Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Jian Yang vs jaime-shinobi

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:01
Mirage map preview
Map Mirage
Defeated
Jian YangZeus
Pre-match Elo833
Win probability38.3%
25:01 Match length jaime-shinobi favored
Winner
jaime-shinobiRa
Pre-match Elo916
Win probability61.7%

Match at a glance

Jian Yang vs jaime-shinobi

Winnerjaime-shinobi
MapMirage
QueueRanked 1v1 Supremacy
Duration25:01
Started
Ended
Elo favorite61.7%jaime-shinobi
Fastest Classical4:59*jaime-shinobi
First pressure5:59Jian Yang · Military Academy
First extra TC8:10jaime-shinobi · Town Center
Market timing15:47Jian Yang · Market
Most military units99Jian Yang
Highest EAPM47.3Jian Yang
Market volume8,000jaime-shinobi

Jian Yang

Zeus

Defeat
Elo833-13
EAPM47.3
Military units99
First pressure5:59Military Academy
First expansion9:30
Market volume3700
Total score 45,208
Military score 18,133
Economic score 25,213
Kills score 1,862
Units killed 54
Units lost 80
Buildings razed 10
Largest army 99
Favorite unit Hypaspist 38 fielded
Classical 5:05* Estimated start 4:05
Heroic 11:27* Research start 10:12
Mythic 19:21* Research start 17:21
Victory
Elo916+13
EAPM30.4
Military units83
First pressure8:38Barracks
First expansion8:10
Market volume8000
Total score 78,135
Military score 41,014
Economic score 34,912
Kills score 2,230
Units killed 78
Units lost 56
Buildings razed 0
Largest army 83
Favorite unit Chariot Archer 32 fielded
Classical 4:59* Estimated start 3:59
Heroic 11:25* Estimated start 10:10
Mythic 15:42* Estimated start 13:42

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Ptah
Dionysus
HeroicAge
Sekhmet
Hephaestus
MythicAge
Osiris

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Jian YangZeus
Match time
jaime-shinobiRa
DockDock
Key technologyHusbandry
First military pressureMilitary Academy
Hoplite16 training queues
Key technologyHand Axe
Minotaur2 training queues
ArmoryArmory
Key technologyMedium Infantry
Town CenterAdditional center
Key technologyPickaxe
Toxotes9 training queues
Hoplite4 training queues
Key technologyShaft Mine
Key technologyBow Saw
Hypaspist2 training queues
Key technologyMedium Archers
Minotaur2 training queues
Key technologyHeavy Infantry
Fortress-tier buildingFortress
Hypaspist2 training queues
Key technologyCopper Shields
Key technologyPlow
MarketMarket
ArmoryArmory
Hypaspist2 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyHeavy Archers
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyBronze Weapons
Farm transition8 farms clustered
MarketMarket
Key technologyBronze Armor
Key technologyBallistics
Hypaspist4 training queues
Toxotes2 training queues
Key technologyChampion Infantry
Key technologyChampion Archers
Key technologyIron Weapons
Key technologyIron Armor
God powerPlenty Vault
Town CenterAdditional center
Petrobolos3 training queues
Key technologyIron Shields
Toxotes7 training queues
Hypaspist28 training queues
God powerBronze
God powerRestoration
God powerBolt
Peltast5 training queues
DefeatMatch result
DockDock
ArmoryArmory
Key technologyHusbandry
Key technologyPlow
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
First military pressureBarracks
Farm transition12 farms clustered
Axeman17 training queues
Wadjet3 training queues
Key technologyBallistics
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Spearmen
Key technologyMedium Axemen
God powerCitadel
Fortress-tier buildingMigdol Stronghold
God powerRain
Key technologyBronze Weapons
Key technologyBronze Shields
Key technologyBronze Armor
MarketMarket
MarketMarket
MarketMarket
MarketMarket
Key technologyMedium Slingers
Key technologyHeavy Axemen
Key technologyHeavy Spearmen
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
God powerSon Of Osiris
Key technologyShaft Mine
Key technologyBow Saw
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Trade route startedCaravan Egyptian queued
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy War Elephants
Key technologyHeavy Camel Riders
Key technologyHeavy Chariot Archers
Camel Rider2 training queues
Chariot Archer2 training queues
God powerRain
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Chariot Archers
Key technologyChampion Camel Riders
Key technologyChampion War Elephants
Chariot Archer20 training queues
Mummy3 training queues
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Axemen
Key technologyHeavy Slingers
Key technologyChampion Spearmen
Key technologyCrenellations
Mummy3 training queues
War Elephant10 training queues
God powerTitan Gate
Chariot Archer10 training queues
Catapult3 training queues
Key technologyChampion Slingers
Axeman10 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.7%jaime-shinobi
Fastest Classical4:59*jaime-shinobi
Fastest Heroic11:25*jaime-shinobi
Fastest Mythic15:42*jaime-shinobi
First pressure5:59Jian Yang · Military Academy
First extra TC8:10jaime-shinobi · Town Center
Fortress timing12:42jaime-shinobi · Migdol Stronghold
Market timing15:47Jian Yang · Market
Armory timing6:10jaime-shinobi · Armory
Farm transition9:50–9:53jaime-shinobi · 12 farms clustered
Trade route started19:26jaime-shinobi

