Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Vayce vs supdood

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 0:01
Steppe map preview
Map Steppe
Defeated
VayceFreyr
Pre-match Elo1180
Win probability59.5%
0:01 Match length UpsetThe Elo underdog won
Winner
supdoodOdin
Pre-match Elo1113
Win probability40.5%

Match at a glance

Vayce vs supdood

Winnersupdood
MapSteppe
QueueRanked 1v1 Supremacy
Duration0:01
Started
Ended
Elo favorite59.5%Vayce · Upset
Most military units0Vayce
Highest EAPM180.0supdood

Vayce

Freyr

Defeat
Elo1180-21
EAPM60.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,090
Military score 940
Economic score 1,150
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

supdood

Odin

Victory
Elo1113+21
EAPM180.0
Military units0
First pressure
First expansion
Market volume0
Total score 2,090
Military score 940
Economic score 1,150
Kills score 0
Units killed 0
Units lost 0
Buildings razed 0
Largest army 0
Classical Not reached
Heroic Not reached
Mythic Not reached

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

VayceFreyr
Match time
supdoodOdin
DefeatMatch result
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite59.5%Vayce · Upset

Player highlights

Standout performances

Highest total score2,090Vayce
Highest military score940Vayce
Highest economy score1,150Vayce
Most kills0Vayce
Most units killed0Vayce
Most deaths0Vayce
Most buildings razed0Vayce
Largest army0Vayce

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Vayce

No strong intent signals were detected.

supdood

No strong intent signals were detected.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Vayce

Army

Buildings0 types

supdood

Army

Buildings0 types