Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Doom vs NB

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 8:41
Alfheim map preview
Map Alfheim
Defeated
DoomQuetzalcoatl
Pre-match Elo1158
Win probability42.3%
8:41 Match length NB favored
Winner
NBFuxi
Pre-match Elo1212
Win probability57.7%

Match at a glance

Doom vs NB

WinnerNB
MapAlfheim
QueueRanked 1v1 Supremacy
Duration8:41
Started
Ended
Elo favorite57.7%NB
Fastest Classical3:44*NB
First pressure4:29Doom · Warrior Priest trained
Most military units21Doom
Highest EAPM77.3NB

Doom

Quetzalcoatl

Defeat
Elo1158-15
EAPM75.4
Military units21
First pressure4:29Warrior Priest trained
First expansion
Market volume0
Total score 9,073
Military score 4,295
Economic score 4,739
Kills score 39
Units killed 1
Units lost 9
Buildings razed 0
Largest army 21
Favorite unit Ocelotl Warrior 9 fielded
Classical 4:50* Research start 3:50
Heroic Not reached
Mythic Not reached

NB

Fuxi

Victory
Elo1212+15
EAPM77.3
Military units18
First pressure4:39Imperial Academy
First expansion
Market volume0
Total score 9,181
Military score 4,160
Economic score 4,872
Kills score 149
Units killed 7
Units lost 1
Buildings razed 0
Largest army 18
Favorite unit Dao Swordsman 9 fielded
Classical 3:44* Research start 2:44
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Chiyou
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DoomQuetzalcoatl
Match time
NBFuxi
Key technologyHand Axe
Key technologyPickaxe
First military pressureWarrior Priest trained
Warrior Priest5 training queues
Coyote Warrior2 training queues
Ocelotl Warrior9 training queues
God powerAgave Bloom
Tequihua Archer3 training queues
Key technologyMedium Nobles Hut Soldiers
God powerTailwind
Warrior Priest2 training queues
DefeatMatch result
God powerThe Peach Blossom Spring
Dao Swordsman9 training queues
First military pressureImperial Academy
Key technologyMedium Infantry
Fire Archer6 training queues
God powerLightning Weapons
Key technologyPickaxe
ArmoryArmory
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.7%NB
Fastest Classical3:44*NB
First pressure4:29Doom · Warrior Priest trained
Armory timing8:24NB · Armory

Player highlights

Standout performances

Highest total score9,181NB
Highest military score4,295Doom
Highest economy score4,872NB
Most kills149NB
Most units killed7NB
Most deaths9Doom
Most buildings razed0Doom
Largest army21Doom
Favorite unitOcelotl WarriorDoom · 9 fielded

Doom

Most DeathsMost Resources

NB

Highest ScoreLargest ArmyMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Doom

Classical timing4:50 estimated completion
Early pressure4:29 · Warrior Priest trained

NB

Fast Classical3:44 estimated completion
Early pressure4:39 · Imperial Academy
Early armory / Heroic prep8:24 · Armory
Doom · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Doom · Early MilitaryMeaningful trained combat units were produced during the early opening.
NB · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
NB · Early MilitaryMeaningful trained combat units were produced during the early opening.
NB · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Doom

Army

Ocelotl Warrior9
Warrior Priest7
Tequihua Archer3
Coyote Warrior2
Buildings5 types
House7
Calpulli4
Nobles Hut2
Temple1
War Hut1
God powers2 invoked
Agave Bloom1
Tailwind1

NB

Army

Dao Swordsman9
Fire Archer6
Ge Halberdier1
Nezha Child1
Pioneer1
Buildings7 types
House6
Silo6
Machine Workshop2
Armory1
Imperial Academy1
Military Camp1
Temple1
God powers2 invoked
Lightning Weapons1
The Peach Blossom Spring1