Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

mithrandir vs Nekro

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:39
Nile Shallows map preview
Map Nile Shallows
Defeated
mithrandirSet
Pre-match Elo1319
Win probability62.3%
28:39 Match length UpsetThe Elo underdog won
Winner
NekroThor
Pre-match Elo1232
Win probability37.7%

Match at a glance

mithrandir vs Nekro

WinnerNekro
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration28:39
Started
Ended
Elo favorite62.3%mithrandir · Upset
Fastest Classical4:46*Nekro
First pressure3:22Nekro · Hersir trained
Market timing13:45Nekro · Market
First extra TC5:17Nekro · Town Center
Most military units467Nekro
Highest EAPM51.3mithrandir
Market volume7,600mithrandir
Defeat
Elo1319-22
EAPM51.3
Military units347
First pressure6:17Barracks
First expansion5:30
Market volume7600
Total score 43,728
Military score 16,583
Economic score 18,340
Kills score 8,865
Units killed 339
Units lost 441
Buildings razed 9
Largest army 347
Favorite unit Slinger 163 fielded
Classical 5:05* Research start 4:05
Heroic 10:13* Research start 8:58
Mythic 19:27* Research start 17:27

Nekro

Thor

Victory
Elo1232+22
EAPM49.2
Military units467
First pressure3:22Hersir trained
First expansion5:17
Market volume0
Total score 49,736
Military score 22,302
Economic score 17,464
Kills score 10,106
Units killed 431
Units lost 354
Buildings razed 25
Largest army 467
Favorite unit Raiding Cavalry 113 fielded
Classical 4:46* Research start 3:46
Heroic 16:52* Research start 15:37
Mythic 23:54* Research start 21:54

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Forseti
Sekhmet
HeroicAge
Bragi
Horus
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

mithrandirSet
Match time
NekroThor
God powerVision
Key technologyPickaxe
Key technologyHand Axe
God powerShifting Sands
Town CenterAdditional center
First military pressureBarracks
ArmoryArmory
God powerVision
Slinger42 training queues
Key technologyBallistics
Key technologyCopper Weapons
Key technologyMedium Slingers
Key technologyHeavy Slingers
God powerCitadel
Key technologyBronze Weapons
Town CenterAdditional center
God powerVision
Key technologyMedium Spearmen
Key technologyShaft Mine
Key technologyBow Saw
Key technologyIron Weapons
Siege Tower8 training queues
Farm transition9 farms clustered
Scarab4 training queues
Slinger27 training queues
Key technologyHeavy Spearmen
Fortress-tier buildingMigdol Stronghold
Slinger2 training queues
Spearman12 training queues
Scarab3 training queues
Siege Tower4 training queues
God powerVision
Fortress-tier buildingMigdol Stronghold
Key technologyChampion Slingers
Key technologyChampion Spearmen
Spearman9 training queues
God powerTornado
Avenger2 training queues
Slinger10 training queues
Spearman55 training queues
Camel Rider19 training queues
Catapult5 training queues
Key technologyHeavy Camel Riders
Camel Rider13 training queues
Slinger82 training queues
Avenger2 training queues
Spearman12 training queues
Camel Rider6 training queues
MarketMarket
Catapult4 training queues
Trade route startedCaravan Egyptian queued
Town CenterAdditional center
Catapult3 training queues
Spearman23 training queues
Key technologyChampion Camel Riders
DefeatMatch result
ArmoryDwarven Armory
Key technologyCopper Armor
First military pressureHersir trained
Hersir6 training queues
Town CenterAdditional center
Key technologyCopper Shields
Throwing Axeman34 training queues
Raiding Cavalry43 training queues
Key technologyPickaxe
God powerHealing Spring
God powerHealing Spring
Troll5 training queues
Hersir8 training queues
Town CenterAdditional center
Key technologyMedium Infantry
Key technologyMedium Cavalry
Key technologyHand Axe
Throwing Axeman15 training queues
MarketMarket
Raiding Cavalry40 training queues
Hersir5 training queues
Throwing Axeman5 training queues
Hersir5 training queues
Troll2 training queues
Key technologyBronze Shields
Key technologyBallistics
Key technologyIron Shields
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Fortress-tier buildingHill Fort
Portable Ram4 training queues
God powerDwarven Mine
God powerFlaming Weapons
Throwing Axeman10 training queues
Jarl15 training queues
Huskarl2 training queues
Fortress-tier buildingHill Fort
Farm transition17 farms clustered
Godi10 training queues
Jarl5 training queues
Berserk3 training queues
Battle Boar3 training queues
Town CenterAdditional center
Hirdman62 training queues
Throwing Axeman30 training queues
Fortress-tier buildingHill Fort
Key technologyCopper Weapons
God powerFimbulwinter
God powerFlaming Weapons
Jarl15 training queues
Raiding Cavalry10 training queues
Town CenterAdditional center
Hersir10 training queues
God powerDwarven Mine
Key technologyChampion Cavalry
Key technologyBronze Armor
Huskarl69 training queues
Ballista2 training queues
Key technologyChampion Infantry
Fortress-tier buildingHill Fort
Jarl20 training queues
Raiding Cavalry20 training queues
Godi5 training queues
Ballista2 training queues
Key technologyBronze Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.3%mithrandir · Upset
Fastest Classical4:46*Nekro
Fastest Heroic10:13*mithrandir
Fastest Mythic19:27*mithrandir
First pressure3:22Nekro · Hersir trained
First extra TC5:17Nekro · Town Center
Fortress timing15:47mithrandir · Migdol Stronghold
Market timing13:45Nekro · Market
Armory timing0:08Nekro · Dwarven Armory
Farm transition12:45–13:37mithrandir · 9 farms clustered
Trade route started25:58mithrandir

