Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

rndm all~ vs MIKESSER

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:15
Oasis map preview
Map Oasis
Winner
rndm all~Shennong
Pre-match Elo1446
Win probability63.5%
19:15 Match length rndm all~ favored
Defeated
MIKESSERQuetzalcoatl
Pre-match Elo1350
Win probability36.5%

Match at a glance

rndm all~ vs MIKESSER

Winnerrndm all~
MapOasis
QueueRanked 1v1 Supremacy
Duration19:15
Started
Ended
Elo favorite63.5%rndm all~
Fastest Classical5:08*MIKESSER
First pressure3:46MIKESSER · Warrior Priest trained
First extra TC5:30rndm all~ · Town Center
Market timing11:03rndm all~ · Market
Most military units127MIKESSER
Highest EAPM48.4MIKESSER
Market volume800rndm all~

rndm all~

Shennong

Victory
Elo1446+13
EAPM38.6
Military units79
First pressure9:24Imperial Academy
First expansion5:30
Market volume800
Total score 41,377
Military score 19,375
Economic score 19,971
Kills score 2,062
Units killed 74
Units lost 34
Buildings razed 1
Largest army 79
Favorite unit White Horse Cavalry 23 fielded
Classical 5:48* Estimated start 4:48
Heroic 11:39* Estimated start 10:24
Mythic Not reached

MIKESSER

Quetzalcoatl

Defeat
Elo1350-13
EAPM48.4
Military units127
First pressure3:46Warrior Priest trained
First expansion6:38
Market volume0
Total score 29,408
Military score 10,694
Economic score 17,747
Kills score 967
Units killed 34
Units lost 92
Buildings razed 0
Largest army 127
Favorite unit Tlamanih Spearman 27 fielded
Classical 5:08* Estimated start 4:08
Heroic 8:48* Estimated start 7:33
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Houtu
ClassicalAge
Patecatl
Rushou
HeroicAge
Coyolxauhqui
Huangdi
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

rndm all~Shennong
Match time
MIKESSERQuetzalcoatl
God powerProsperous Seeds
Key technologyHand Axe
Town CenterAdditional center
God powerEarth Wall
Key technologyPickaxe
God powerProsperous Seeds
ArmoryArmory
Pioneer5 training queues
First military pressureImperial Academy
Key technologyMedium Infantry
Key technologyMedium Archers
Key technologyBallistics
Key technologyCopper Shields
Fire Archer11 training queues
Wuzu Javelineer7 training queues
MarketMarket
Key technologyMedium Archers
Dao Swordsman4 training queues
Key technologyHusbandry
Key technologyBow Saw
Key technologyShaft Mine
Pioneer4 training queues
White Horse Cavalry23 training queues
Dao Swordsman3 training queues
Pioneer3 training queues
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyCopper Armor
Chu Ko Nu2 training queues
Key technologyHeavy Archers
Key technologyHeavy Cavalry
Key technologyBronze Weapons
God powerVenom Beast
God powerYinglongs Wrath
Tiger Cavalry8 training queues
Sage2 training queues
Farm transition6 farms clustered
Axe Cart3 training queues
Key technologyChampion Cavalry
Siege Crossbow3 training queues
VictoryMatch result
First military pressureWarrior Priest trained
Warrior Priest4 training queues
ArmoryArmory
God powerAgave Bloom
Town CenterAdditional center
Tlamanih Spearman4 training queues
Key technologyPickaxe
Key technologyHand Axe
Key technologyHusbandry
Tequihua Archer3 training queues
Key technologyMedium War Hut Soldiers
Tlamanih Spearman7 training queues
Tequihua Archer3 training queues
Eagle Warrior3 training queues
Shorn One3 training queues
Otontin3 training queues
Warrior Priest4 training queues
Ocelotl Warrior4 training queues
Tequihua Archer3 training queues
Eagle Warrior3 training queues
Key technologyHeavy War Hut Soldiers
Tlamanih Spearman6 training queues
Shorn One4 training queues
Otontin3 training queues
Eagle Warrior7 training queues
Tequihua Archer7 training queues
Key technologyBow Saw
Key technologyShaft Mine
Tlamanih Spearman4 training queues
Farm transition22 farms clustered
Warrior Priest2 training queues
Key technologyHeavy Great Temple Soldiers
Eagle Warrior10 training queues
Key technologyMedium Nobles Hut Soldiers
Shorn One4 training queues
Otontin5 training queues
Town CenterAdditional center
Key technologyBallistics
Tzitzimitl2 training queues
Warrior Priest2 training queues
Eagle Warrior2 training queues
Key technologyHeavy Nobles Hut Soldiers
Key technologyPlow
God powerStarfall
God powerTailwind
Key technologyHeavy Nobles Hut Soldiers
Ocelotl Warrior8 training queues
Tequihua Archer5 training queues
Warrior Priest6 training queues
Tlamanih Spearman6 training queues
Key technologyChampion War Hut Soldiers
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.5%rndm all~
Fastest Classical5:08*MIKESSER
Fastest Heroic8:48*MIKESSER
First pressure3:46MIKESSER · Warrior Priest trained
First extra TC5:30rndm all~ · Town Center
Market timing11:03rndm all~ · Market
Armory timing5:14MIKESSER · Armory
Farm transition14:41–15:53MIKESSER · 22 farms clustered

