Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

benoit.jayon vs Piece of Cake

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:09
Oasis map preview
Map Oasis
Winner
benoit.jayonGaia
Pre-match Elo614
Win probability69.1%
26:09 Match length benoit.jayon favored
Defeated
Piece of CakeIsis
Pre-match Elo474
Win probability30.9%

Match at a glance

benoit.jayon vs Piece of Cake

Winnerbenoit.jayon
MapOasis
QueueRanked 1v1 Supremacy
Duration26:09
Started
Ended
Elo favorite69.1%benoit.jayon
Fastest Classical4:23*benoit.jayon
First pressure5:00benoit.jayon · Military Barracks
Market timing12:28benoit.jayon · Market
First extra TC9:03Piece of Cake · Town Center
Most military units163Piece of Cake
Highest EAPM43.4Piece of Cake
Market volume2,400benoit.jayon
Victory
Elo614+11
EAPM20.0
Military units109
First pressure5:00Military Barracks
First expansion12:55
Market volume2400
Total score 50,022
Military score 18,458
Economic score 28,373
Kills score 3,245
Units killed 160
Units lost 72
Buildings razed 12
Largest army 109
Favorite unit Turma 38 fielded
Classical 4:23* Research start 3:23
Heroic 20:46* Research start 19:31
Mythic Research start 25:50 · not reached
Defeat
Elo474-11
EAPM43.4
Military units163
First pressure5:37Barracks
First expansion9:03
Market volume0
Total score 41,217
Military score 12,857
Economic score 25,781
Kills score 2,579
Units killed 74
Units lost 160
Buildings razed 4
Largest army 163
Favorite unit Slinger 47 fielded
Classical 5:15* Research start 4:15
Heroic 19:45* Research start 18:30
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Anubis
Theia
HeroicAge
Sobek
Atlas
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

benoit.jayonGaia
Match time
Piece of CakeIsis
God powerGaia Forest
God powerGaia Forest
Key technologyPickaxe
Key technologyHand Axe
First military pressureMilitary Barracks
ArmoryArmory
Murmillo3 training queues
Turma8 training queues
Key technologyPlow
Murmillo4 training queues
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBallistics
Turma5 training queues
Murmillo6 training queues
Key technologyMedium Archers
Key technologyMedium Infantry
Turma10 training queues
Murmillo2 training queues
MarketMarket
Town CenterAdditional center
Farm transition4 farms clustered
God powerCarnivora
Turma3 training queues
Murmillo18 training queues
God powerGaia Forest
Key technologyCrenellations
Town CenterAdditional center
Key technologyCopper Weapons
Key technologyShaft Mine
Turma8 training queues
God powerCarnivora
Turma4 training queues
Key technologyHeavy Infantry
Key technologyHeavy Archers
Key technologyHeavy Cavalry
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBronze Weapons
God powerHesperides Tree
Key technologyBronze Weapons
Contarius9 training queues
Caladria5 training queues
Arcus10 training queues
Dryad5 training queues
Fortress-tier buildingPalace
God powerHesperides Tree
Dryad3 training queues
VictoryMatch result
Key technologyPlow
First military pressureBarracks
Key technologyPickaxe
Key technologyHand Axe
Spearman2 training queues
Axeman2 training queues
Slinger2 training queues
Spearman4 training queues
Axeman4 training queues
Slinger4 training queues
Anubite3 training queues
Town CenterAdditional center
Key technologyMedium Axemen
Key technologyMedium Slingers
Key technologyMedium Spearmen
God powerPlague Of Serpents
Spearman3 training queues
Axeman3 training queues
Slinger3 training queues
Anubite2 training queues
Farm transition6 farms clustered
Spearman10 training queues
Axeman10 training queues
Slinger15 training queues
Anubite4 training queues
ArmoryArmory
Key technologyMedium Slingers
Anubite2 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Fortress-tier buildingMigdol Stronghold
Key technologyBow Saw
Key technologyShaft Mine
Spearman5 training queues
Axeman5 training queues
Slinger5 training queues
Key technologyHeavy Axemen
Key technologyHeavy Spearmen
Key technologyHeavy Slingers
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Petsuchos3 training queues
Fortress-tier buildingMigdol Stronghold
Chariot Archer2 training queues
Camel Rider2 training queues
War Elephant2 training queues
Spearman7 training queues
Axeman7 training queues
Slinger7 training queues
Siege Tower3 training queues
Key technologyHeavy Axemen
Petsuchos2 training queues
Spearman10 training queues
Axeman11 training queues
Slinger11 training queues
God powerLocust Swarm
God powerPlague Of Serpents
Anubite3 training queues
Petsuchos5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite69.1%benoit.jayon
Fastest Classical4:23*benoit.jayon
Fastest Heroic19:45*Piece of Cake
First pressure5:00benoit.jayon · Military Barracks
First extra TC9:03Piece of Cake · Town Center
Fortress timing19:52Piece of Cake · Migdol Stronghold
Market timing12:28benoit.jayon · Market
Armory timing5:52benoit.jayon · Armory
Farm transition10:57–12:02Piece of Cake · 6 farms clustered

Player highlights

Standout performances

Highest total score50,022benoit.jayon
Highest military score18,458benoit.jayon
Highest economy score28,373benoit.jayon
Most kills3,245benoit.jayon
Most units killed160benoit.jayon
Most deaths160Piece of Cake
Most buildings razed12benoit.jayon
Largest army163Piece of Cake
Favorite unitSlingerPiece of Cake · 47 fielded

benoit.jayon

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Piece of Cake

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

benoit.jayon

Classical timing4:23 estimated completion
Early pressure5:00 · Military Barracks
Expansion signal12:55 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep12:28 · Market
Early armory / Heroic prep5:52 · Armory
Fortress tech path23:57 · Palace
Heavy walling signal14 wall build events
Farm transition13:03–13:05 · 4 farms clustered
Market economy signal2,400 total resource volume
Large army production109 military units

Piece of Cake

Late Classical5:15 estimated completion
Early pressure5:37 · Barracks
Expansion signal9:03 · Town Center
Early armory / Heroic prep16:32 · Armory
Fortress tech path19:52 · Migdol Stronghold
Heavy walling signal31 wall build events
Farm transition10:57–12:02 · 6 farms clustered
Large army production163 military units
benoit.jayon · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
benoit.jayon · Early MilitaryMeaningful trained combat units were produced during the early opening.
benoit.jayon · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Piece of Cake · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Piece of Cake · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Piece of Cake · Late ClassicalClassical completed after 5:00 on a standard land opening.
Piece of Cake · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2400 total volume

benoit.jayon

Bought

No buys

Sold

Wood2400
Total player market volume2400

Piece of Cake

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

benoit.jayon

Army

Turma38
Murmillo33
Arcus10
Contarius9
Caladria8
Dryad8
Oracle3
Buildings12 types
Farm24
Wall14
Manor8
Counter Barracks4
Military Barracks4
Sentry Tower3
Economic Guild2
Town Center2
Armory1
Market1
Palace1
Temple1
God powers3 invoked
Gaia Forest3
Carnivora2
Hesperides Tree2

Piece of Cake

Army

Slinger47
Axeman42
Spearman41
Anubite14
Petsuchos10
Siege Tower3
Camel Rider2
Chariot Archer2
War Elephant2
Buildings18 types
Wall31
House17
Farm11
Obelisk9
Granary8
Mining Camp5
Migdol Stronghold4
Barracks3
Lumber Camp3
Armory1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
Monument To Soldiers1
Monument To Villagers1
Sentry Tower1
Siege Works1
Temple1
God powers2 invoked
Plague Of Serpents2
Locust Swarm1