Player highlights

Standout performances

Highest total score49,736Nekro
Highest military score22,302Nekro
Highest economy score18,340mithrandir
Most kills10,106Nekro
Most units killed431Nekro
Most deaths441mithrandir
Most buildings razed25Nekro
Largest army467Nekro
Favorite unitSlingermithrandir · 163 fielded

mithrandir

Most Deaths

Nekro

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

mithrandir

Late Classical5:05 estimated completion
Early pressure6:17 · Barracks
Fast expansion5:30 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep25:29 · Market
Early armory / Heroic prep6:40 · Armory
Fortress tech path15:47 · Migdol Stronghold
Farm transition12:45–13:37 · 9 farms clustered
Trade route started25:58 · Caravan Egyptian queued
Market economy signal7,600 total resource volume
Large army production347 military units

Nekro

Classical timing4:46 estimated completion
Early pressure3:22 · Hersir trained
Fast expansion5:17 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep13:45 · Market
Early armory / Heroic prep0:08 · Dwarven Armory
Fortress tech path17:03 · Hill Fort
Farm transition19:49–19:51 · 17 farms clustered
Large army production467 military units
mithrandir · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
mithrandir · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
mithrandir · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
mithrandir · Late ClassicalClassical completed after 5:00 on a standard land opening.
mithrandir · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Nekro · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Nekro · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nekro · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Nekro · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7600 total volume

mithrandir

Bought

Food700

Sold

Wood6900
Total player market volume7600

Nekro

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

mithrandir

Army

Slinger163
Spearman111
Camel Rider38
Catapult12
Siege Tower12
Scarab7
Avenger4
Buildings17 types
Farm49
House17
Barracks12
Lumber Camp12
Obelisk8
Mining Camp6
Granary4
Town Center3
Migdol Stronghold2
Monument To Soldiers2
Siege Works2
Temple2
Armory1
Market1
Monument To Pharaohs1
Monument To Priests1
Monument To Villagers1
God powers4 invoked
Vision4
Citadel1
Shifting Sands1
Tornado1

Nekro

Army

Raiding Cavalry113
Throwing Axeman94
Huskarl71
Hirdman62
Jarl55
Hersir35
Godi15
Troll7
Ballista4
Berserk4
Portable Ram4
Battle Boar3
Buildings10 types
Farm34
House17
Longhouse8
Great Hall7
Ox Cart Building5
Hill Fort4
Town Center4
Dwarven Armory1
Market1
Temple1
God powers4 invoked
Dwarven Mine2
Flaming Weapons2
Healing Spring2
Fimbulwinter1