Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Direitos Humanos vs MIKESSER

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 12:58
Giza map preview
Map Giza
Defeated
Direitos HumanosPoseidon
Pre-match Elo1211
Win probability33.3%
12:58 Match length MIKESSER favored
Winner
MIKESSERQuetzalcoatl
Pre-match Elo1332
Win probability66.7%

Match at a glance

Direitos Humanos vs MIKESSER

WinnerMIKESSER
MapGiza
QueueRanked 1v1 Supremacy
Duration12:58
Started
Ended
Elo favorite66.7%MIKESSER
Fastest Classical3:57*Direitos Humanos
First pressure3:27MIKESSER · Warrior Priest trained
Most military units81MIKESSER
Highest EAPM39.1MIKESSER

Direitos Humanos

Poseidon

Defeat
Elo1211-12
EAPM26.5
Military units32
First pressure4:02Stable
First expansion
Market volume0
Total score 9,249
Military score 2,800
Economic score 5,945
Kills score 524
Units killed 26
Units lost 39
Buildings razed 0
Largest army 32
Favorite unit Toxotes 18 fielded
Classical 3:57* Estimated start 2:57
Heroic Estimated start 12:40 · not reached
Mythic Not reached

MIKESSER

Quetzalcoatl

Victory
Elo1332+12
EAPM39.1
Military units81
First pressure3:27Warrior Priest trained
First expansion
Market volume0
Total score 16,225
Military score 7,910
Economic score 7,316
Kills score 1,191
Units killed 39
Units lost 27
Buildings razed 3
Largest army 81
Favorite unit Tlamanih Spearman 32 fielded
Classical 4:57* Estimated start 3:57
Heroic 10:39* Research start 9:24
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ares
ClassicalAge
Patecatl
Aphrodite
HeroicAge
Coyolxauhqui
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Direitos HumanosPoseidon
Match time
MIKESSERQuetzalcoatl
God powerLure
First military pressureStable
Hippeus8 training queues
Key technologyHand Axe
Key technologyPickaxe
Toxotes18 training queues
Key technologyHusbandry
ArmoryArmory
Hippeus2 training queues
DefeatMatch result
First military pressureWarrior Priest trained
Warrior Priest6 training queues
God powerAgave Bloom
Tlamanih Spearman8 training queues
ArmoryArmory
Tequihua Archer4 training queues
Key technologyHand Axe
Key technologyHusbandry
Key technologyPickaxe
Tlamanih Spearman2 training queues
Key technologyMedium War Hut Soldiers
Tlamanih Spearman5 training queues
Tequihua Archer3 training queues
God powerTailwind
Tequihua Archer15 training queues
Tlamanih Spearman10 training queues
Warrior Priest2 training queues
Eagle Warrior9 training queues
God powerStarfall
Coyote Warrior4 training queues
Tequihua Archer6 training queues
Tlamanih Spearman7 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite66.7%MIKESSER
Fastest Classical3:57*Direitos Humanos
Fastest Heroic10:39*MIKESSER
First pressure3:27MIKESSER · Warrior Priest trained
Armory timing5:14MIKESSER · Armory

Player highlights

Standout performances

Highest total score16,225MIKESSER
Highest military score7,910MIKESSER
Highest economy score7,316MIKESSER
Most kills1,191MIKESSER
Most units killed39MIKESSER
Most deaths39Direitos Humanos
Most buildings razed3MIKESSER
Largest army81MIKESSER
Favorite unitTlamanih SpearmanMIKESSER · 32 fielded

Direitos Humanos

Most Deaths

MIKESSER

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Direitos Humanos

Fast Classical3:57 estimated completion
Early pressure4:02 · Stable
Early armory / Heroic prep11:10 · Armory

MIKESSER

Classical timing4:57 estimated completion
Early pressure3:27 · Warrior Priest trained
Early armory / Heroic prep5:14 · Armory
Large army production81 military units
Direitos Humanos · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Direitos Humanos · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Direitos Humanos · Early MilitaryMeaningful trained combat units were produced during the early opening.
Direitos Humanos · Fast ClassicalClassical completed before 4:00 on a standard land opening.
MIKESSER · Early MilitaryMeaningful trained combat units were produced during the early opening.
MIKESSER · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Direitos Humanos

Army

Toxotes18
Hippeus10
Atalanta3
Cyclops1
Buildings7 types
House7
Storehouse3
Granary2
Archery Range1
Armory1
Stable1
Temple1
God powers1 invoked
Lure1

MIKESSER

Army

Tlamanih Spearman32
Tequihua Archer28
Eagle Warrior9
Warrior Priest8
Coyote Warrior4
Buildings7 types
House12
Calpulli6
Smoke Trap4
Nobles Hut3
War Hut3
Armory1
Temple1
God powers3 invoked
Agave Bloom1
Starfall1
Tailwind1