Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

The Glitch vs juaness1

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:16
Ghost Lake map preview
Map Ghost Lake
Winner
The GlitchRa
Pre-match Elo1152
Win probability56.0%
25:16 Match length The Glitch favored
Defeated
juaness1Amaterasu
Pre-match Elo1110
Win probability44.0%

Match at a glance

The Glitch vs juaness1

WinnerThe Glitch
MapGhost Lake
QueueRanked 1v1 Supremacy
Duration25:16
Started
Ended
Elo favorite56.0%The Glitch
Fastest Classical4:07*juaness1
First pressure5:08juaness1 · Stable Japanese
First extra TC5:14The Glitch · Village Center
Market timing16:16The Glitch · Market
Most military units267The Glitch
Highest EAPM40.2The Glitch
Victory
Elo1152+16
EAPM40.2
Military units267
First pressure9:23Migdol Stronghold
First expansion5:14
Market volume0
Total score 50,734
Military score 25,366
Economic score 20,042
Kills score 5,326
Units killed 155
Units lost 207
Buildings razed 9
Largest army 267
Favorite unit Axeman 88 fielded
Classical 5:17* Estimated start 4:17
Heroic 8:23* Estimated start 7:08
Mythic 20:51* Research start 18:51

juaness1

Amaterasu

Defeat
Elo1110-16
EAPM23.3
Military units86
First pressure5:08Stable Japanese
First expansion9:49
Market volume0
Total score 31,083
Military score 9,680
Economic score 16,263
Kills score 5,140
Units killed 207
Units lost 154
Buildings razed 5
Largest army 86
Favorite unit Shinobi 27 fielded
Classical 4:07* Research start 3:07
Heroic 10:02* Research start 8:47
Mythic 19:52* Research start 17:52

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ptah
ClassicalAge
Minakatatomi
Sekhmet
HeroicAge
Hachiman
Horus
MythicAge
Takemikazuchi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

The GlitchRa
Match time
juaness1Amaterasu
Key technologyPickaxe
Village CenterAdditional center
Key technologyPlow
ArmoryArmory
ArmoryArmory
ArmoryArmory
Farm transition15 farms clustered
God powerRain
Scarab3 training queues
God powerCitadel
First military pressureMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Slinger11 training queues
Axeman10 training queues
God powerShifting Sands
Spearman10 training queues
God powerRain
Siege Tower2 training queues
Camel Rider4 training queues
Key technologyMedium Spearmen
Key technologyMedium Axemen
Key technologyMedium Slingers
Chariot Archer10 training queues
Axeman15 training queues
Slinger11 training queues
Spearman5 training queues
Key technologyHeavy Chariot Archers
Key technologyShaft Mine
Key technologyHeavy Axemen
Key technologyHeavy Slingers
Chariot Archer5 training queues
MarketMarket
Axeman9 training queues
Slinger4 training queues
Spearman2 training queues
Camel Rider6 training queues
Town CenterAdditional center
Key technologyCopper Shields
Key technologyBallistics
Key technologyCopper Armor
Key technologyCopper Weapons
Town CenterAdditional center
Fortress-tier buildingMigdol Stronghold
Camel Rider4 training queues
Slinger13 training queues
God powerRain
Key technologyHeavy Camel Riders
Fortress-tier buildingMigdol Stronghold
Axeman5 training queues
Key technologyChampion Axemen
Key technologyChampion Slingers
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyChampion Chariot Archers
Key technologyChampion Camel Riders
Fortress-tier buildingMigdol Stronghold
Axeman49 training queues
Slinger37 training queues
MarketMarket
MarketMarket
MarketMarket
War Elephant12 training queues
Camel Rider18 training queues
Chariot Archer17 training queues
God powerTornado
Key technologyIron Armor
Key technologyIron Weapons
Key technologyIron Shields
Spearman3 training queues
Key technologyHeavy War Elephants
VictoryMatch result
Key technologyPickaxe
Key technologyHand Axe
God powerShrine Of The Hunt
First military pressureStable Japanese
Naginata Rider5 training queues
ArmoryArmory
Onna Musha2 training queues
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyCopper Armor
God powerSolar Shield
Key technologyHusbandry
Town CenterAdditional center
Daimyo2 training queues
Yumi Horse Archer2 training queues
Shinobi6 training queues
Town CenterAdditional center
Fortress-tier buildingCastle
God powerShogun
God powerSolar Shield
Shinobi4 training queues
Yumi Horse Archer4 training queues
Daimyo2 training queues
Bushi2 training queues
Onna Musha2 training queues
Oyumi2 training queues
Town CenterAdditional center
Town CenterAdditional center
Daimyo2 training queues
Shinobi2 training queues
Onna Musha2 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Oyumi2 training queues
Shinobi3 training queues
Key technologyShaft Mine
Yumi Horse Archer5 training queues
Daimyo2 training queues
Onna Musha3 training queues
Bushi2 training queues
Key technologyBallistics
Key technologyBronze Shields
Farm transition8 farms clustered
Key technologyPlow
Town CenterAdditional center
Onmyoji2 training queues
Fortress-tier buildingCastle
God powerDivine Slash
Shinobi5 training queues
Yumi Horse Archer5 training queues
Daimyo5 training queues
Onna Musha2 training queues
Shinobi7 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite56.0%The Glitch
Fastest Classical4:07*juaness1
Fastest Heroic8:23*The Glitch
Fastest Mythic19:52*juaness1
First pressure5:08juaness1 · Stable Japanese
First extra TC5:14The Glitch · Village Center
Fortress timing9:23The Glitch · Migdol Stronghold
Market timing16:16The Glitch · Market
Armory timing5:38The Glitch · Armory
Farm transition6:39–6:50The Glitch · 15 farms clustered

