Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Redvolt vs Brute force 3000

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:51
Mount Olympus map preview
Map Mount Olympus
Defeated
RedvoltTsukuyomi
Pre-match Elo1185
Win probability49.7%
28:51 Match length Brute force 3000 favored
Winner
Brute force 3000Kronos
Pre-match Elo1187
Win probability50.3%

Match at a glance

Redvolt vs Brute force 3000

WinnerBrute force 3000
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration28:51
Started
Ended
Elo favorite50.3%Brute force 3000
Fastest Classical4:30*Redvolt
First pressure10:07Redvolt · Stable Japanese
First extra TC5:08Redvolt · Town Center
Market timing14:30Brute force 3000 · Market
Most military units190Redvolt
Highest EAPM36.3Brute force 3000
Market volume2,200Brute force 3000

Redvolt

Tsukuyomi

Defeat
Elo1185-17
EAPM24.9
Military units190
First pressure10:07Stable Japanese
First expansion5:08
Market volume0
Total score 36,993
Military score 13,460
Economic score 17,636
Kills score 5,897
Units killed 184
Units lost 299
Buildings razed 13
Largest army 190
Favorite unit Yumi Horse Archer 85 fielded
Classical 4:30* Research start 3:45
Heroic 9:27* Research start 8:31
Mythic 22:57* Research start 21:27
Victory
Elo1187+17
EAPM36.3
Military units160
First pressure12:18Palace
First expansion7:19
Market volume2200
Total score 75,805
Military score 31,135
Economic score 35,980
Kills score 8,702
Units killed 301
Units lost 184
Buildings razed 32
Largest army 160
Favorite unit Destroyer 120 fielded
Classical 6:45* Research start 5:45
Heroic 11:44* Research start 10:29
Mythic 20:06* Research start 18:06

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Prometheus
Hachiman
HeroicAge
Rheia
Watatsumi
MythicAge
Atlas

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RedvoltTsukuyomi
Match time
Brute force 3000Kronos
Town CenterAdditional center
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Farm transition14 farms clustered
First military pressureStable Japanese
God powerNew Moon
Yumi Horse Archer35 training queues
Key technologyPlow
Key technologyHand Axe
Key technologyPickaxe
God powerShogun
Naginata Rider4 training queues
Naginata Rider10 training queues
Town CenterAdditional center
Fortress-tier buildingCastle
Fortress-tier buildingCastle
Oyumi3 training queues
Yumi Horse Archer10 training queues
Naginata Rider15 training queues
Town CenterAdditional center
Yumi Horse Archer10 training queues
Naginata Rider10 training queues
Fortress-tier buildingCastle
God powerSwampland
Key technologyCrenellations
Daimyo5 training queues
Town CenterAdditional center
Oyumi3 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Yumi Horse Archer10 training queues
Naginata Rider45 training queues
God powerDragon Typhoon
Shinigami4 training queues
Town CenterAdditional center
Yumi Horse Archer10 training queues
Town CenterAdditional center
Onmyoji5 training queues
Yumi Horse Archer10 training queues
Fortress-tier buildingCastle
DefeatMatch result
Key technologyHand Axe
God powerValor
ArmoryArmory
Town CenterAdditional center
Key technologyPickaxe
Key technologyCopper Armor
Key technologyCopper Shields
God powerValor
Key technologyCopper Weapons
God powerValor
God powerValor
God powerValor
Farm transition3 farms clustered
Key technologyBallistics
God powerValor
Key technologyHusbandry
Key technologyPlow
First military pressurePalace
Fortress-tier buildingPalace
Town CenterAdditional center
God powerTraitor
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyBronze Armor
Key technologyBronze Shields
Promethean2 training queues
MarketMarket
Fortress-tier buildingPalace
God powerValor
Fortress-tier buildingPalace
Key technologyMedium Infantry
Fortress-tier buildingPalace
Key technologyBow Saw
Key technologyShaft Mine
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyHeavy Infantry
God powerTraitor
Key technologyHeavy Infantry
Fortress-tier buildingPalace
Fanatic20 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
God powerDeconstruction
God powerValor
God powerImplode
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Key technologyChampion Infantry
God powerValor
Fanatic8 training queues
Key technologyBronze Weapons
Key technologyIron Armor
Key technologyBronze Shields
God powerValor
Key technologyIron Weapons
Fortress-tier buildingPalace
Fortress-tier buildingPalace
God powerValor
Town CenterAdditional center
Destroyer70 training queues
Fortress-tier buildingPalace
Key technologyIron Shields
Fanatic2 training queues
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
Fortress-tier buildingPalace
God powerValor
Town CenterAdditional center
God powerTraitor
God powerValor
God powerValor
God powerValor
God powerValor
Fanatic5 training queues
Destroyer50 training queues
Town CenterAdditional center
God powerValor
God powerValor
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.3%Brute force 3000
Fastest Classical4:30*Redvolt
Fastest Heroic9:27*Redvolt
Fastest Mythic20:06*Brute force 3000
First pressure10:07Redvolt · Stable Japanese
First extra TC5:08Redvolt · Town Center
Fortress timing12:18Brute force 3000 · Palace
Market timing14:30Brute force 3000 · Market
Armory timing7:16Brute force 3000 · Armory
Farm transition9:47–9:50Brute force 3000 · 3 farms clustered

Player highlights

Standout performances

Highest total score75,805Brute force 3000
Highest military score31,135Brute force 3000
Highest economy score35,980Brute force 3000
Most kills8,702Brute force 3000
Most units killed301Brute force 3000
Most deaths299Redvolt
Most buildings razed32Brute force 3000
Largest army190Redvolt
Favorite unitDestroyerBrute force 3000 · 120 fielded

Redvolt

Most Deaths

Brute force 3000

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Redvolt

Classical timing4:30 estimated completion
Delayed pressure10:07 · Stable Japanese
Fast expansion5:08 · Town Center
Multi-TC boom signal6 expansion build events
Early armory / Heroic prep8:04 · Armory
Fortress tech path15:58 · Castle
Farm transition9:51–10:13 · 14 farms clustered
Large army production190 military units

Brute force 3000

Late Classical6:45 estimated completion
Delayed pressure12:18 · Palace
Fast expansion7:19 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep14:30 · Market
Early armory / Heroic prep7:16 · Armory
Fortress tech path12:18 · Palace
Farm transition9:47–9:50 · 3 farms clustered
Market economy signal2,200 total resource volume
Large army production160 military units
Redvolt · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
Redvolt · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Redvolt · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Redvolt · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Brute force 3000 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Brute force 3000 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Brute force 3000 · Late ClassicalClassical completed after 5:00 on a standard land opening.
Brute force 3000 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2200 total volume

Redvolt

Bought

No buys

Sold

No sells

Total player market volume0

Brute force 3000

Bought

No buys

Sold

Wood2200
Total player market volume2200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Redvolt

Army

Yumi Horse Archer85
Naginata Rider84
Daimyo6
Oyumi6
Onmyoji5
Shinigami4
Buildings10 types
Farm43
House19
Stable Japanese9
Watermill8
Town Center6
Castle4
Mining Camp Japanese4
Shrine Japanese3
Armory1
Temple1
God powers4 invoked
Dragon Typhoon1
New Moon1
Shogun1
Swampland1

Brute force 3000

Army

Destroyer120
Fanatic35
Promethean3
Fire Siphon1
Oracle1
Buildings8 types
Farm28
Palace27
Manor20
Town Center5
Armory1
Economic Guild1
Market1
Temple1
God powers4 invoked
Valor18
Traitor3
Deconstruction1
Implode1