Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DefNotBenniWr vs Abhipro1

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:51
Anatolia map preview
Map Anatolia
Winner
DefNotBenniWrFuxi
Pre-match Elo1963
Win probability95.7%
15:51 Match length DefNotBenniWr favored
Defeated
Abhipro1Oranos
Pre-match Elo1423
Win probability4.3%

Match at a glance

DefNotBenniWr vs Abhipro1

WinnerDefNotBenniWr
MapAnatolia
QueueRanked 1v1 Supremacy
Duration15:51
Started
Ended
Elo favorite95.7%DefNotBenniWr
Fastest Classical4:25*DefNotBenniWr
First pressure5:34Abhipro1 · Military Barracks
First extra TC14:57DefNotBenniWr · Town Center
Market timing9:29DefNotBenniWr · Market
Most military units81DefNotBenniWr
Highest EAPM51.7DefNotBenniWr
Market volume800DefNotBenniWr
Victory
Elo1963+1
EAPM51.7
Military units81
First pressure11:50Imperial Academy
First expansion14:57
Market volume800
Total score 32,245
Military score 16,055
Economic score 14,674
Kills score 1,588
Units killed 52
Units lost 22
Buildings razed 4
Largest army 81
Favorite unit Tiger Cavalry 40 fielded
Classical 4:25* Research start 3:25
Heroic 9:25* Estimated start 8:10
Mythic Not reached

Abhipro1

Oranos

Defeat
Elo1423-1
EAPM38.1
Military units63
First pressure5:34Military Barracks
First expansion
Market volume0
Total score 19,938
Military score 7,485
Economic score 12,082
Kills score 371
Units killed 10
Units lost 57
Buildings razed 3
Largest army 63
Favorite unit Contarius 12 fielded
Classical 5:28* Estimated start 4:28
Heroic 11:18* Estimated start 10:03
Mythic Estimated start 16:32 · not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Chiyou
ClassicalAge
Oceanus
Goumang
HeroicAge
Hyperion
Gonggong
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DefNotBenniWrFuxi
Match time
Abhipro1Oranos
God powerThe Peach Blossom Spring
DockDock
Key technologyPickaxe
Key technologyHand Axe
DockDock
DockDock
DockDock
DockDock
DockDock
ArmoryArmory
Dou Jian4 training queues
Dao Swordsman5 training queues
Key technologyBow Saw
Key technologyShaft Mine
Fire Archer3 training queues
God powerForest Protection
MarketMarket
Key technologyShaft Mine
Key technologyBow Saw
Key technologyHeavy Cavalry
Fire Archer24 training queues
Key technologyMedium Archers
First military pressureImperial Academy
Key technologyChampion Cavalry
Tiger Cavalry40 training queues
God powerGreat Flood
Key technologyMedium Archers
Key technologyHeavy Archers
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyBallistics
Key technologyChampion Archers
Town CenterAdditional center
Key technologyChampion Archers
Key technologyBronze Armor
Key technologyBronze Weapons
VictoryMatch result
DockDock
DockDock
First military pressureMilitary Barracks
Murmillo7 training queues
DockDock
Turma4 training queues
DockDock
Bireme3 training queues
Siege Bireme3 training queues
ArmoryArmory
God powerCarnivora
Key technologyMedium Infantry
Murmillo2 training queues
Turma4 training queues
Key technologyMedium Archers
Contarius10 training queues
Key technologyPickaxe
Arcus5 training queues
Katapeltes5 training queues
Katapeltes4 training queues
Key technologyHeavy Infantry
Murmillo3 training queues
Fortress-tier buildingPalace
Contarius2 training queues
Turma2 training queues
Arcus3 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite95.7%DefNotBenniWr
Fastest Classical4:25*DefNotBenniWr
Fastest Heroic9:25*DefNotBenniWr
First pressure5:34Abhipro1 · Military Barracks
First extra TC14:57DefNotBenniWr · Town Center
Fortress timing15:32Abhipro1 · Palace
Market timing9:29DefNotBenniWr · Market
Armory timing6:40DefNotBenniWr · Armory

Player highlights

Standout performances

Highest total score32,245DefNotBenniWr
Highest military score16,055DefNotBenniWr
Highest economy score14,674DefNotBenniWr
Most kills1,588DefNotBenniWr
Most units killed52DefNotBenniWr
Most deaths57Abhipro1
Most buildings razed4DefNotBenniWr
Largest army81DefNotBenniWr
Favorite unitTiger CavalryDefNotBenniWr · 40 fielded

DefNotBenniWr

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Abhipro1

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DefNotBenniWr

Classical timing4:25 estimated completion
Delayed pressure11:50 · Imperial Academy
Expansion signal14:57 · Town Center
Early market / Heroic prep9:29 · Market
Early armory / Heroic prep6:40 · Armory
Water commitment signal6 dock build events
Market economy signal800 total resource volume
Large army production81 military units

Abhipro1

Late Classical5:28 estimated completion
Early pressure5:34 · Military Barracks
Early armory / Heroic prep8:33 · Armory
Fortress tech path15:32 · Palace
Water commitment signal4 dock build events
DefNotBenniWr · Early MilitaryMeaningful trained combat units were produced during the early opening.
DefNotBenniWr · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
DefNotBenniWr · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Abhipro1 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Abhipro1 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Abhipro1 · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 800 total volume

DefNotBenniWr

Bought

No buys

Sold

Food800
Total player market volume800

Abhipro1

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DefNotBenniWr

Army

Tiger Cavalry40
Fire Archer27
Dao Swordsman5
Dou Jian4
Lou Chuan2
Jiang Zi Ya1
Nezha1
Yang Jian1
Buildings11 types
House23
Silo10
Dock6
Baolei4
Imperial Academy2
Machine Workshop2
Military Camp2
Armory1
Market1
Temple1
Town Center1
God powers3 invoked
Forest Protection1
Great Flood1
The Peach Blossom Spring1

Abhipro1

Army

Contarius12
Murmillo12
Turma10
Katapeltes9
Arcus8
Bireme3
Fire Ship3
Siege Bireme3
Cheiroballista1
Oracle1
Servant1
Buildings9 types
Manor7
Dock4
Military Barracks4
Sky Passage4
Counter Barracks2
Armory1
Economic Guild1
Palace1
Temple1
God powers1 invoked
Carnivora1