Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

maxime.dg vs Wisconsi

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 48:02
Midgard map preview
Map Midgard
Defeated
maxime.dgIsis
Pre-match Elo236
Win probability25.5%
48:02 Match length Wisconsi favored
Winner
WisconsiIsis
Pre-match Elo422
Win probability74.5%

Match at a glance

maxime.dg vs Wisconsi

WinnerWisconsi
MapMidgard
QueueRanked 1v1 Supremacy
Duration48:02
Started
Ended
Elo favorite74.5%Wisconsi
Fastest Classical4:30*Wisconsi
First pressure5:02Wisconsi · Barracks
Market timing8:02maxime.dg · Market
First extra TC11:13Wisconsi · Town Center
Most military units87maxime.dg
Highest EAPM19.3Wisconsi
Market volume10,100Wisconsi

maxime.dg

Isis

Defeat
Elo236-9
EAPM10.7
Military units87
First pressure7:52Barracks
First expansion
Market volume0
Total score 23,122
Military score 5,326
Economic score 16,331
Kills score 1,465
Units killed 59
Units lost 219
Buildings razed 12
Largest army 87
Favorite unit Spearman 24 fielded
Classical 4:41* Research start 3:41
Heroic 16:00* Research start 14:45
Mythic 23:51* Research start 21:51

Wisconsi

Isis

Victory
Elo422+9
EAPM19.3
Military units73
First pressure5:02Barracks
First expansion11:13
Market volume10100
Total score 100,430
Military score 33,286
Economic score 60,094
Kills score 7,050
Units killed 219
Units lost 87
Buildings razed 111
Largest army 73
Favorite unit War Elephant 12 fielded
Classical 4:30* Estimated start 3:30
Heroic 8:58* Estimated start 7:43
Mythic 17:46* Estimated start 15:46

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Bast
ClassicalAge
Bast
Sobek
HeroicAge
Nephthys
Osiris
MythicAge
Thoth

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

maxime.dgIsis
Match time
WisconsiIsis
God powerProsperity
Key technologyPickaxe
First military pressureBarracks
ArmoryArmory
MarketMarket
Axeman5 training queues
Slinger3 training queues
Farm transition5 farms clustered
Key technologyHusbandry
Key technologyMedium Axemen
Axeman5 training queues
Key technologyShaft Mine
Fortress-tier buildingMigdol Stronghold
Key technologyHeavy Axemen
Axeman3 training queues
Fortress-tier buildingMigdol Stronghold
Axeman5 training queues
Key technologyMedium Spearmen
Spearman5 training queues
Key technologyHeavy War Elephants
Siege Tower2 training queues
War Elephant3 training queues
Spearman10 training queues
War Elephant7 training queues
God powerSon Of Osiris
Sphinx6 training queues
Spearman5 training queues
War Elephant4 training queues
Key technologyChampion War Elephants
Spearman4 training queues
Slinger2 training queues
Fortress-tier buildingMigdol Stronghold
DockDock
DockDock
Key technologyChampion Axemen
Axeman3 training queues
War Elephant2 training queues
War Barge3 training queues
War Barge4 training queues
War Turtle2 training queues
ArmoryArmory
DefeatMatch result
Key technologyPickaxe
God powerProsperity
First military pressureBarracks
Sphinx2 training queues
ArmoryArmory
Farm transition7 farms clustered
Spearman2 training queues
Axeman2 training queues
Key technologyPlow
Key technologyBallistics
Key technologyHand Axe
Town CenterAdditional center
Axeman2 training queues
Slinger4 training queues
Spearman4 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
God powerAncestors
God powerEclipse
Key technologyHeavy War Elephants
War Elephant2 training queues
Chariot Archer3 training queues
Sphinx2 training queues
Spearman2 training queues
Axeman2 training queues
Slinger2 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Spearmen
Key technologyMedium Axemen
Key technologyMedium Slingers
MarketMarket
Chariot Archer2 training queues
Spearman2 training queues
Siege Tower2 training queues
Camel Rider2 training queues
War Elephant5 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBow Saw
Key technologyShaft Mine
Key technologyHeavy Spearmen
Key technologyHeavy Axemen
Key technologyHeavy Slingers
War Elephant2 training queues
Slinger2 training queues
God powerAncestors
God powerMeteor
Catapult2 training queues
War Elephant2 training queues
Camel Rider2 training queues
Chariot Archer2 training queues
Sphinx2 training queues
Key technologyIron Shields
Key technologyIron Armor
Key technologyIron Weapons
Key technologyCrenellations
Key technologyChampion Spearmen
Key technologyChampion Axemen
Key technologyChampion Slingers
Key technologyChampion War Elephants
God powerTitan Gate
Trade route startedCaravan Egyptian queued
God powerAncestors
Town CenterAdditional center
MarketMarket
DockDock
DockDock
DockDock
Town CenterAdditional center
DockDock
DockDock
DockDock
Town CenterAdditional center
Ramming Galley5 training queues
Leviathan2 training queues
War Barge3 training queues
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite74.5%Wisconsi
Fastest Classical4:30*Wisconsi
Fastest Heroic8:58*Wisconsi
Fastest Mythic17:46*Wisconsi
First pressure5:02Wisconsi · Barracks
First extra TC11:13Wisconsi · Town Center
Fortress timing14:46Wisconsi · Migdol Stronghold
Market timing8:02maxime.dg · Market
Armory timing5:38Wisconsi · Armory
Farm transition6:22–6:42Wisconsi · 7 farms clustered
Trade route started33:00Wisconsi

