Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Dom vs CobraRat

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:00
Anatolia map preview
Map Anatolia
Winner
DomShennong
Pre-match Elo832
Win probability58.5%
18:00 Match length Dom favored
Defeated
CobraRatHuitzilopochtli
Pre-match Elo772
Win probability41.5%

Match at a glance

Dom vs CobraRat

WinnerDom
MapAnatolia
QueueRanked 1v1 Supremacy
Duration18:00
Started
Ended
Elo favorite58.5%Dom
Fastest Classical3:26*Dom
First pressure4:29CobraRat · Warrior Priest trained
First extra TC8:46Dom · Town Center
Most military units99Dom
Highest EAPM36.4Dom

Dom

Shennong

Victory
Elo832+18
EAPM36.4
Military units99
First pressure11:03Imperial Academy
First expansion8:46
Market volume0
Total score 30,289
Military score 13,065
Economic score 15,271
Kills score 1,953
Units killed 73
Units lost 20
Buildings razed 3
Largest army 99
Favorite unit Fire Archer 50 fielded
Classical 3:26* Estimated start 2:26
Heroic 9:41* Estimated start 8:26
Mythic Not reached

CobraRat

Huitzilopochtli

Defeat
Elo772-15
EAPM25.2
Military units88
First pressure4:29Warrior Priest trained
First expansion14:32
Market volume0
Total score 18,115
Military score 5,085
Economic score 12,487
Kills score 543
Units killed 20
Units lost 74
Buildings razed 1
Largest army 88
Favorite unit Coyote Warrior 25 fielded
Classical 9:08* Research start 8:08
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Malinalxochitl
Rushou
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DomShennong
Match time
CobraRatHuitzilopochtli
Dao Swordsman3 training queues
Fire Archer3 training queues
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
ArmoryArmory
Ge Halberdier2 training queues
Town CenterAdditional center
God powerProsperous Seeds
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Dao Swordsman4 training queues
Key technologyHusbandry
Key technologyMedium Archers
First military pressureImperial Academy
Farm transition3 farms clustered
God powerProsperous Seeds
Town CenterAdditional center
Dao Swordsman33 training queues
Fire Archer18 training queues
Key technologyMedium Infantry
God powerProsperous Seeds
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
God powerProsperous Seeds
Fire Archer27 training queues
God powerProsperous Seeds
God powerProsperous Seeds
VictoryMatch result
DockDock
DockDock
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest3 training queues
DockDock
ArmoryArmory
Ocelotl Warrior5 training queues
Key technologyBallistics
Coyote Warrior5 training queues
Key technologyHusbandry
Key technologyPlow
Key technologyPickaxe
Warrior Priest2 training queues
Key technologyHand Axe
God powerInfestation
Ocelotl Warrior10 training queues
Coyote Warrior5 training queues
Town CenterAdditional center
Warrior Priest4 training queues
Tequihua Archer20 training queues
Coyote Warrior15 training queues
Ocelotl Warrior5 training queues
Warrior Priest7 training queues
Tlamanih Spearman5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite58.5%Dom
Fastest Classical3:26*Dom
Fastest Heroic9:41*Dom
First pressure4:29CobraRat · Warrior Priest trained
First extra TC8:46Dom · Town Center
Armory timing6:56Dom · Armory
Farm transition11:47–12:24Dom · 3 farms clustered

Player highlights

Standout performances

Highest total score30,289Dom
Highest military score13,065Dom
Highest economy score15,271Dom
Most kills1,953Dom
Most units killed73Dom
Most deaths74CobraRat
Most buildings razed3Dom
Largest army99Dom
Favorite unitFire ArcherDom · 50 fielded

Dom

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

CobraRat

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Dom

Fast Classical3:26 estimated completion
Delayed pressure11:03 · Imperial Academy
Fast expansion8:46 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep6:56 · Armory
Farm transition11:47–12:24 · 3 farms clustered
Large army production99 military units

CobraRat

Late Classical9:08 estimated completion
Early pressure4:29 · Warrior Priest trained
Expansion signal14:32 · Town Center
Early armory / Heroic prep9:20 · Armory
Water commitment signal3 dock build events
Large army production88 military units
Dom · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Dom · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Dom · Early MilitaryMeaningful trained combat units were produced during the early opening.
Dom · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Dom · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Dom · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
CobraRat · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
CobraRat · Early MilitaryMeaningful trained combat units were produced during the early opening.
CobraRat · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Dom

Army

Fire Archer50
Dao Swordsman41
Ge Halberdier5
Pioneer3
Buildings9 types
Farm20
House18
Silo11
Machine Workshop3
Military Camp2
Town Center2
Armory1
Imperial Academy1
Temple1
God powers1 invoked
Prosperous Seeds6

CobraRat

Army

Coyote Warrior25
Ocelotl Warrior20
Tequihua Archer20
Warrior Priest17
Tlamanih Spearman5
Maquizcoatl1
Buildings8 types
House9
Calpulli8
Dock3
War Hut3
Nobles Hut2
Armory1
Temple1
Town Center1
God powers2 invoked
Blood Pact1
Infestation1