Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

theresonly1-boss vs Nagician

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:31
Savannah map preview
Map Savannah
Defeated
theresonly1-bossZeus
Pre-match Elo1126
Win probability31.0%
14:31 Match length Nagician favored
Winner
NagicianZeus
Pre-match Elo1265
Win probability69.0%

Match at a glance

theresonly1-boss vs Nagician

WinnerNagician
MapSavannah
QueueRanked 1v1 Supremacy
Duration14:31
Started
Ended
Elo favorite69.0%Nagician
Fastest Classical4:02*theresonly1-boss
First pressure4:13theresonly1-boss · Military Academy
Most military units34theresonly1-boss
Highest EAPM57.8theresonly1-boss
Defeat
Elo1126-11
EAPM57.8
Military units34
First pressure4:13Military Academy
First expansion
Market volume0
Total score 14,518
Military score 6,150
Economic score 7,914
Kills score 454
Units killed 20
Units lost 23
Buildings razed 0
Largest army 34
Favorite unit Hippeus 14 fielded
Classical 4:02* Estimated start 3:02
Heroic Not reached
Mythic Not reached

Nagician

Zeus

Victory
Elo1265+11
EAPM36.9
Military units14
First pressure4:45Military Academy
First expansion
Market volume0
Total score 14,816
Military score 6,010
Economic score 8,307
Kills score 499
Units killed 23
Units lost 21
Buildings razed 0
Largest army 14
Favorite unit Hoplite 5 fielded
Classical 4:41* Estimated start 3:41
Heroic 14:04* Estimated start 12:49
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Athena
No choice recorded
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

theresonly1-bossZeus
Match time
NagicianZeus
First military pressureMilitary Academy
Hoplite3 training queues
God powerBolt
Key technologyPlow
Hippeus6 training queues
Hoplite4 training queues
Hoplite6 training queues
Hippeus7 training queues
Farm transition9 farms clustered
Key technologyMedium Infantry
Centaur3 training queues
DefeatMatch result
First military pressureMilitary Academy
Minotaur3 training queues
Hoplite2 training queues
God powerBolt
Key technologyPickaxe
Key technologyHand Axe
God powerRestoration
Farm transition9 farms clustered
ArmoryArmory
Key technologyMedium Archers
Key technologyMedium Infantry
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Hoplite2 training queues
Key technologyPlow
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite69.0%Nagician
Fastest Classical4:02*theresonly1-boss
Fastest Heroic14:04*Nagician
First pressure4:13theresonly1-boss · Military Academy
Armory timing11:19Nagician · Armory
Farm transition11:03–11:51Nagician · 9 farms clustered

Player highlights

Standout performances

Highest total score14,816Nagician
Highest military score6,150theresonly1-boss
Highest economy score8,307Nagician
Most kills499Nagician
Most units killed23Nagician
Most deaths23theresonly1-boss
Most buildings razed0theresonly1-boss
Largest army34theresonly1-boss
Favorite unitHippeustheresonly1-boss · 14 fielded

theresonly1-boss

Largest ArmyMost DeathsMost Resources

Nagician

Highest ScoreMost ImprovementsMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

theresonly1-boss

Classical timing4:02 estimated completion
Early pressure4:13 · Military Academy
Farm transition11:58–12:38 · 9 farms clustered

Nagician

Classical timing4:41 estimated completion
Early pressure4:45 · Military Academy
Early armory / Heroic prep11:19 · Armory
Farm transition11:03–11:51 · 9 farms clustered
theresonly1-boss · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
theresonly1-boss · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nagician · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Nagician · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

theresonly1-boss

Army

Hippeus14
Hoplite13
Centaur4
Heracles2
Jason1
Buildings8 types
House11
Farm9
Granary5
Wall5
Military Academy4
Stable4
Storehouse2
Temple1
God powers1 invoked
Bolt1

Nagician

Army

Hoplite5
Minotaur5
Toxotes2
Heracles1
Jason1
Buildings8 types
Farm10
House9
Granary3
Storehouse3
Archery Range1
Armory1
Military Academy1
Temple1
God powers2 invoked
Bolt1
Restoration1