Player highlights

Standout performances

Highest total score50,734The Glitch
Highest military score25,366The Glitch
Highest economy score20,042The Glitch
Most kills5,326The Glitch
Most units killed207juaness1
Most deaths207The Glitch
Most buildings razed9The Glitch
Largest army267The Glitch
Favorite unitAxemanThe Glitch · 88 fielded

The Glitch

Highest ScoreLargest ArmyMost DeathsMost ImprovementsMost Resources

juaness1

Most Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

The Glitch

Late Classical5:17 estimated completion
Delayed pressure9:23 · Migdol Stronghold
Fast expansion5:14 · Village Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep16:16 · Market
Early armory / Heroic prep5:38 · Armory
Fortress tech path9:23 · Migdol Stronghold
Farm transition6:39–6:50 · 15 farms clustered
Large army production267 military units

juaness1

Classical timing4:07 estimated completion
Early pressure5:08 · Stable Japanese
Expansion signal9:49 · Town Center
Multi-TC boom signal5 expansion build events
Early armory / Heroic prep6:11 · Armory
Fortress tech path12:24 · Castle
Farm transition20:08–20:10 · 8 farms clustered
Large army production86 military units
The Glitch · 2 TC Fast HeroicAn additional Town Center commitment preceded Heroic research, followed by a Fast Heroic completion without a meaningful Classical military commitment.
The Glitch · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
The Glitch · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
The Glitch · Late ClassicalClassical completed after 5:00 on a standard land opening.
juaness1 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
juaness1 · Early MilitaryMeaningful trained combat units were produced during the early opening.
juaness1 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

The Glitch

Army

Axeman88
Slinger76
Camel Rider32
Chariot Archer32
Spearman20
War Elephant12
Scarab4
Siege Tower2
Catapult1
Buildings17 types
Farm28
House21
Barracks11
Obelisk7
Mining Camp6
Market4
Migdol Stronghold4
Armory3
Lumber Camp2
Monument To Villagers2
Town Center2
Granary1
Monument To Priests1
Monument To Soldiers1
Siege Works1
Temple1
Village Center1
God powers4 invoked
Rain3
Citadel1
Shifting Sands1
Tornado1

juaness1

Army

Shinobi27
Yumi Horse Archer17
Daimyo14
Onna Musha11
Bushi6
Naginata Rider5
Oyumi4
Onmyoji2
Buildings12 types
House17
Farm8
Town Center5
Watermill5
Mining Camp Japanese4
Shrine Japanese4
Castle2
Dojo2
Stable Japanese2
Armory1
Guardhouse1
Temple1
God powers4 invoked
Solar Shield2
Divine Slash1
Shogun1
Shrine Of The Hunt1