Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Yggdrasil vs Rozya

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:40
Midgard map preview
Map Midgard
Winner
YggdrasilThor
Pre-match Elo1373
Win probability57.6%
19:40 Match length Yggdrasil favored
Defeated
RozyaThor
Pre-match Elo1320
Win probability42.4%

Match at a glance

Yggdrasil vs Rozya

WinnerYggdrasil
MapMidgard
QueueRanked 1v1 Supremacy
Duration19:40
Started
Ended
Elo favorite57.6%Yggdrasil
Fastest Classical5:20*Rozya
First pressure4:18Rozya · Hersir trained
Market timing12:17Rozya · Market
First extra TC8:12Rozya · Town Center
Most military units89Rozya
Highest EAPM76.6Rozya
Market volume500Rozya

Yggdrasil

Thor

Victory
Elo1373+15
EAPM46.9
Military units86
First pressure4:23Hersir trained
First expansion11:50
Market volume0
Total score 40,678
Military score 17,132
Economic score 20,573
Kills score 2,973
Units killed 120
Units lost 108
Buildings razed 14
Largest army 86
Favorite unit Berserk 36 fielded
Classical 5:38* Estimated start 4:38
Heroic 8:55* Estimated start 7:40
Mythic 18:05* Estimated start 16:05

Rozya

Thor

Defeat
Elo1320-15
EAPM76.6
Military units89
First pressure4:18Hersir trained
First expansion8:12
Market volume500
Total score 27,859
Military score 9,272
Economic score 16,740
Kills score 1,847
Units killed 83
Units lost 122
Buildings razed 3
Largest army 89
Favorite unit Throwing Axeman 58 fielded
Classical 5:20* Research start 4:20
Heroic 14:10* Research start 12:55
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Forseti
Bragi
HeroicAge
Skadi
Tyr
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

YggdrasilThor
Match time
RozyaThor
DockDock
DockDock
ArmoryDwarven Armory
First military pressureHersir trained
Hersir7 training queues
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyCopper Shields
DockDock
Key technologyMedium Infantry
Berserk6 training queues
Berserk10 training queues
Key technologyHeavy Infantry
God powerFlaming Weapons
Berserk4 training queues
Throwing Axeman7 training queues
Town CenterAdditional center
DockDock
Key technologyPickaxe
God powerDwarven Mine
Key technologyMedium Cavalry
DockDock
Fortress-tier buildingHill Fort
Berserk6 training queues
Jarl5 training queues
Portable Ram3 training queues
Throwing Axeman2 training queues
Battle Boar5 training queues
Key technologyBronze Weapons
Town CenterAdditional center
Fortress-tier buildingHill Fort
Town CenterAdditional center
Battle Boar4 training queues
Key technologyShaft Mine
Key technologyHand Axe
Berserk10 training queues
Portable Ram5 training queues
Key technologyHeavy Cavalry
Key technologyChampion Infantry
Key technologyBronze Armor
God powerFimbulwinter
Key technologyIron Weapons
Key technologyIron Armor
Key technologyBronze Shields
Ballista2 training queues
Huskarl9 training queues
Town CenterAdditional center
VictoryMatch result
DockDock
DockDock
DockDock
First military pressureHersir trained
Hersir9 training queues
Key technologyHand Axe
Key technologyPickaxe
DockDock
Dreki6 training queues
Dragon Ship3 training queues
Town CenterAdditional center
Hersir2 training queues
ArmoryDwarven Armory
God powerHealing Spring
Throwing Axeman9 training queues
Key technologyCrenellations
Key technologyMedium Infantry
Key technologyHusbandry
MarketMarket
Throwing Axeman24 training queues
MarketMarket
God powerDwarven Mine
ArmoryDwarven Armory
Key technologyHeavy Infantry
Key technologyShaft Mine
Throwing Axeman25 training queues
Dreki6 training queues
Kraken3 training queues
Key technologyCopper Armor
Key technologyBallistics
Key technologyCopper Weapons
ArmoryDwarven Armory
Key technologyCopper Armor
Fortress-tier buildingHill Fort
God powerFrost
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.6%Yggdrasil
Fastest Classical5:20*Rozya
Fastest Heroic8:55*Yggdrasil
Fastest Mythic18:05*Yggdrasil
First pressure4:18Rozya · Hersir trained
First extra TC8:12Rozya · Town Center
Fortress timing14:05Yggdrasil · Hill Fort
Market timing12:17Rozya · Market
Armory timing4:11Yggdrasil · Dwarven Armory

Player highlights

Standout performances

Highest total score40,678Yggdrasil
Highest military score17,132Yggdrasil
Highest economy score20,573Yggdrasil
Most kills2,973Yggdrasil
Most units killed120Yggdrasil
Most deaths122Rozya
Most buildings razed14Yggdrasil
Largest army89Rozya
Favorite unitThrowing AxemanRozya · 58 fielded

Yggdrasil

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Rozya

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Yggdrasil

Late Classical5:38 estimated completion
Early pressure4:23 · Hersir trained
Expansion signal11:50 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep4:11 · Dwarven Armory
Fortress tech path14:05 · Hill Fort
Water commitment signal5 dock build events
Large army production86 military units

Rozya

Late Classical5:20 estimated completion
Early pressure4:18 · Hersir trained
Fast expansion8:12 · Town Center
Early market / Heroic prep12:17 · Market
Early armory / Heroic prep9:08 · Dwarven Armory
Fortress tech path17:48 · Hill Fort
Heavy walling signal29 wall build events
Water commitment signal4 dock build events
Market economy signal500 total resource volume
Large army production89 military units
Yggdrasil · Early MilitaryMeaningful trained combat units were produced during the early opening.
Yggdrasil · Water BoomExisting water-opening timing signal.
Rozya · Early MilitaryMeaningful trained combat units were produced during the early opening.
Rozya · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Rozya · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Yggdrasil

Bought

No buys

Sold

No sells

Total player market volume0

Rozya

Bought

No buys

Sold

Food500
Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Yggdrasil

Army

Berserk36
Battle Boar9
Huskarl9
Throwing Axeman9
Portable Ram8
Hersir7
Jarl5
Ballista2
Godi1
Buildings9 types
House23
Longhouse7
Dock5
Ox Cart Building5
Town Center4
Great Hall2
Hill Fort2
Temple2
Dwarven Armory1
God powers3 invoked
Dwarven Mine1
Fimbulwinter1
Flaming Weapons1

Rozya

Army

Throwing Axeman58
Dreki12
Hersir11
Dragon Ship3
Kraken3
Portable Ram2
Buildings10 types
Wall29
House18
Longhouse9
Ox Cart Building5
Dock4
Dwarven Armory3
Market2
Hill Fort1
Temple1
Town Center1
God powers3 invoked
Dwarven Mine1
Frost1
Healing Spring1