Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Noctem Aeternus vs Mihanter

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:58
Valley Of Kings map preview
Map Valley Of Kings
Winner
Noctem AeternusTezcatlipoca
Pre-match Elo1607
Win probability75.6%
9:58 Match length Noctem Aeternus favored
Defeated
MihanterLoki
Pre-match Elo1411
Win probability24.4%

Match at a glance

Noctem Aeternus vs Mihanter

WinnerNoctem Aeternus
MapValley Of Kings
QueueRanked 1v1 Supremacy
Duration9:58
Started
Ended
Elo favorite75.6%Noctem Aeternus
Fastest Classical3:55*Mihanter
First pressure1:52Mihanter · Hersir trained
Most military units53Noctem Aeternus
Highest EAPM59.9Noctem Aeternus

Noctem Aeternus

Tezcatlipoca

Victory
Elo1607+8
EAPM59.9
Military units53
First pressure3:53Warrior Priest trained
First expansion
Market volume0
Total score 12,629
Military score 6,771
Economic score 5,314
Kills score 618
Units killed 21
Units lost 11
Buildings razed 3
Largest army 53
Favorite unit Tlamanih Spearman 23 fielded
Classical 4:48* Research start 3:48
Heroic Not reached
Mythic Not reached

Mihanter

Loki

Defeat
Elo1411-8
EAPM58.3
Military units29
First pressure1:52Hersir trained
First expansion
Market volume0
Total score 7,229
Military score 2,540
Economic score 4,503
Kills score 186
Units killed 11
Units lost 21
Buildings razed 0
Largest army 29
Favorite unit Throwing Axeman 13 fielded
Classical 3:55* Research start 2:55
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Heimdall
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Noctem AeternusTezcatlipoca
Match time
MihanterLoki
First military pressureWarrior Priest trained
Warrior Priest7 training queues
God powerObsidian Mirror
God powerObsidian Mirror
God powerInfestation
Tlamanih Spearman23 training queues
Tequihua Archer18 training queues
Warrior Priest4 training queues
ArmoryArmory
Key technologyHusbandry
VictoryMatch result
First military pressureHersir trained
Hersir4 training queues
Throwing Axeman3 training queues
Hersir2 training queues
Throwing Axeman10 training queues
Raiding Cavalry7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.6%Noctem Aeternus
Fastest Classical3:55*Mihanter
First pressure1:52Mihanter · Hersir trained
Armory timing8:14Noctem Aeternus · Armory

Player highlights

Standout performances

Highest total score12,629Noctem Aeternus
Highest military score6,771Noctem Aeternus
Highest economy score5,314Noctem Aeternus
Most kills618Noctem Aeternus
Most units killed21Noctem Aeternus
Most deaths21Mihanter
Most buildings razed3Noctem Aeternus
Largest army53Noctem Aeternus
Favorite unitTlamanih SpearmanNoctem Aeternus · 23 fielded

Noctem Aeternus

Highest ScoreLargest ArmyMost KillsMost Resources

Mihanter

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Noctem Aeternus

Classical timing4:48 estimated completion
Early pressure3:53 · Warrior Priest trained
Early armory / Heroic prep8:14 · Armory

Mihanter

Fast Classical3:55 estimated completion
Early pressure1:52 · Hersir trained
Noctem Aeternus · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Noctem Aeternus · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mihanter · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Mihanter · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mihanter · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Noctem Aeternus

Army

Tlamanih Spearman23
Tequihua Archer18
Warrior Priest11
Quimichin Spy1
Buildings8 types
House10
Calpulli5
Spike Trap2
Wall2
War Hut2
Armory1
Smoke Trap1
Temple1
God powers2 invoked
Obsidian Mirror2
Infestation1

Mihanter

Army

Throwing Axeman13
Hersir8
Raiding Cavalry8
Buildings5 types
House8
Longhouse2
Ox Cart Building2
Great Hall1
Temple1