Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

MCN vs Bob the V

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 18:30
Anatolia map preview
Map Anatolia
Defeated
MCNPoseidon
Pre-match Elo1264
Win probability39.0%
18:30 Match length Bob the V favored
Winner
Bob the VZeus
Pre-match Elo1342
Win probability61.0%

Match at a glance

MCN vs Bob the V

WinnerBob the V
MapAnatolia
QueueRanked 1v1 Supremacy
Duration18:30
Started
Ended
Elo favorite61.0%Bob the V
Fastest Classical5:31*MCN
First pressure5:40MCN · Stable
First extra TC8:57MCN · Town Center
Market timing6:37Bob the V · Market
Most military units89Bob the V
Highest EAPM43.0Bob the V
Market volume2,400Bob the V

MCN

Poseidon

Defeat
Elo1264-14
EAPM29.3
Military units78
First pressure5:40Stable
First expansion8:57
Market volume0
Total score 26,267
Military score 7,317
Economic score 18,155
Kills score 839
Units killed 29
Units lost 113
Buildings razed 8
Largest army 78
Favorite unit Hippeus 36 fielded
Classical 5:31* Research start 4:31
Heroic 8:44* Research start 7:29
Mythic 16:36* Research start 14:36

Bob the V

Zeus

Victory
Elo1342+14
EAPM43.0
Military units89
First pressure6:06Military Academy
First expansion15:03
Market volume2400
Total score 32,371
Military score 15,050
Economic score 14,117
Kills score 3,391
Units killed 115
Units lost 32
Buildings razed 12
Largest army 89
Favorite unit Hoplite 34 fielded
Classical 5:44* Research start 4:44
Heroic 9:22* Estimated start 8:07
Mythic 16:46* Research start 14:46

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Athena
Dionysus
HeroicAge
Dionysus
Hephaestus
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MCNPoseidon
Match time
Bob the VZeus
God powerLure
DockDock
DockDock
Key technologyHusbandry
Key technologyHand Axe
First military pressureStable
Key technologyPickaxe
ArmoryArmory
Hippeus2 training queues
Key technologyMedium Cavalry
Key technologyMedium Archers
Town CenterAdditional center
Key technologyPickaxe
Key technologyMedium Infantry
Key technologyShaft Mine
Key technologyBow Saw
Scylla6 training queues
Hippeus2 training queues
Hypaspist11 training queues
Key technologyCopper Armor
Key technologyHeavy Infantry
Key technologyCopper Shields
Key technologyCopper Weapons
Fortress-tier buildingFortress
MarketMarket
Hypaspist15 training queues
Hippeus10 training queues
DockDock
Farm transition9 farms clustered
Key technologyPlow
God powerCease Fire
Hippeus21 training queues
God powerPlenty Vault
Polyphemus2 training queues
Atalanta2 training queues
DefeatMatch result
DockDock
DockDock
DockDock
DockDock
DockDock
Key technologyHand Axe
Key technologyPickaxe
DockDock
First military pressureMilitary Academy
MarketMarket
Hoplite18 training queues
Toxotes10 training queues
Fortress-tier buildingFortress
God powerBolt
Key technologyShaft Mine
Key technologyMedium Archers
Key technologyMedium Infantry
Fortress-tier buildingFortress
ArmoryArmory
Scylla5 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Toxotes2 training queues
Prodromos4 training queues
DockDock
Key technologyCopper Shields
DockDock
Town CenterAdditional center
Toxotes17 training queues
Hoplite16 training queues
Petrobolos6 training queues
ArmoryArmory
Hypaspist4 training queues
God powerRestoration
God powerLightning Storm
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite61.0%Bob the V
Fastest Classical5:31*MCN
Fastest Heroic8:44*MCN
Fastest Mythic16:36*MCN
First pressure5:40MCN · Stable
First extra TC8:57MCN · Town Center
Fortress timing8:50Bob the V · Fortress
Market timing6:37Bob the V · Market
Armory timing6:53MCN · Armory
Farm transition15:43–15:46MCN · 9 farms clustered

Player highlights

Standout performances

Highest total score32,371Bob the V
Highest military score15,050Bob the V
Highest economy score18,155MCN
Most kills3,391Bob the V
Most units killed115Bob the V
Most deaths113MCN
Most buildings razed12Bob the V
Largest army89Bob the V
Favorite unitHippeusMCN · 36 fielded

MCN

Most DeathsMost ImprovementsMost Resources

Bob the V

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

MCN

Late Classical5:31 estimated completion
Early pressure5:40 · Stable
Fast expansion8:57 · Town Center
Early market / Heroic prep14:41 · Market
Early armory / Heroic prep6:53 · Armory
Fortress tech path13:25 · Fortress
Water commitment signal3 dock build events
Farm transition15:43–15:46 · 9 farms clustered

Bob the V

Late Classical5:44 estimated completion
Early pressure6:06 · Military Academy
Expansion signal15:03 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep6:37 · Market
Early armory / Heroic prep12:35 · Armory
Fortress tech path8:50 · Fortress
Water commitment signal8 dock build events
Market economy signal2,400 total resource volume
Large army production89 military units
MCN · Early MilitaryMeaningful trained combat units were produced during the early opening.
MCN · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
MCN · Late ClassicalClassical completed after 5:00 on a standard land opening.
MCN · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Bob the V · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
Bob the V · Late ClassicalClassical completed after 5:00 on a standard land opening.
Bob the V · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2400 total volume

MCN

Bought

No buys

Sold

No sells

Total player market volume0

Bob the V

Bought

Wood700

Sold

Food1200
Wood500
Total player market volume2400

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

MCN

Army

Hippeus36
Hypaspist27
Scylla6
Atalanta3
Hippolyta2
Polyphemus2
Petrobolos1
Theseus1
Buildings12 types
Farm16
House13
Storehouse6
Stable4
Dock3
Military Academy3
Archery Range1
Armory1
Fortress1
Market1
Temple1
Town Center1
God powers3 invoked
Cease Fire1
Lure1
Plenty Vault1

Bob the V

Army

Hoplite34
Toxotes29
Petrobolos6
Scylla6
Hypaspist4
Prodromos4
Bellerophon1
Heracles1
Hydra1
Jason1
Odysseus1
Trireme1
Buildings12 types
House18
Dock8
Storehouse7
Archery Range5
Military Academy5
Armory2
Fortress2
Town Center2
Granary1
Market1
Stable1
Temple1
God powers3 invoked
Bolt1
Lightning Storm1
Restoration1