soul · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Nameschonvergeben · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Nameschonvergeben · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Nameschonvergeben · Fast HeroicHeroic completed inside the applicable Fast Heroic window.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

Diamond Soul

Bought

Food300

Sold

Wood500
Total player market volume800

Nameschonvergeben

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Diamond Soul

Army

Fanatic60
Destroyer24
Katapeltes17
Turma17
Cheiroballista10
Contarius4
Oracle4
Caladria1
Buildings10 types
Farm31
Manor8
Counter Barracks4
Market2
Palace2
Town Center2
Armory1
Economic Guild1
Military Barracks1
Temple1
God powers3 invoked
Carnivora3
Gaia Forest2
Traitor2

Nameschonvergeben

Army

Camel Rider40
Axeman39
Chariot Archer22
Petsuchos2
Spearman2
Buildings15 types
Farm30
House19
Obelisk10
Granary8
Barracks6
Migdol Stronghold6
Mining Camp6
Town Center3
Lumber Camp2
Armory1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Siege Works1
Temple1
God powers3 invoked
Locust Swarm1
Prosperity1
Son Of Osiris1