Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Yggdrasil vs Maroron

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 38:57
Ghost Lake map preview
Map Ghost Lake
Defeated
YggdrasilThor
Pre-match Elo1363
Win probability32.6%
38:57 Match length Maroron favored
Winner
MaroronZeus
Pre-match Elo1489
Win probability67.4%

Match at a glance

Yggdrasil vs Maroron

WinnerMaroron
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration38:57
Started
Ended
Elo favorite67.4%Maroron
Fastest Classical3:43*Maroron
First pressure3:33Yggdrasil · Hersir trained
Market timing24:10Maroron · Market
First extra TC10:56Maroron · Town Center
Most military units645Yggdrasil
Highest EAPM61.7Yggdrasil
Market volume3,000Maroron

Yggdrasil

Thor

Defeat
Elo1363-11
EAPM61.7
Military units645
First pressure3:33Hersir trained
First expansion11:22
Market volume0
Total score 59,527
Military score 27,025
Economic score 24,463
Kills score 8,060
Units killed 253
Units lost 613
Buildings razed 24
Largest army 645
Favorite unit Berserk 292 fielded
Classical 4:24* Research start 3:24
Heroic 16:36* Estimated start 15:21
Mythic 22:03* Research start 20:03

Maroron

Zeus

Victory
Elo1489+11
EAPM49.2
Military units176
First pressure4:58Stable
First expansion10:56
Market volume3000
Total score 89,559
Military score 35,444
Economic score 40,398
Kills score 13,717
Units killed 516
Units lost 250
Buildings razed 17
Largest army 176
Favorite unit Hypaspist 48 fielded
Classical 3:43* Research start 2:43
Heroic 14:14* Research start 12:59
Mythic 20:30* Research start 18:30

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Hermes
Skadi
HeroicAge
Apollo
Tyr
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

YggdrasilThor
Match time
MaroronZeus
ArmoryDwarven Armory
Key technologyCopper Shields
Key technologyCopper Armor
First military pressureHersir trained
Hersir6 training queues
Key technologyCopper Weapons
Berserk13 training queues
God powerHealing Spring
Throwing Axeman10 training queues
Raiding Cavalry14 training queues
Hirdman2 training queues
Throwing Axeman14 training queues
Berserk2 training queues
Town CenterAdditional center
Key technologyMedium Infantry
Raiding Cavalry3 training queues
Key technologyMedium Cavalry
Throwing Axeman7 training queues
Hersir6 training queues
Raiding Cavalry3 training queues
Throwing Axeman2 training queues
Berserk4 training queues
Farm transition20 farms clustered
Key technologyPlow
Key technologyPickaxe
Key technologyHand Axe
Raiding Cavalry4 training queues
Town CenterAdditional center
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBronze Shields
Godi5 training queues
God powerFrost
Fortress-tier buildingHill Fort
Key technologyCrenellations
Portable Ram9 training queues
Berserk16 training queues
Throwing Axeman11 training queues
Jarl10 training queues
Frost Giant3 training queues
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Fortress-tier buildingHill Fort
Hersir8 training queues
God powerDwarven Mine
God powerFimbulwinter
Key technologyChampion Infantry
Key technologyShaft Mine
Town CenterAdditional center
Key technologyBronze Weapons
Key technologyBronze Shields
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyChampion Cavalry
Ballista4 training queues
Key technologyBallistics
Key technologyBow Saw
Huskarl35 training queues
Frost Giant6 training queues
Throwing Axeman39 training queues
Berserk34 training queues
God powerDwarven Mine
Jarl15 training queues
Godi3 training queues
Portable Ram3 training queues
Hersir3 training queues
Berserk30 training queues
Ballista3 training queues
Godi9 training queues
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Jarl4 training queues
Fenris Wolf Brood15 training queues
Godi2 training queues
Berserk65 training queues
Fortress-tier buildingHill Fort
Portable Ram9 training queues
Berserk58 training queues
Key technologyMeteoric Iron Armor
Huskarl21 training queues
Throwing Axeman13 training queues
God powerDwarven Mine
Hersir21 training queues
Godi4 training queues
Frost Giant3 training queues
Jarl11 training queues
Fortress-tier buildingHill Fort
Huskarl11 training queues
Berserk70 training queues
DefeatMatch result
Jason2 training queues
Key technologyHand Axe
First military pressureStable
Key technologyPickaxe
Hippeus4 training queues
Key technologyHusbandry
Hippeus5 training queues
ArmoryArmory
Centaur5 training queues
Town CenterAdditional center
Key technologyCopper Shields
Key technologyBallistics
God powerBolt
Key technologyCrenellations
Key technologyShaft Mine
Hippeus3 training queues
Key technologyCopper Armor
Key technologyMedium Cavalry
Farm transition18 farms clustered
Key technologyPlow
Key technologyBow Saw
Manticore2 training queues
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Hypaspist7 training queues
God powerCease Fire
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyHeavy Infantry
Hoplite5 training queues
God powerLightning Storm
Myrmidon2 training queues
Heracles2 training queues
Bellerophon2 training queues
ArmoryArmory
Myrmidon4 training queues
Key technologyCopper Weapons
Key technologyBronze Armor
Key technologyCopper Shields
Hypaspist5 training queues
Fortress-tier buildingFortress
Medusa5 training queues
Key technologyChampion Infantry
MarketMarket
Myrmidon6 training queues
Key technologyBronze Weapons
Key technologyIron Armor
Key technologyBronze Shields
Trade route startedCaravan Greek queued
God powerUnderworld Passage
Fortress-tier buildingFortress
Fortress-tier buildingFortress
Key technologyIron Weapons
Hypaspist5 training queues
Myrmidon8 training queues
Helepolis5 training queues
Hypaspist5 training queues
Medusa4 training queues
Key technologyMedium Archers
Toxotes2 training queues
Jason2 training queues
Hoplite5 training queues
God powerLightning Storm
Fortress-tier buildingFortress
Key technologyHeavy Archers
Bellerophon2 training queues
Myrmidon5 training queues
Hoplite6 training queues
God powerCease Fire
Hypaspist21 training queues
Helepolis2 training queues
Hoplite6 training queues
Medusa7 training queues
Myrmidon2 training queues
Town CenterAdditional center
Key technologyIron Shields
Fortress-tier buildingFortress
Hypaspist5 training queues
God powerLightning Storm
Medusa5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.4%Maroron
Fastest Classical3:43*Maroron
Fastest Heroic14:14*Maroron
Fastest Mythic20:30*Maroron
First pressure3:33Yggdrasil · Hersir trained
First extra TC10:56Maroron · Town Center
Fortress timing17:25Maroron · Fortress
Market timing24:10Maroron · Market
Armory timing0:07Yggdrasil · Dwarven Armory
Farm transition16:03–16:27Maroron · 18 farms clustered
Trade route started24:54Maroron