Player highlights

Standout performances

Highest total score78,135jaime-shinobi
Highest military score41,014jaime-shinobi
Highest economy score34,912jaime-shinobi
Most kills2,230jaime-shinobi
Most units killed78jaime-shinobi
Most deaths80Jian Yang
Most buildings razed10Jian Yang
Largest army99Jian Yang
Favorite unitHypaspistJian Yang · 38 fielded

Jian Yang

Largest ArmyMost Deaths

jaime-shinobi

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Jian Yang

Late Classical5:05 estimated completion
Early pressure5:59 · Military Academy
Expansion signal9:30 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep15:47 · Market
Early armory / Heroic prep8:06 · Armory
Fortress tech path15:04 · Fortress
Water commitment signal1 dock build events
Farm transition18:12–19:12 · 8 farms clustered
Market economy signal3,700 total resource volume
Large army production99 military units

jaime-shinobi

Classical timing4:59 estimated completion
Delayed pressure8:38 · Barracks
Fast expansion8:10 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep15:50 · Market
Early armory / Heroic prep6:10 · Armory
Fortress tech path12:42 · Migdol Stronghold
Heavy walling signal38 wall build events
Water commitment signal1 dock build events
Farm transition9:50–9:53 · 12 farms clustered
Trade route started19:26 · Caravan Egyptian queued
Market economy signal8,000 total resource volume
Large army production83 military units
Jian Yang · Early MilitaryMeaningful trained combat units were produced during the early opening.
Jian Yang · Water BoomExisting water-opening timing signal.
jaime-shinobi · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 11700 total volume

Jian Yang

Bought

Food1300

Sold

Food2400
Total player market volume3700

jaime-shinobi

Bought

No buys

Sold

Food2000
Wood6000
Total player market volume8000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Jian Yang

Army

Hypaspist38
Hoplite21
Toxotes19
Peltast6
Minotaur5
Hydra3
Petrobolos3
Bellerophon1
Heracles1
Jason1
Odysseus1
Buildings12 types
House17
Farm11
Storehouse7
Granary5
Armory3
Market2
Military Academy2
Temple2
Town Center2
Archery Range1
Dock1
Fortress1
God powers4 invoked
Bolt1
Bronze1
Plenty Vault1
Restoration1

jaime-shinobi

Army

Chariot Archer32
Axeman27
War Elephant10
Mummy6
Catapult3
Wadjet3
Camel Rider2
Buildings18 types
Wall38
Farm29
House24
Obelisk8
Sentry Tower8
Granary6
Mining Camp6
Barracks5
Migdol Stronghold5
Lumber Camp4
Market4
Siege Works3
Town Center2
Armory1
Dock1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers4 invoked
Rain2
Citadel1
Son Of Osiris1
Titan Gate1