Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

ascotr vs Torgale

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 20:13
Oasis map preview
Map Oasis
Defeated
ascotrFreyr
Pre-match Elo1533
Win probability16.8%
20:13 Match length Torgale favored
Winner
TorgaleRa
Pre-match Elo1811
Win probability83.2%

Match at a glance

ascotr vs Torgale

WinnerTorgale
MapOasis
QueueRanked 1v1 Supremacy
Duration20:13
Started
Ended
Elo favorite83.2%Torgale
Fastest Classical4:09*ascotr
First pressure3:18ascotr · Hersir trained
Market timing18:16Torgale · Market
First extra TC4:26Torgale · Town Center
Most military units181Torgale
Highest EAPM86.4Torgale
Market volume1,200ascotr

ascotr

Freyr

Defeat
Elo1533-6
EAPM54.3
Military units154
First pressure3:18Hersir trained
First expansion10:25
Market volume1200
Total score 21,686
Military score 4,625
Economic score 13,857
Kills score 3,204
Units killed 141
Units lost 106
Buildings razed 4
Largest army 154
Favorite unit Raiding Cavalry 65 fielded
Classical 4:09* Research start 3:09
Heroic 13:10* Estimated start 11:55
Mythic Not reached

Torgale

Ra

Victory
Elo1811+6
EAPM86.4
Military units181
First pressure9:13Barracks
First expansion4:26
Market volume0
Total score 36,135
Military score 14,914
Economic score 18,282
Kills score 2,963
Units killed 107
Units lost 142
Buildings razed 5
Largest army 181
Favorite unit Spearman 90 fielded
Classical 4:23* Research start 3:23
Heroic 11:55* Research start 10:40
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Bast
Aegir
HeroicAge
Sekhmet
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

ascotrFreyr
Match time
TorgaleRa
First military pressureHersir trained
Hersir3 training queues
Raiding Cavalry20 training queues
Valkyrie2 training queues
Key technologyMedium Cavalry
Hersir10 training queues
Key technologyPickaxe
Key technologyHand Axe
ArmoryArmory
Town CenterAdditional center
Town CenterAdditional center
Key technologyBow Saw
Key technologyShaft Mine
Key technologyCopper Armor
Raiding Cavalry2 training queues
God powerForest Fire
Raiding Cavalry4 training queues
Throwing Axeman4 training queues
Key technologyMedium Infantry
Valkyrie3 training queues
God powerGullinbursti
God powerTempest
Valkyrie4 training queues
Fortress-tier buildingHill Fort
Throwing Axeman43 training queues
Fortress-tier buildingHill Fort
Raiding Cavalry39 training queues
Farm transition6 farms clustered
Key technologyMedium Infantry
Fortress-tier buildingHill Fort
God powerForest Fire
Town CenterAdditional center
MarketMarket
Town CenterAdditional center
Godi20 training queues
DefeatMatch result
Key technologyPickaxe
Town CenterAdditional center
ArmoryArmory
Key technologyHusbandry
God powerEclipse
ArmoryArmory
Sphinx2 training queues
Farm transition7 farms clustered
Key technologyPlow
First military pressureBarracks
Spearman90 training queues
Key technologyMedium Spearmen
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
God powerCitadel
Scarab2 training queues
Sphinx2 training queues
Key technologyHeavy Spearmen
Key technologyShaft Mine
Key technologyHand Axe
Fortress-tier buildingMigdol Stronghold
Slinger61 training queues
Key technologyMedium Slingers
Key technologyBallistics
Scarab2 training queues
Siege Tower2 training queues
Fortress-tier buildingMigdol Stronghold
Siege Tower3 training queues
Town CenterAdditional center
Sphinx4 training queues
God powerRain
MarketMarket
MarketMarket
War Elephant3 training queues
Key technologyHeavy Slingers
Trade route startedCaravan Egyptian queued
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyBronze Shields
Axeman2 training queues
Key technologyBow Saw
God powerRain
Siege Tower4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite83.2%Torgale
Fastest Classical4:09*ascotr
Fastest Heroic11:55*Torgale
First pressure3:18ascotr · Hersir trained
First extra TC4:26Torgale · Town Center
Fortress timing13:35Torgale · Migdol Stronghold
Market timing18:16Torgale · Market
Armory timing4:51Torgale · Armory
Farm transition8:57–9:05Torgale · 7 farms clustered
Trade route started19:07Torgale

Player highlights

Standout performances

Highest total score36,135Torgale
Highest military score14,914Torgale
Highest economy score18,282Torgale
Most kills3,204ascotr
Most units killed141ascotr
Most deaths142Torgale
Most buildings razed5Torgale
Largest army181Torgale
Favorite unitSpearmanTorgale · 90 fielded

ascotr

Most Kills

Torgale

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

ascotr

Classical timing4:09 estimated completion
Early pressure3:18 · Hersir trained
Expansion signal10:25 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep18:22 · Market
Early armory / Heroic prep8:47 · Armory
Fortress tech path15:14 · Hill Fort
Farm transition16:30–16:31 · 6 farms clustered
Market economy signal1,200 total resource volume
Large army production154 military units

Torgale

Classical timing4:23 estimated completion
Delayed pressure9:13 · Barracks
Fast expansion4:26 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep18:16 · Market
Early armory / Heroic prep4:51 · Armory
Fortress tech path13:35 · Migdol Stronghold
Heavy walling signal15 wall build events
Farm transition8:57–9:05 · 7 farms clustered
Trade route started19:07 · Caravan Egyptian queued
Large army production181 military units
ascotr · Early MilitaryMeaningful trained combat units were produced during the early opening.
ascotr · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Torgale · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Torgale · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Torgale · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1200 total volume

ascotr

Bought

Food300

Sold

Wood900
Total player market volume1200

Torgale

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

ascotr

Army

Raiding Cavalry65
Throwing Axeman47
Godi20
Hersir13
Valkyrie9
Buildings10 types
House15
Ox Cart Building9
Great Hall7
Farm6
Town Center4
Hill Fort3
Longhouse3
Armory1
Market1
Temple1
God powers3 invoked
Forest Fire2
Gullinbursti1
Tempest1

Torgale

Army

Spearman90
Slinger61
Sphinx11
Siege Tower9
Scarab4
Axeman3
War Elephant3
Buildings17 types
Farm31
House16
Wall15
Barracks8
Obelisk8
Granary7
Lumber Camp6
Mining Camp6
Armory2
Market2
Migdol Stronghold2
Monument To Priests2
Siege Works2
Temple2
Town Center2
Monument To Soldiers1
Monument To Villagers1
God powers3 invoked
Rain2
Citadel1
Eclipse1