Player highlights

Standout performances

Highest total score89,559Maroron
Highest military score35,444Maroron
Highest economy score40,398Maroron
Most kills13,717Maroron
Most units killed516Maroron
Most deaths613Yggdrasil
Most buildings razed24Yggdrasil
Largest army645Yggdrasil
Favorite unitBerserkYggdrasil · 292 fielded

Yggdrasil

Largest ArmyMost DeathsMost Resources

Maroron

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Yggdrasil

Classical timing4:24 estimated completion
Early pressure3:33 · Hersir trained
Expansion signal11:22 · Town Center
Multi-TC boom signal3 expansion build events
Early armory / Heroic prep0:07 · Dwarven Armory
Fortress tech path19:31 · Hill Fort
Heavy walling signal27 wall build events
Farm transition16:09–16:17 · 20 farms clustered
Large army production645 military units

Maroron

Fast Classical3:43 estimated completion
Early pressure4:58 · Stable
Expansion signal10:56 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep24:10 · Market
Early armory / Heroic prep10:22 · Armory
Fortress tech path17:25 · Fortress
Heavy walling signal43 wall build events
Farm transition16:03–16:27 · 18 farms clustered
Trade route started24:54 · Caravan Greek queued
Market economy signal3,000 total resource volume
Large army production176 military units
Yggdrasil · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Yggdrasil · Early MilitaryMeaningful trained combat units were produced during the early opening.
Yggdrasil · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Maroron · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Maroron · Early MilitaryMeaningful trained combat units were produced during the early opening.
Maroron · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Maroron · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 3000 total volume

Yggdrasil

Bought

No buys

Sold

No sells

Total player market volume0

Maroron

Bought

No buys

Sold

Food1000
Wood2000
Total player market volume3000

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Yggdrasil

Army

Berserk292
Throwing Axeman96
Huskarl67
Hersir45
Jarl40
Raiding Cavalry24
Godi23
Portable Ram21
Fenris Wolf Brood15
Frost Giant12
Ballista7
Hirdman3
Buildings11 types
Farm43
Wall27
House18
Longhouse14
Ox Cart Building14
Hill Fort6
Great Hall5
Sentry Tower4
Temple3
Town Center3
Dwarven Armory1
God powers4 invoked
Dwarven Mine3
Fimbulwinter1
Frost1
Healing Spring1

Maroron

Army

Hypaspist48
Myrmidon28
Hoplite22
Medusa21
Hippeus13
Helepolis10
Centaur8
Heracles7
Bellerophon6
Jason6
Odysseus3
Manticore2
Toxotes2
Buildings14 types
Farm64
Wall43
Military Academy26
House20
Storehouse11
Granary8
Fortress7
Temple7
Archery Range2
Armory2
Stable2
Town Center2
Market1
Sentry Tower1
God powers4 invoked
Lightning Storm3
Cease Fire2
Bolt1
Underworld Passage1