Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Lorsii vs max71299

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:41
Cloud Forest map preview
Map Cloud Forest
Winner
LorsiiQuetzalcoatl
Pre-match Elo966
Win probability55.3%
10:41 Match length Lorsii favored
Defeated
max71299Zeus
Pre-match Elo929
Win probability44.7%

Match at a glance

Lorsii vs max71299

WinnerLorsii
MapCloud Forest
QueueRanked 1v1 Supremacy
Duration10:41
Started
Ended
Elo favorite55.3%Lorsii
Fastest Classical3:52*max71299
First pressure2:55Lorsii · Warrior Priest trained
Most military units21Lorsii
Highest EAPM48.7Lorsii

Lorsii

Quetzalcoatl

Victory
Elo966+16
EAPM48.7
Military units21
First pressure2:55Warrior Priest trained
First expansion
Market volume0
Total score 10,116
Military score 5,982
Economic score 4,061
Kills score 73
Units killed 3
Units lost 2
Buildings razed 0
Largest army 21
Favorite unit Warrior Priest 9 fielded
Classical 5:31* Estimated start 4:31
Heroic Not reached
Mythic Not reached

max71299

Zeus

Defeat
Elo929-16
EAPM18.6
Military units8
First pressure6:33Military Academy
First expansion
Market volume0
Total score 10,277
Military score 3,880
Economic score 6,237
Kills score 160
Units killed 2
Units lost 2
Buildings razed 2
Largest army 8
Favorite unit Hoplite 6 fielded
Classical 3:52* Research start 2:52
Heroic 10:27* Estimated start 9:12
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Huehuecoyotl
ClassicalAge
Athena
No choice recorded
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

LorsiiQuetzalcoatl
Match time
max71299Zeus
First military pressureWarrior Priest trained
Warrior Priest2 training queues
Key technologyPickaxe
Warrior Priest4 training queues
God powerLullaby
Tlamanih Spearman4 training queues
Warrior Priest3 training queues
Key technologyHand Axe
Tequihua Archer6 training queues
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
Key technologyHusbandry
God powerBolt
First military pressureMilitary Academy
ArmoryArmory
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyMedium Infantry
God powerRestoration
Hoplite5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.3%Lorsii
Fastest Classical3:52*max71299
Fastest Heroic10:27*max71299
First pressure2:55Lorsii · Warrior Priest trained
Armory timing6:43max71299 · Armory

Player highlights

Standout performances

Highest total score10,277max71299
Highest military score5,982Lorsii
Highest economy score6,237max71299
Most kills160max71299
Most units killed3Lorsii
Most deaths2Lorsii
Most buildings razed2max71299
Largest army21Lorsii
Favorite unitWarrior PriestLorsii · 9 fielded

Lorsii

Largest ArmyMost Kills

max71299

Highest ScoreMost ImprovementsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Lorsii

Late Classical5:31 estimated completion
Early pressure2:55 · Warrior Priest trained

max71299

Fast Classical3:52 estimated completion
Early pressure6:33 · Military Academy
Early armory / Heroic prep6:43 · Armory
Lorsii · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Lorsii · Early MilitaryMeaningful trained combat units were produced during the early opening.
Lorsii · Late ClassicalClassical completed after 5:00 on a standard land opening.
max71299 · Early MilitaryMeaningful trained combat units were produced during the early opening.
max71299 · Fast ClassicalClassical completed before 4:00 on a standard land opening.
max71299 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lorsii

Army

Warrior Priest9
Tequihua Archer6
Tlamanih Spearman4
Chaneque2
Buildings5 types
Sentry Tower6
House5
Calpulli3
War Hut2
Temple1
God powers1 invoked
Lullaby1

max71299

Army

Hoplite6
Heracles1
Jason1
Buildings6 types
Granary5
House5
Storehouse3
Military Academy2
Armory1
Temple1
God powers2 invoked
Bolt1
Restoration1