Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Nagician vs Chief

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 9:38
Marsh map preview
Map Marsh
Defeated
NagicianZeus
Pre-match Elo1233
Win probability55.7%
9:38 Match length UpsetThe Elo underdog won
Winner
ChiefZeus
Pre-match Elo1193
Win probability44.3%

Match at a glance

Nagician vs Chief

WinnerChief
MapMarsh
QueueRanked 1v1 Supremacy
Duration9:38
Started
Ended
Elo favorite55.7%Nagician · Upset
Fastest Classical3:55*Nagician
First pressure4:03Nagician · Military Academy
Most military units22Nagician
Highest EAPM38.7Chief

Nagician

Zeus

Defeat
Elo1233-20
EAPM37.7
Military units22
First pressure4:03Military Academy
First expansion
Market volume0
Total score 7,925
Military score 3,908
Economic score 3,957
Kills score 60
Units killed 2
Units lost 17
Buildings razed 0
Largest army 22
Favorite unit Hoplite 15 fielded
Classical 3:55* Estimated start 2:55
Heroic Not reached
Mythic Not reached

Chief

Zeus

Victory
Elo1193+20
EAPM38.7
Military units7
First pressure9:20Military Academy
First expansion
Market volume0
Total score 9,557
Military score 3,935
Economic score 5,334
Kills score 312
Units killed 17
Units lost 2
Buildings razed 0
Largest army 7
Favorite unit Minotaur 5 fielded
Classical 4:10* Estimated start 3:10
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Athena
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

NagicianZeus
Match time
ChiefZeus
Jason2 training queues
First military pressureMilitary Academy
Key technologyHand Axe
Hoplite5 training queues
ArmoryArmory
Hoplite10 training queues
Toxotes2 training queues
Key technologyPickaxe
DefeatMatch result
Minotaur5 training queues
God powerBolt
ArmoryArmory
First military pressureMilitary Academy
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite55.7%Nagician · Upset
Fastest Classical3:55*Nagician
First pressure4:03Nagician · Military Academy
Armory timing6:23Chief · Armory

Player highlights

Standout performances

Highest total score9,557Chief
Highest military score3,935Chief
Highest economy score5,334Chief
Most kills312Chief
Most units killed17Chief
Most deaths17Nagician
Most buildings razed0Nagician
Largest army22Nagician
Favorite unitHopliteNagician · 15 fielded

Nagician

Largest ArmyMost Deaths

Chief

Highest ScoreMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Nagician

Fast Classical3:55 estimated completion
Early pressure4:03 · Military Academy
Early armory / Heroic prep6:55 · Armory
Heavy walling signal7 wall build events

Chief

Classical timing4:10 estimated completion
Delayed pressure9:20 · Military Academy
Early armory / Heroic prep6:23 · Armory
Nagician · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Nagician · Early MilitaryMeaningful trained combat units were produced during the early opening.
Nagician · Fast ClassicalClassical completed before 4:00 on a standard land opening.
Chief · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Chief · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Nagician

Army

Hoplite15
Toxotes3
Jason2
Heracles1
Minotaur1
Buildings8 types
Wall7
House6
Granary3
Military Academy2
Storehouse2
Archery Range1
Armory1
Temple1

Chief

Army

Minotaur5
Heracles1
Jason1
Buildings6 types
House7
Granary3
Storehouse2
Armory1
Military Academy1
Temple1
God powers1 invoked
Bolt1