Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

DarksmokeX vs brandonwho00

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 10:15
Steppe map preview
Map Steppe
Winner
DarksmokeXTezcatlipoca
Pre-match Elo945
Win probability55.6%
10:15 Match length DarksmokeX favored
Defeated
brandonwho00Odin
Pre-match Elo906
Win probability44.4%

Match at a glance

DarksmokeX vs brandonwho00

WinnerDarksmokeX
MapSteppe
QueueRanked 1v1 Supremacy
Duration10:15
Started
Ended
Elo favorite55.6%DarksmokeX
Fastest Classical5:25*DarksmokeX
First pressure4:56DarksmokeX · Warrior Priest trained
Most military units33brandonwho00
Highest EAPM22.1brandonwho00

DarksmokeX

Tezcatlipoca

Victory
Elo945+17
EAPM13.3
Military units23
First pressure4:56Warrior Priest trained
First expansion
Market volume0
Total score 12,242
Military score 5,920
Economic score 5,641
Kills score 681
Units killed 27
Units lost 10
Buildings razed 1
Largest army 23
Favorite unit Tequihua Archer 10 fielded
Classical 5:25* Estimated start 4:25
Heroic Not reached
Mythic Not reached
Defeat
Elo906-50
EAPM22.1
Military units33
First pressure5:49Longhouse
First expansion
Market volume0
Total score 6,402
Military score 2,175
Economic score 4,082
Kills score 145
Units killed 7
Units lost 26
Buildings razed 0
Largest army 33
Favorite unit Berserk 13 fielded
Classical 5:34* Research start 4:34
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Freyja
Itzpapalotl
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DarksmokeXTezcatlipoca
Match time
brandonwho00Odin
God powerObsidian Mirror
God powerObsidian Mirror
Key technologyHand Axe
Key technologyPickaxe
First military pressureWarrior Priest trained
Warrior Priest3 training queues
God powerInfestation
Tlamanih Spearman5 training queues
Tequihua Archer10 training queues
Maquizcoatl3 training queues
Warrior Priest2 training queues
Key technologyMedium War Hut Soldiers
VictoryMatch result
God powerGreat Hunt
Key technologyHusbandry
Key technologyHand Axe
First military pressureLonghouse
Berserk2 training queues
Raiding Cavalry8 training queues
Berserk10 training queues
Hersir4 training queues
Throwing Axeman6 training queues
Raiding Cavalry2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.6%DarksmokeX
Fastest Classical5:25*DarksmokeX
First pressure4:56DarksmokeX · Warrior Priest trained

Player highlights

Standout performances

Highest total score12,242DarksmokeX
Highest military score5,920DarksmokeX
Highest economy score5,641DarksmokeX
Most kills681DarksmokeX
Most units killed27DarksmokeX
Most deaths26brandonwho00
Most buildings razed1DarksmokeX
Largest army33brandonwho00
Favorite unitBerserkbrandonwho00 · 13 fielded

DarksmokeX

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

brandonwho00

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

DarksmokeX

Late Classical5:25 estimated completion
Early pressure4:56 · Warrior Priest trained

brandonwho00

Late Classical5:34 estimated completion
Early pressure5:49 · Longhouse
DarksmokeX · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
DarksmokeX · Early MilitaryMeaningful trained combat units were produced during the early opening.
DarksmokeX · Late ClassicalClassical completed after 5:00 on a standard land opening.
brandonwho00 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
brandonwho00 · Early MilitaryMeaningful trained combat units were produced during the early opening.
brandonwho00 · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

DarksmokeX

Army

Tequihua Archer10
Tlamanih Spearman5
Warrior Priest5
Maquizcoatl3
Buildings4 types
House6
Calpulli3
War Hut3
Temple1
God powers2 invoked
Obsidian Mirror2
Infestation1

brandonwho00

Army

Berserk13
Raiding Cavalry10
Throwing Axeman6
Hersir4
Buildings5 types
House3
Ox Cart Building2
Great Hall1
Longhouse1
Temple1
God powers1 invoked
Great Hunt1