Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Doom vs NB

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:59
Elysium map preview
Map Elysium
Defeated
DoomQuetzalcoatl
Pre-match Elo1154
Win probability39.8%
9:59 Match length NB favored
Winner
NBFuxi
Pre-match Elo1226
Win probability60.2%

Match at a glance

Doom vs NB

WinnerNB
MapElysium
QueueRanked 1v1 Supremacy
Duration9:59
Started
Ended
Elo favorite60.2%NB
Fastest Classical4:02*NB
First pressure3:56Doom · Warrior Priest trained
Market timing9:41Doom · Market
Most military units36Doom
Highest EAPM86.7NB

Doom

Quetzalcoatl

Defeat
Elo1154-14
EAPM67.6
Military units36
First pressure3:56Warrior Priest trained
First expansion
Market volume0
Total score 8,972
Military score 3,695
Economic score 5,217
Kills score 60
Units killed 4
Units lost 22
Buildings razed 0
Largest army 36
Favorite unit Tequihua Archer 13 fielded
Classical 4:33* Research start 3:33
Heroic Not reached
Mythic Not reached

NB

Fuxi

Victory
Elo1226+14
EAPM86.7
Military units27
First pressure4:04Imperial Academy
First expansion
Market volume0
Total score 11,588
Military score 5,195
Economic score 5,902
Kills score 491
Units killed 22
Units lost 2
Buildings razed 1
Largest army 27
Favorite unit Dao Swordsman 16 fielded
Classical 4:02* Research start 3:02
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Chiyou
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DoomQuetzalcoatl
Match time
NBFuxi
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Tequihua Archer11 training queues
Key technologyHand Axe
Key technologyPickaxe
Tlamanih Spearman2 training queues
Key technologyMedium War Hut Soldiers
Warrior Priest6 training queues
ArmoryArmory
Tlamanih Spearman2 training queues
God powerTailwind
God powerAgave Bloom
Tequihua Archer2 training queues
Ocelotl Warrior7 training queues
MarketMarket
DefeatMatch result
God powerThe Peach Blossom Spring
Key technologyHand Axe
First military pressureImperial Academy
Dao Swordsman16 training queues
Wuzu Javelineer8 training queues
Key technologyPickaxe
Key technologyMedium Infantry
ArmoryArmory
God powerLightning Weapons
Key technologyCopper Shields
Key technologyCopper Weapons
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite60.2%NB
Fastest Classical4:02*NB
First pressure3:56Doom · Warrior Priest trained
Market timing9:41Doom · Market
Armory timing7:28Doom · Armory

Player highlights

Standout performances

Highest total score11,588NB
Highest military score5,195NB
Highest economy score5,902NB
Most kills491NB
Most units killed22NB
Most deaths22Doom
Most buildings razed1NB
Largest army36Doom
Favorite unitDao SwordsmanNB · 16 fielded

Doom

Most Deaths

NB

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Doom

Classical timing4:33 estimated completion
Early pressure3:56 · Warrior Priest trained
Early market / Heroic prep9:41 · Market
Early armory / Heroic prep7:28 · Armory

NB

Classical timing4:02 estimated completion
Early pressure4:04 · Imperial Academy
Early armory / Heroic prep7:39 · Armory
Doom · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Doom · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Doom · Early MilitaryMeaningful trained combat units were produced during the early opening.
NB · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
NB · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Doom

Army

Tequihua Archer13
Warrior Priest11
Ocelotl Warrior7
Tlamanih Spearman4
Centzon Totochtin1
Buildings7 types
House7
Calpulli6
Nobles Hut3
War Hut2
Armory1
Market1
Temple1
God powers2 invoked
Agave Bloom1
Tailwind1

NB

Army

Dao Swordsman16
Wuzu Javelineer8
Ge Halberdier1
Nezha Child1
Pioneer1
Buildings6 types
House9
Silo7
Military Camp3
Armory1
Imperial Academy1
Temple1
God powers2 invoked
Lightning Weapons1
The Peach Blossom Spring1