Player highlights

Standout performances

Highest total score100,430Wisconsi
Highest military score33,286Wisconsi
Highest economy score60,094Wisconsi
Most kills7,050Wisconsi
Most units killed219Wisconsi
Most deaths219maxime.dg
Most buildings razed111Wisconsi
Largest army87maxime.dg
Favorite unitSpearmanmaxime.dg · 24 fielded

maxime.dg

Most Deaths

Wisconsi

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

maxime.dg

Classical timing4:41 estimated completion
Delayed pressure7:52 · Barracks
Early market / Heroic prep8:02 · Market
Early armory / Heroic prep7:58 · Armory
Fortress tech path18:17 · Migdol Stronghold
Heavy walling signal12 wall build events
Water commitment signal2 dock build events
Farm transition11:15–11:53 · 5 farms clustered
Large army production87 military units

Wisconsi

Classical timing4:30 estimated completion
Early pressure5:02 · Barracks
Expansion signal11:13 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep16:48 · Market
Early armory / Heroic prep5:38 · Armory
Fortress tech path14:46 · Migdol Stronghold
Water commitment signal6 dock build events
Farm transition6:22–6:42 · 7 farms clustered
Trade route started33:00 · Caravan Egyptian queued
Market economy signal10,100 total resource volume
maxime.dg · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Wisconsi · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 10100 total volume

maxime.dg

Bought

No buys

Sold

No sells

Total player market volume0

Wisconsi

Bought

No buys

Sold

Food1200
Wood8900
Total player market volume10100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

maxime.dg

Army

Spearman24
Axeman21
War Elephant17
Sphinx8
War Barge7
Slinger5
Siege Tower2
War Turtle2
Petsuchos1
Buildings18 types
Farm20
House16
Wall12
Mining Camp7
Obelisk7
Lumber Camp5
Granary4
Sentry Tower4
Barracks3
Migdol Stronghold3
Temple3
Armory2
Dock2
Monument To Soldiers2
Monument To Villagers2
Lighthouse1
Market1
Monument To Priests1
God powers2 invoked
Prosperity1
Son Of Osiris1

Wisconsi

Army

War Elephant12
Spearman10
Sphinx9
Slinger8
Chariot Archer7
Axeman6
Ramming Galley5
Camel Rider4
War Barge3
Catapult2
Leviathan2
Scorpion Man2
Siege Tower2
Kebenit1
Buildings18 types
Farm22
House19
Obelisk9
Lumber Camp8
Mining Camp8
Dock6
Barracks5
Sentry Tower5
Town Center5
Wall4
Granary3
Siege Works3
Temple3
Market2
Migdol Stronghold2
Armory1
Monument To Gods1
Monument To Pharaohs1
God powers5 invoked
Ancestors3
Eclipse1
Meteor1
Prosperity1
Titan Gate1