Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DefNotBenniWr vs AztecAussie

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:48
Elysium map preview
Map Elysium
Winner
DefNotBenniWrFuxi
Pre-match Elo1982
Win probability45.8%
15:48 Match length UpsetThe Elo underdog won
Defeated
AztecAussieHuitzilopochtli
Pre-match Elo2011
Win probability54.2%

Match at a glance

DefNotBenniWr vs AztecAussie

WinnerDefNotBenniWr
MapElysium
QueueRanked 1v1 Supremacy
Duration15:48
Started
Ended
Elo favorite54.2%AztecAussie · Upset
Fastest Classical4:23*DefNotBenniWr
First pressure4:11AztecAussie · Warrior Priest trained
Market timing12:46AztecAussie · Market
First extra TC5:08AztecAussie · Town Center
Most military units375DefNotBenniWr
Highest EAPM81.7DefNotBenniWr
Market volume200AztecAussie
Victory
Elo1982+19
EAPM81.7
Military units375
First pressure4:32Imperial Academy
First expansion
Market volume0
Total score 19,934
Military score 8,800
Economic score 7,905
Kills score 3,305
Units killed 168
Units lost 79
Buildings razed 1
Largest army 375
Favorite unit Dao Swordsman 185 fielded
Classical 4:23* Research start 3:23
Heroic Not reached
Mythic Not reached

AztecAussie

Huitzilopochtli

Defeat
Elo2011-19
EAPM72.9
Military units181
First pressure4:11Warrior Priest trained
First expansion5:08
Market volume200
Total score 16,445
Military score 5,269
Economic score 9,455
Kills score 1,721
Units killed 79
Units lost 175
Buildings razed 0
Largest army 181
Favorite unit Tequihua Archer 115 fielded
Classical 5:06* Research start 4:06
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Malinalxochitl
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DefNotBenniWrFuxi
Match time
AztecAussieHuitzilopochtli
God powerThe Peach Blossom Spring
Pioneer2 training queues
Key technologyPickaxe
Key technologyHand Axe
First military pressureImperial Academy
Dao Swordsman65 training queues
Fire Archer2 training queues
Key technologyMedium Infantry
Key technologyMedium Archers
Wuzu Javelineer168 training queues
Pioneer6 training queues
God powerLightning Weapons
Fire Archer4 training queues
ArmoryArmory
Key technologyBallistics
Dao Swordsman120 training queues
Ge Halberdier5 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
God powerLightning Weapons
VictoryMatch result
God powerBlood Pact
First military pressureWarrior Priest trained
Warrior Priest4 training queues
Town CenterAdditional center
God powerInfestation
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
Tequihua Archer115 training queues
Warrior Priest24 training queues
Tlamanih Spearman38 training queues
Key technologyMedium War Hut Soldiers
MarketMarket
Key technologyPlow
MarketMarket
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite54.2%AztecAussie · Upset
Fastest Classical4:23*DefNotBenniWr
First pressure4:11AztecAussie · Warrior Priest trained
First extra TC5:08AztecAussie · Town Center
Market timing12:46AztecAussie · Market
Armory timing11:03DefNotBenniWr · Armory

Player highlights

Standout performances

Highest total score19,934DefNotBenniWr
Highest military score8,800DefNotBenniWr
Highest economy score9,455AztecAussie
Most kills3,305DefNotBenniWr
Most units killed168DefNotBenniWr
Most deaths175AztecAussie
Most buildings razed1DefNotBenniWr
Largest army375DefNotBenniWr
Favorite unitDao SwordsmanDefNotBenniWr · 185 fielded

DefNotBenniWr

Highest ScoreLargest ArmyMost Kills

AztecAussie

Most DeathsMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DefNotBenniWr

Classical timing4:23 estimated completion
Early pressure4:32 · Imperial Academy
Early armory / Heroic prep11:03 · Armory
Heavy walling signal14 wall build events
Large army production375 military units

AztecAussie

Late Classical5:06 estimated completion
Early pressure4:11 · Warrior Priest trained
Fast expansion5:08 · Town Center
Early market / Heroic prep12:46 · Market
Market economy signal200 total resource volume
Large army production181 military units
DefNotBenniWr · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DefNotBenniWr · Early MilitaryMeaningful trained combat units were produced during the early opening.
AztecAussie · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
AztecAussie · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
AztecAussie · Early MilitaryMeaningful trained combat units were produced during the early opening.
AztecAussie · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 200 total volume

DefNotBenniWr

Bought

No buys

Sold

No sells

Total player market volume0

AztecAussie

Bought

Food200

Sold

No sells

Total player market volume200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DefNotBenniWr

Army

Dao Swordsman185
Wuzu Javelineer168
Pioneer8
Fire Archer6
Ge Halberdier5
Nezha Child3
Buildings8 types
House18
Wall14
Silo11
Military Camp4
Armory1
Imperial Academy1
Machine Workshop1
Temple1
God powers2 invoked
Lightning Weapons2
The Peach Blossom Spring1

AztecAussie

Army

Tequihua Archer115
Tlamanih Spearman38
Warrior Priest28
Buildings8 types
House20
Calpulli11
Wall5
War Hut4
Farm2
Market2
Temple1
Town Center1
God powers2 invoked
Blood Pact1
Infestation1