Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Shaco! :D vs JBlanket

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:20
Ghost Lake map preview
Map Ghost Lake
Winner
Shaco! :DZeus
Pre-match Elo988
Win probability68.6%
16:20 Match length Shaco! :D favored
Defeated
JBlanketTezcatlipoca
Pre-match Elo852
Win probability31.4%

Match at a glance

Shaco! :D vs JBlanket

WinnerShaco! :D
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration16:20
Started
Ended
Elo favorite68.6%Shaco! :D
Fastest Classical4:11*Shaco! :D
First pressure3:38JBlanket · Warrior Priest trained
First extra TC13:20JBlanket · Town Center
Most military units52Shaco! :D
Highest EAPM35.0Shaco! :D

Shaco! :D

Zeus

Victory
Elo988+11
EAPM35.0
Military units52
First pressure5:54Military Academy
First expansion15:14
Market volume0
Total score 16,644
Military score 7,015
Economic score 7,945
Kills score 1,746
Units killed 65
Units lost 39
Buildings razed 5
Largest army 52
Favorite unit Hoplite 27 fielded
Classical 4:11* Research start 3:11
Heroic Not reached
Mythic Not reached

JBlanket

Tezcatlipoca

Defeat
Elo852-11
EAPM29.8
Military units34
First pressure3:38Warrior Priest trained
First expansion13:20
Market volume0
Total score 8,216
Military score 2,515
Economic score 4,909
Kills score 792
Units killed 39
Units lost 65
Buildings razed 0
Largest army 34
Favorite unit Warrior Priest 10 fielded
Classical 4:24* Estimated start 3:24
Heroic 10:22* Research start 9:07
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Malinalxochitl
No choice recorded
HeroicAge
Coyolxauhqui
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Shaco! :DZeus
Match time
JBlanketTezcatlipoca
Key technologyHand Axe
Key technologyPlow
Key technologyPickaxe
First military pressureMilitary Academy
Hoplite7 training queues
Key technologyHusbandry
Toxotes4 training queues
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Hoplite6 training queues
Toxotes7 training queues
Hoplite14 training queues
Key technologyMedium Infantry
Toxotes7 training queues
Key technologyMedium Archers
Town CenterAdditional center
God powerRestoration
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Key technologyHand Axe
Key technologyPickaxe
God powerInfestation
God powerObsidian Mirror
God powerObsidian Mirror
Tequihua Archer3 training queues
Tlamanih Spearman3 training queues
ArmoryArmory
God powerObsidian Mirror
Warrior Priest2 training queues
God powerStarfall
Town CenterAdditional center
Warrior Priest3 training queues
Tlamanih Spearman3 training queues
Ocelotl Warrior4 training queues
Tequihua Archer4 training queues
Coyote Warrior3 training queues
Key technologyBallistics
Warrior Priest2 training queues
Maquizcoatl2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite68.6%Shaco! :D
Fastest Classical4:11*Shaco! :D
Fastest Heroic10:22*JBlanket
First pressure3:38JBlanket · Warrior Priest trained
First extra TC13:20JBlanket · Town Center
Armory timing7:54Shaco! :D · Armory

Player highlights

Standout performances

Highest total score16,644Shaco! :D
Highest military score7,015Shaco! :D
Highest economy score7,945Shaco! :D
Most kills1,746Shaco! :D
Most units killed65Shaco! :D
Most deaths65JBlanket
Most buildings razed5Shaco! :D
Largest army52Shaco! :D
Favorite unitHopliteShaco! :D · 27 fielded

Shaco! :D

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

JBlanket

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Shaco! :D

Classical timing4:11 estimated completion
Early pressure5:54 · Military Academy
Expansion signal15:14 · Town Center
Early armory / Heroic prep7:54 · Armory

JBlanket

Classical timing4:24 estimated completion
Early pressure3:38 · Warrior Priest trained
Expansion signal13:20 · Town Center
Early armory / Heroic prep8:22 · Armory
Shaco! :D · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Shaco! :D · Early MilitaryMeaningful trained combat units were produced during the early opening.
JBlanket · Early MilitaryMeaningful trained combat units were produced during the early opening.
JBlanket · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Shaco! :D

Army

Hoplite27
Toxotes18
Minotaur3
Heracles2
Jason2
Buildings8 types
House9
Granary4
Storehouse4
Archery Range3
Military Academy3
Armory1
Temple1
Town Center1
God powers1 invoked
Restoration1

JBlanket

Army

Warrior Priest10
Tequihua Archer7
Tlamanih Spearman6
Ocelotl Warrior5
Coyote Warrior4
Maquizcoatl2
Buildings7 types
House8
Calpulli3
Nobles Hut2
Armory1
Temple1
Town Center1
War Hut1
God powers3 invoked
Obsidian Mirror3
Infestation1
Starfall1