Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Redvolt vs Green_Kraken

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:01
Valley Of Kings map preview
Map Valley Of Kings
Winner
RedvoltTsukuyomi
Pre-match Elo1202
Win probability50.7%
0:01 Match length Redvolt favored
Defeated
Green_KrakenThor
Pre-match Elo1197
Win probability49.3%

Match at a glance

Redvolt vs Green_Kraken

WinnerRedvolt
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration0:01
Started
Ended
Elo favorite50.7%Redvolt
Most military units0Redvolt
Highest EAPM0.0Redvolt

Redvolt

Tsukuyomi

Victory
Elo1202+18
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,225
Military score 1,000
Economic score 1,225
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached
Defeat
Elo1197-31
EAPM0.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,090
Military score 940
Economic score 1,150
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RedvoltTsukuyomi
Match time
Green_KrakenThor
VictoryMatch result
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.7%Redvolt

Player highlights

Standout performances

Highest total score2,225Redvolt
Highest military score1,000Redvolt
Highest economy score1,225Redvolt
Most kills0Redvolt
Most units killed0Redvolt
Most deaths0Redvolt
Most buildings razed0Redvolt
Largest army0Redvolt

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Redvolt

No strong intent signals were detected.

Green_Kraken

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Redvolt

Army

Buildings0 types

Green_Kraken

Army

Buildings0 types