Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Green_Kraken vs Vayce

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:46
Mount Olympus map preview
Map Mount Olympus
Defeated
Green_KrakenRa
Pre-match Elo1146
Win probability42.7%
9:46 Match length Vayce favored
Winner
VayceTsukuyomi
Pre-match Elo1197
Win probability57.3%

Match at a glance

Green_Kraken vs Vayce

WinnerVayce
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration9:46
Started
Ended
Elo favorite57.3%Vayce
Fastest Classical4:10*Green_Kraken
First pressure4:46Vayce · Stable Japanese
First extra TC5:57Green_Kraken · Town Center
Most military units21Vayce
Highest EAPM41.2Vayce
Defeat
Elo1146-23
EAPM30.4
Military units15
First pressure4:58Barracks
First expansion5:57
Market volume0
Total score 9,516
Military score 2,780
Economic score 6,736
Kills score 0
Units killed 1
Units lost 12
Buildings razed 0
Largest army 15
Favorite unit Spearman 10 fielded
Classical 4:10* Estimated start 3:10
Heroic Estimated start 9:15 · not reached
Mythic Not reached

Vayce

Tsukuyomi

Victory
Elo1197+15
EAPM41.2
Military units21
First pressure4:46Stable Japanese
First expansion
Market volume0
Total score 10,604
Military score 4,510
Economic score 5,883
Kills score 229
Units killed 12
Units lost 1
Buildings razed 0
Largest army 21
Favorite unit Naginata Rider 18 fielded
Classical 5:00* Estimated start 4:15
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Inari Okami
Sekhmet
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Green_KrakenRa
Match time
VayceTsukuyomi
First military pressureBarracks
Key technologyPickaxe
ArmoryArmory
Spearman5 training queues
Town CenterAdditional center
Key technologyHand Axe
Slinger2 training queues
Spearman5 training queues
DefeatMatch result
Key technologyPickaxe
First military pressureStable Japanese
Naginata Rider18 training queues
Jorogumo3 training queues
ArmoryArmory
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.3%Vayce
Fastest Classical4:10*Green_Kraken
First pressure4:46Vayce · Stable Japanese
First extra TC5:57Green_Kraken · Town Center
Armory timing5:20Green_Kraken · Armory

Player highlights

Standout performances

Highest total score10,604Vayce
Highest military score4,510Vayce
Highest economy score6,736Green_Kraken
Most kills229Vayce
Most units killed12Vayce
Most deaths12Green_Kraken
Most buildings razed0Green_Kraken
Largest army21Vayce
Favorite unitNaginata RiderVayce · 18 fielded

Green_Kraken

Largest ArmyMost Deaths

Vayce

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Green_Kraken

Classical timing4:10 estimated completion
Early pressure4:58 · Barracks
Fast expansion5:57 · Town Center
Early armory / Heroic prep5:20 · Armory
Heavy walling signal6 wall build events

Vayce

Classical timing5:00 estimated completion
Early pressure4:46 · Stable Japanese
Early armory / Heroic prep8:46 · Armory
Green_Kraken · Early MilitaryMeaningful trained combat units were produced during the early opening.
Green_Kraken · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Vayce · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Vayce · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Green_Kraken

Army

Spearman10
Slinger3
Wadjet2
Buildings12 types
House11
Wall6
Granary4
Mining Camp3
Obelisk3
Barracks2
Armory1
Lumber Camp1
Monument To Soldiers1
Monument To Villagers1
Temple1
Town Center1

Vayce

Army

Naginata Rider18
Jorogumo3
Buildings7 types
House7
Shrine Japanese4
Stable Japanese4
Watermill3
Armory1
Mining Camp Japanese1
Temple1