Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

HMZ vs Revenge_Of_The_COWS

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 11:16
Elysium map preview
Map Elysium
Winner
HMZPoseidon
Pre-match Elo1327
Win probability55.9%
11:16 Match length HMZ favored
Defeated
Revenge_Of_The_COWSKronos
Pre-match Elo1286
Win probability44.1%

Match at a glance

HMZ vs Revenge_Of_The_COWS

WinnerHMZ
MapElysium
QueueRanked 1v1 Supremacy
Duration11:16
Started
Ended
Elo favorite55.9%HMZ
Fastest Classical3:27*HMZ
First pressure3:36Revenge_Of_The_COWS · Counter Barracks
Most military units40HMZ
Highest EAPM55.9HMZ

HMZ

Poseidon

Victory
Elo1327+15
EAPM55.9
Military units40
First pressure4:26Stable
First expansion
Market volume0
Total score 10,686
Military score 4,685
Economic score 5,170
Kills score 831
Units killed 32
Units lost 20
Buildings razed 0
Largest army 40
Favorite unit Hippeus 36 fielded
Classical 3:27* Estimated start 2:27
Heroic Not reached
Mythic Not reached
Defeat
Elo1286-15
EAPM30.7
Military units31
First pressure3:36Counter Barracks
First expansion
Market volume0
Total score 6,320
Military score 2,880
Economic score 2,814
Kills score 626
Units killed 20
Units lost 30
Buildings razed 0
Largest army 31
Favorite unit Turma 20 fielded
Classical 3:29* Research start 2:29
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Leto
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

HMZPoseidon
Match time
Revenge_Of_The_COWSKronos
God powerLure
Key technologyPickaxe
First military pressureStable
Hippeus11 training queues
Key technologyMedium Cavalry
Hippeus5 training queues
Hippeus20 training queues
VictoryMatch result
God powerDeconstruction
First military pressureCounter Barracks
Turma10 training queues
Katapeltes2 training queues
Key technologyMedium Archers
Turma4 training queues
Automaton4 training queues
Katapeltes4 training queues
Turma6 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.9%HMZ
Fastest Classical3:27*HMZ
First pressure3:36Revenge_Of_The_COWS · Counter Barracks

Player highlights

Standout performances

Highest total score10,686HMZ
Highest military score4,685HMZ
Highest economy score5,170HMZ
Most kills831HMZ
Most units killed32HMZ
Most deaths30Revenge_Of_The_COWS
Most buildings razed0HMZ
Largest army40HMZ
Favorite unitHippeusHMZ · 36 fielded

HMZ

Highest ScoreLargest ArmyMost KillsMost Resources

Revenge_Of_The_COWS

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

HMZ

Fast Classical3:27 estimated completion
Early pressure4:26 · Stable

Revenge_Of_The_COWS

Fast Classical3:29 estimated completion
Early pressure3:36 · Counter Barracks
HMZ · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
HMZ · Early MilitaryMeaningful trained combat units were produced during the early opening.
HMZ · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Revenge_Of_The_COWS · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Revenge_Of_The_COWS · Early MilitaryMeaningful trained combat units were produced during the early opening.
Revenge_Of_The_COWS · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

HMZ

Army

Hippeus36
Atalanta1
Centaur1
Theseus1
Toxotes1
Buildings6 types
House12
Granary3
Stable3
Storehouse3
Temple2
Archery Range1
God powers1 invoked
Lure1

Revenge_Of_The_COWS

Army

Turma20
Katapeltes6
Automaton4
Cheiroballista1
Buildings4 types
Counter Barracks2
Manor2
Military Barracks1
Temple1
God powers1 invoked
Deconstruction1