Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

LONELY WARR1OR vs terrenstimon

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:50
Midgard map preview
Map Midgard
Winner
LONELY WARR1ORFuxi
Pre-match Elo1733
Win probability54.4%
14:50 Match length LONELY WARR1OR favored
Defeated
terrenstimonZeus
Pre-match Elo1702
Win probability45.6%

Match at a glance

LONELY WARR1OR vs terrenstimon

WinnerLONELY WARR1OR
MapMidgard
QueueRanked 1v1 Supremacy
Duration14:50
Started
Ended
Elo favorite54.4%LONELY WARR1OR
Fastest Classical4:39*terrenstimon
First pressure4:48terrenstimon · Stable
Market timing7:24terrenstimon · Market
First extra TC9:16terrenstimon · Town Center
Most military units54terrenstimon
Highest EAPM76.3LONELY WARR1OR
Market volume800terrenstimon
Victory
Elo1733+16
EAPM76.3
Military units32
First pressure6:15Imperial Academy
First expansion14:02
Market volume500
Total score 26,360
Military score 11,090
Economic score 13,283
Kills score 2,026
Units killed 69
Units lost 31
Buildings razed 17
Largest army 32
Favorite unit Tiger Cavalry 15 fielded
Classical 5:50* Research start 4:50
Heroic 8:55* Estimated start 7:40
Mythic 11:39* Research start 9:39
Defeat
Elo1702-16
EAPM47.2
Military units54
First pressure4:48Stable
First expansion9:16
Market volume800
Total score 16,657
Military score 5,060
Economic score 10,648
Kills score 1,063
Units killed 31
Units lost 66
Buildings razed 1
Largest army 54
Favorite unit Hoplite 30 fielded
Classical 4:39* Estimated start 3:39
Heroic 10:09* Estimated start 8:54
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Xuannu
ClassicalAge
Athena
Goumang
HeroicAge
Dionysus
Gonggong
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

LONELY WARR1ORFuxi
Match time
terrenstimonZeus
DockDock
God powerThe Peach Blossom Spring
DockDock
DockDock
Key technologyHand Axe
Key technologyPickaxe
ArmoryArmory
First military pressureImperial Academy
Key technologyShaft Mine
MarketMarket
God powerForest Protection
Key technologyHeavy Cavalry
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
White Horse Cavalry15 training queues
Key technologyChampion Cavalry
Tiger Cavalry15 training queues
God powerGreat Flood
Town CenterAdditional center
VictoryMatch result
DockDock
DockDock
DockDock
Heracles2 training queues
First military pressureStable
God powerBolt
Hippeus6 training queues
Key technologyHand Axe
DockDock
MarketMarket
Key technologyPickaxe
Key technologyMedium Cavalry
Hippeus4 training queues
Town CenterAdditional center
Hoplite30 training queues
Key technologyShaft Mine
Key technologyBow Saw
Key technologyMedium Infantry
Key technologyHeavy Infantry
Fortress-tier buildingFortress
Key technologyHeavy Cavalry
God powerRestoration
God powerBronze
MarketMarket
Town CenterAdditional center
Prodromos10 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.4%LONELY WARR1OR
Fastest Classical4:39*terrenstimon
Fastest Heroic8:55*LONELY WARR1OR
Fastest Mythic11:39*LONELY WARR1OR
First pressure4:48terrenstimon · Stable
First extra TC9:16terrenstimon · Town Center
Fortress timing11:48terrenstimon · Fortress
Market timing7:24terrenstimon · Market
Armory timing6:10LONELY WARR1OR · Armory

Player highlights

Standout performances

Highest total score26,360LONELY WARR1OR
Highest military score11,090LONELY WARR1OR
Highest economy score13,283LONELY WARR1OR
Most kills2,026LONELY WARR1OR
Most units killed69LONELY WARR1OR
Most deaths66terrenstimon
Most buildings razed17LONELY WARR1OR
Largest army54terrenstimon
Favorite unitHopliteterrenstimon · 30 fielded

LONELY WARR1OR

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

terrenstimon

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

LONELY WARR1OR

Late Classical5:50 estimated completion
Early pressure6:15 · Imperial Academy
Expansion signal14:02 · Town Center
Early market / Heroic prep9:15 · Market
Early armory / Heroic prep6:10 · Armory
Water commitment signal3 dock build events
Market economy signal500 total resource volume

terrenstimon

Classical timing4:39 estimated completion
Early pressure4:48 · Stable
Expansion signal9:16 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep7:24 · Market
Fortress tech path11:48 · Fortress
Heavy walling signal10 wall build events
Water commitment signal4 dock build events
Market economy signal800 total resource volume
LONELY WARR1OR · Early MilitaryMeaningful trained combat units were produced during the early opening.
LONELY WARR1OR · Fast MythicMythic completed by 12:00.
LONELY WARR1OR · Water BoomExisting water-opening timing signal.
terrenstimon · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1300 total volume

LONELY WARR1OR

Bought

No buys

Sold

Food500
Total player market volume500

terrenstimon

Bought

No buys

Sold

Food800
Total player market volume800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LONELY WARR1OR

Army

Tiger Cavalry15
White Horse Cavalry15
Nezha Child1
Pioneer1
Buildings10 types
House15
Silo6
Dock3
Armory1
Baolei1
Imperial Academy1
Machine Workshop1
Market1
Temple1
Town Center1
God powers3 invoked
Forest Protection1
Great Flood1
The Peach Blossom Spring1

terrenstimon

Army

Hoplite30
Hippeus10
Prodromos10
Heracles2
Jason1
Odysseus1
Buildings11 types
House19
Wall10
Storehouse7
Stable5
Dock4
Military Academy3
Market2
Town Center2
Fortress1
Granary1
Temple1
God powers3 invoked
Bolt1
Bronze1
Restoration1