Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Mirjan121 vs luca.labellavita

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 7:46
Watering Hole map preview
Map Watering Hole
Defeated
Mirjan121Hades
Pre-match Elo1031
Win probability37.9%
7:46 Match length luca.labellavita favored
Winner
luca.labellavitaKronos
Pre-match Elo1117
Win probability62.1%

Match at a glance

Mirjan121 vs luca.labellavita

Winnerluca.labellavita
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration7:46
Started
Ended
Elo favorite62.1%luca.labellavita
Fastest Classical4:06*Mirjan121
First pressure4:08luca.labellavita · Military Barracks
Most military units10Mirjan121
Highest EAPM43.7luca.labellavita

Mirjan121

Hades

Defeat
Elo1031-13
EAPM25.5
Military units10
First pressure4:20Military Academy
First expansion
Market volume0
Total score 6,255
Military score 2,220
Economic score 3,973
Kills score 62
Units killed 2
Units lost 8
Buildings razed 0
Largest army 10
Favorite unit Hoplite 5 fielded
Classical 4:06* Estimated start 3:06
Heroic Not reached
Mythic Not reached
Victory
Elo1117+13
EAPM43.7
Military units10
First pressure4:08Military Barracks
First expansion
Market volume0
Total score 8,711
Military score 3,795
Economic score 4,751
Kills score 199
Units killed 8
Units lost 2
Buildings razed 1
Largest army 10
Favorite unit Murmillo 4 fielded
Classical 4:06* Estimated start 3:06
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Prometheus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Mirjan121Hades
Match time
luca.labellavitaKronos
First military pressureMilitary Academy
Hoplite5 training queues
God powerSentinel
Toxotes4 training queues
DefeatMatch result
First military pressureMilitary Barracks
Murmillo4 training queues
God powerValor
Turma2 training queues
God powerDeconstruction
God powerValor
God powerValor
Turma2 training queues
Key technologyMedium Archers
Key technologyMedium Infantry
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.1%luca.labellavita
Fastest Classical4:06*Mirjan121
First pressure4:08luca.labellavita · Military Barracks

Player highlights

Standout performances

Highest total score8,711luca.labellavita
Highest military score3,795luca.labellavita
Highest economy score4,751luca.labellavita
Most kills199luca.labellavita
Most units killed8luca.labellavita
Most deaths8Mirjan121
Most buildings razed1luca.labellavita
Largest army10Mirjan121
Favorite unitHopliteMirjan121 · 5 fielded

Mirjan121

Most Deaths

luca.labellavita

Highest ScoreLargest ArmyMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Mirjan121

Classical timing4:06 estimated completion
Early pressure4:20 · Military Academy

luca.labellavita

Classical timing4:06 estimated completion
Early pressure4:08 · Military Barracks
Mirjan121 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Mirjan121 · Early MilitaryMeaningful trained combat units were produced during the early opening.
luca.labellavita · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
luca.labellavita · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mirjan121

Army

Hoplite5
Toxotes4
Ajax1
Buildings6 types
House4
Granary3
Military Academy2
Storehouse2
Archery Range1
Temple1
God powers1 invoked
Sentinel1

luca.labellavita

Army

Murmillo4
Turma4
Cheiroballista1
Promethean1
Buildings4 types
Manor3
Counter Barracks1
Military Barracks1
Temple1
God powers2 invoked
Valor3
Deconstruction1