Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Mat vs nuffyy

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 22:48
Watering Hole map preview
Map Watering Hole
Defeated
MatTezcatlipoca
Pre-match Elo1033
Win probability50.7%
22:48 Match length UpsetThe Elo underdog won
Winner
nuffyyOranos
Pre-match Elo1028
Win probability49.3%

Match at a glance

Mat vs nuffyy

Winnernuffyy
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration22:48
Started
Ended
Elo favorite50.7%Mat · Upset
Fastest Classical3:57*nuffyy
First pressure3:31nuffyy · Military Barracks
Market timing13:35nuffyy · Market
First extra TC6:49nuffyy · Town Center
Most military units177Mat
Highest EAPM38.7nuffyy
Market volume500nuffyy

Mat

Tezcatlipoca

Defeat
Elo1033-18
EAPM27.7
Military units177
First pressure4:33Warrior Priest trained
First expansion11:30
Market volume0
Total score 32,856
Military score 11,992
Economic score 18,919
Kills score 1,945
Units killed 61
Units lost 143
Buildings razed 2
Largest army 177
Favorite unit Tequihua Archer 50 fielded
Classical 4:52* Estimated start 3:52
Heroic 16:17* Estimated start 15:02
Mythic Not reached

nuffyy

Oranos

Victory
Elo1028+18
EAPM38.7
Military units138
First pressure3:31Military Barracks
First expansion6:49
Market volume500
Total score 41,450
Military score 21,445
Economic score 17,336
Kills score 2,689
Units killed 123
Units lost 62
Buildings razed 3
Largest army 138
Favorite unit Arcus 30 fielded
Classical 3:57* Estimated start 2:57
Heroic 14:56* Estimated start 13:41
Mythic 22:14* Estimated start 20:14

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Huehuecoyotl
ClassicalAge
Oceanus
Itzpapalotl
HeroicAge
Hyperion
Xolotl
MythicAge
Hekate

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

MatTezcatlipoca
Match time
nuffyyOranos
First military pressureWarrior Priest trained
Warrior Priest7 training queues
Tequihua Archer20 training queues
Warrior Priest2 training queues
Coyote Warrior5 training queues
Key technologyHand Axe
Coyote Warrior5 training queues
Warrior Priest3 training queues
Town CenterAdditional center
God powerObsidian Mirror
ArmoryArmory
Tequihua Archer5 training queues
Coyote Warrior15 training queues
God powerObsidian Mirror
Key technologyBallistics
Key technologyMedium War Hut Soldiers
Tequihua Archer10 training queues
Key technologyPickaxe
Coyote Warrior5 training queues
Eagle Warrior10 training queues
God powerLullaby
God powerPurge
Jaguar Rider5 training queues
Tlamanih Spearman10 training queues
Key technologyHeavy War Hut Soldiers
Eagle Warrior10 training queues
Warrior Priest2 training queues
Town CenterAdditional center
Key technologyMedium Nobles Hut Soldiers
Ocelotl Warrior5 training queues
Tequihua Archer15 training queues
Otontin5 training queues
Coyote Warrior5 training queues
Eagle Warrior5 training queues
Ocelotl Warrior15 training queues
Shorn One2 training queues
Tlamanih Spearman10 training queues
DefeatMatch result
First military pressureMilitary Barracks
Murmillo2 training queues
Murmillo2 training queues
Town CenterAdditional center
Key technologyPickaxe
Key technologyHand Axe
Murmillo4 training queues
Cheiroballista3 training queues
Turma20 training queues
Key technologyMedium Archers
Caladria4 training queues
ArmoryArmory
Cheiroballista8 training queues
Murmillo5 training queues
Key technologyPlow
Key technologyCopper Shields
God powerShockwave
MarketMarket
Turma2 training queues
Key technologyMedium Infantry
Farm transition9 farms clustered
Oracle2 training queues
Fortress-tier buildingPalace
Arcus17 training queues
God powerChaos
Key technologyShaft Mine
Key technologyBow Saw
Cheiroballista3 training queues
Contarius13 training queues
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
ArmoryArmory
Key technologyHeavy Archers
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyBronze Shields
Key technologyBallistics
Arcus3 training queues
Town CenterAdditional center
Town CenterAdditional center
Murmillo8 training queues
Oracle2 training queues
Fortress-tier buildingPalace
Destroyer4 training queues
Key technologyBronze Weapons
Key technologyBronze Armor
Fortress-tier buildingPalace
Cheiroballista5 training queues
Arcus10 training queues
Turma5 training queues
Fortress-tier buildingPalace
God powerTartarian Gate
Key technologyChampion Infantry
Key technologyChampion Cavalry
Fanatic5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.7%Mat · Upset
Fastest Classical3:57*nuffyy
Fastest Heroic14:56*nuffyy
Fastest Mythic22:14*nuffyy
First pressure3:31nuffyy · Military Barracks
First extra TC6:49nuffyy · Town Center
Fortress timing16:14nuffyy · Palace
Market timing13:35nuffyy · Market
Armory timing11:41nuffyy · Armory
Farm transition13:56–14:54nuffyy · 9 farms clustered

Player highlights

Standout performances

Highest total score41,450nuffyy
Highest military score21,445nuffyy
Highest economy score18,919Mat
Most kills2,689nuffyy
Most units killed123nuffyy
Most deaths143Mat
Most buildings razed3nuffyy
Largest army177Mat
Favorite unitTequihua ArcherMat · 50 fielded

Mat

Most Deaths

nuffyy

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Mat

Classical timing4:52 estimated completion
Early pressure4:33 · Warrior Priest trained
Expansion signal11:30 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep12:34 · Armory
Large army production177 military units

nuffyy

Fast Classical3:57 estimated completion
Early pressure3:31 · Military Barracks
Fast expansion6:49 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep13:35 · Market
Early armory / Heroic prep11:41 · Armory
Fortress tech path16:14 · Palace
Heavy walling signal8 wall build events
Farm transition13:56–14:54 · 9 farms clustered
Market economy signal500 total resource volume
Large army production138 military units
Mat · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Mat · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Mat · Early MilitaryMeaningful trained combat units were produced during the early opening.
Mat · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
nuffyy · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
nuffyy · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
nuffyy · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
nuffyy · Early MilitaryMeaningful trained combat units were produced during the early opening.
nuffyy · Fast ClassicalClassical completed before 4:00 on a standard land opening.
nuffyy · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 500 total volume

Mat

Bought

No buys

Sold

No sells

Total player market volume0

nuffyy

Bought

Food200

Sold

Wood300
Total player market volume500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Mat

Army

Tequihua Archer50
Coyote Warrior35
Eagle Warrior25
Ocelotl Warrior20
Tlamanih Spearman20
Warrior Priest14
Jaguar Rider5
Otontin5
Shorn One2
Chaneque1
Buildings11 types
House23
Calpulli15
Nobles Hut6
Spike Trap4
Wall4
Farm3
Town Center2
War Hut2
Armory1
Great Temple1
Temple1
God powers3 invoked
Obsidian Mirror2
Lullaby1
Purge1

nuffyy

Army

Arcus30
Turma27
Murmillo22
Cheiroballista20
Contarius13
Caladria6
Oracle6
Destroyer5
Fanatic5
Satyr3
Fire Siphon1
Buildings12 types
Farm11
Military Barracks10
Manor8
Wall8
Counter Barracks4
Palace4
Sky Passage4
Town Center3
Armory2
Economic Guild2
Market1
Temple1
God powers3 invoked
Chaos1
Shockwave1
Tartarian Gate1