Player highlights

Standout performances

Highest total score41,377rndm all~
Highest military score19,375rndm all~
Highest economy score19,971rndm all~
Most kills2,062rndm all~
Most units killed74rndm all~
Most deaths92MIKESSER
Most buildings razed1rndm all~
Largest army127MIKESSER
Favorite unitTlamanih SpearmanMIKESSER · 27 fielded

rndm all~

Highest ScoreMost ImprovementsMost KillsMost Resources

MIKESSER

Largest ArmyMost Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

rndm all~

Late Classical5:48 estimated completion
Delayed pressure9:24 · Imperial Academy
Fast expansion5:30 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep11:03 · Market
Early armory / Heroic prep8:54 · Armory
Heavy walling signal35 wall build events
Farm transition18:47–18:54 · 6 farms clustered
Market economy signal800 total resource volume

MIKESSER

Late Classical5:08 estimated completion
Early pressure3:46 · Warrior Priest trained
Fast expansion6:38 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep5:14 · Armory
Heavy walling signal11 wall build events
Farm transition14:41–15:53 · 22 farms clustered
Large army production127 military units
rndm all~ · Early MilitaryMeaningful trained combat units were produced during the early opening.
rndm all~ · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
rndm all~ · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
rndm all~ · Late ClassicalClassical completed after 5:00 on a standard land opening.
rndm all~ · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
MIKESSER · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
MIKESSER · Early MilitaryMeaningful trained combat units were produced during the early opening.
MIKESSER · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
MIKESSER · Late ClassicalClassical completed after 5:00 on a standard land opening.
MIKESSER · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

rndm all~

Bought

Food600

Sold

Wood200
Total player market volume800

MIKESSER

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

rndm all~

Army

White Horse Cavalry23
Pioneer13
Fire Archer11
Tiger Cavalry8
Dao Swordsman7
Wuzu Javelineer7
Axe Cart3
Siege Crossbow3
Chu Ko Nu2
Sage2
Buildings12 types
Wall35
House18
Silo16
Farm14
Baolei4
Military Camp4
Machine Workshop3
Town Center2
Armory1
Imperial Academy1
Market1
Temple1
God powers4 invoked
Prosperous Seeds2
Earth Wall1
Venom Beast1
Yinglongs Wrath1

MIKESSER

Army

Tlamanih Spearman27
Eagle Warrior25
Tequihua Archer21
Warrior Priest18
Ocelotl Warrior12
Otontin11
Shorn One11
Tzitzimitl2
Buildings11 types
Farm35
House16
Wall11
Calpulli10
War Hut9
Nobles Hut7
Smoke Trap3
Great Temple2
Town Center2
Armory1
Temple1
God powers3 invoked
Agave Bloom1
Starfall1
Tailwind1