Advanced match analysis
比企谷彩羽 vs igis4
Ranked 1v1 SupremacyStarted 1 day ago
Map
Mount Olympus
Match at a glance
比企谷彩羽 vs igis4
Elo favorite50.7%igis4 · Upset
Fastest Classical4:14*比企谷彩羽
First pressure3:22比企谷彩羽 · Warrior Priest trained
First extra TC5:15igis4 · Town Center
Market timing8:44比企谷彩羽 · Market
Most military units122igis4
Highest EAPM27.9比企谷彩羽
比企谷彩羽
Huitzilopochtli
Victory
Elo1061+18
EAPM27.9
Military units95
First pressure3:22Warrior Priest trained
First expansion7:12
Market volume0
Total score
34,946
Military score
15,068
Economic score
15,974
Kills score
3,932
Units killed
108
Units lost
66
Buildings razed
13
Largest army
95
Classical
4:14*
Research start 3:14
Mythic
—
Not reached
igis4
Gaia
Defeat
Elo1066-18
EAPM24.4
Military units122
First pressure6:37Counter Barracks
First expansion5:15
Market volume0
Total score
29,480
Military score
8,617
Economic score
19,403
Kills score
1,480
Units killed
65
Units lost
106
Buildings razed
0
Largest army
122
Classical
4:57*
Research start 3:57
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite50.7%igis4 · Upset
Fastest Classical4:14*比企谷彩羽
Fastest Heroic11:54*igis4
Fastest Mythic19:21*igis4
First pressure3:22比企谷彩羽 · Warrior Priest trained
First extra TC5:15igis4 · Town Center
Fortress timing15:36igis4 · Palace
Market timing8:44比企谷彩羽 · Market
Armory timing8:25比企谷彩羽 · Armory
Farm transition16:56–17:41igis4 · 4 farms clustered
Player highlights
Standout performances
Highest total score34,946比企谷彩羽
Highest military score15,068比企谷彩羽
Highest economy score19,403igis4
Most kills3,932比企谷彩羽
Most units killed108比企谷彩羽
Most deaths106igis4
Most buildings razed13比企谷彩羽
Largest army122igis4
Favorite unitContariusigis4 · 44 fielded
比企谷彩羽
Highest Score
Most Improvements
Most Kills
igis4
Largest Army
Most Deaths
Most Resources
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
比企谷彩羽
Classical timing4:14 estimated completionMulti-TC boom signal2 expansion build events
Heavy walling signal7 wall build events
Large army production95 military units
igis4
Classical timing4:57 estimated completionMulti-TC boom signal2 expansion build events
Large army production122 military units
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.