Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

LipeGhost08 vs XxTraitor

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 28:41
Nile Shallows map preview
Map Nile Shallows
Defeated
LipeGhost08Zeus
Pre-match Elo974
Win probability37.2%
28:41 Match length XxTraitor favored
Winner
XxTraitorTsukuyomi
Pre-match Elo1065
Win probability62.8%

Match at a glance

LipeGhost08 vs XxTraitor

WinnerXxTraitor
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration28:41
Started
Ended
Elo favorite62.8%XxTraitor
Fastest Classical4:21*LipeGhost08
First pressure4:36LipeGhost08 · Military Academy
First extra TC9:36XxTraitor · Town Center
Market timing20:27LipeGhost08 · Market
Most military units235LipeGhost08
Highest EAPM52.7XxTraitor
Market volume100LipeGhost08
Defeat
Elo974-13
EAPM49.5
Military units235
First pressure4:36Military Academy
First expansion21:33
Market volume100
Total score 41,129
Military score 14,902
Economic score 23,687
Kills score 2,540
Units killed 99
Units lost 167
Buildings razed 6
Largest army 235
Favorite unit Hoplite 80 fielded
Classical 4:21* Research start 3:21
Heroic 9:35* Research start 8:20
Mythic 23:18* Research start 21:18

XxTraitor

Tsukuyomi

Victory
Elo1065+13
EAPM52.7
Military units88
First pressure4:56Stable Japanese
First expansion9:36
Market volume0
Total score 50,890
Military score 20,936
Economic score 25,631
Kills score 4,323
Units killed 167
Units lost 139
Buildings razed 3
Largest army 88
Favorite unit Samurai 27 fielded
Classical 4:32* Estimated start 3:47
Heroic 12:44* Estimated start 11:48
Mythic 23:59* Estimated start 22:29

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Inari Okami
Apollo
HeroicAge
Fujin
Hephaestus
MythicAge
Okuninushi

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

LipeGhost08Zeus
Match time
XxTraitorTsukuyomi
Key technologyHusbandry
Jason2 training queues
First military pressureMilitary Academy
Key technologyHand Axe
Key technologyMedium Infantry
Hoplite3 training queues
Key technologyPickaxe
ArmoryArmory
Hoplite8 training queues
God powerCease Fire
Key technologyCopper Shields
Key technologyPlow
Farm transition5 farms clustered
Prodromos13 training queues
Key technologyMedium Cavalry
Key technologyPlow
Key technologyHeavy Cavalry
Key technologyHeavy Infantry
Hoplite4 training queues
Key technologyBow Saw
Key technologyBronze Shields
Key technologyCopper Weapons
Key technologyBallistics
Peltast25 training queues
Key technologyMedium Archers
Hoplite61 training queues
Key technologyShaft Mine
Key technologyHeavy Archers
Key technologyBronze Weapons
Prodromos7 training queues
Peltast6 training queues
Hippeus8 training queues
God powerUnderworld Passage
Hypaspist3 training queues
MarketMarket
Fortress-tier buildingFortress
Hoplite4 training queues
Town CenterAdditional center
Peltast7 training queues
God powerBolt
God powerCease Fire
Hypaspist12 training queues
Key technologyChampion Infantry
God powerPlenty Vault
Key technologyIron Shields
Fortress-tier buildingFortress
Key technologyIron Weapons
Key technologyCopper Armor
Petrobolos5 training queues
Hypaspist21 training queues
Toxotes30 training queues
Key technologyChampion Archers
Town CenterAdditional center
Key technologyBronze Armor
Myrmidon6 training queues
DefeatMatch result
Key technologyPickaxe
First military pressureStable Japanese
Naginata Rider5 training queues
Yumi Archer16 training queues
ArmoryArmory
God powerSwampland
Yari Spearman4 training queues
Town CenterAdditional center
Farm transition12 farms clustered
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyShaft Mine
Yari Spearman9 training queues
Fortress-tier buildingCastle
Key technologyPlow
God powerNew Moon
Samurai5 training queues
Samurai4 training queues
Fortress-tier buildingCastle
Oyumi3 training queues
Naginata Rider3 training queues
God powerSmiting Gust
Samurai5 training queues
Oni4 training queues
Kitsune2 training queues
Town CenterAdditional center
God powerSacred Gate
God powerNew Moon
God powerSwampland
Samurai7 training queues
Fortress-tier buildingCastle
Onmoraki2 training queues
MarketMarket
Fortress-tier buildingCastle
Samurai6 training queues
Yumi Archer9 training queues
Onmoraki2 training queues
Key technologyHand Axe
Key technologyBow Saw
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite62.8%XxTraitor
Fastest Classical4:21*LipeGhost08
Fastest Heroic9:35*LipeGhost08
Fastest Mythic23:18*LipeGhost08
First pressure4:36LipeGhost08 · Military Academy
First extra TC9:36XxTraitor · Town Center
Fortress timing15:50XxTraitor · Castle
Market timing20:27LipeGhost08 · Market
Armory timing7:16LipeGhost08 · Armory
Farm transition10:16–11:29LipeGhost08 · 5 farms clustered

Player highlights

Standout performances

Highest total score50,890XxTraitor
Highest military score20,936XxTraitor
Highest economy score25,631XxTraitor
Most kills4,323XxTraitor
Most units killed167XxTraitor
Most deaths167LipeGhost08
Most buildings razed6LipeGhost08
Largest army235LipeGhost08
Favorite unitHopliteLipeGhost08 · 80 fielded

LipeGhost08

Largest ArmyMost DeathsMost ImprovementsMost Resources

XxTraitor

Highest ScoreMost Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

LipeGhost08

Classical timing4:21 estimated completion
Early pressure4:36 · Military Academy
Expansion signal21:33 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep20:27 · Market
Early armory / Heroic prep7:16 · Armory
Fortress tech path20:48 · Fortress
Farm transition10:16–11:29 · 5 farms clustered
Market economy signal100 total resource volume
Large army production235 military units

XxTraitor

Classical timing4:32 estimated completion
Early pressure4:56 · Stable Japanese
Expansion signal9:36 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep25:21 · Market
Early armory / Heroic prep8:37 · Armory
Fortress tech path15:50 · Castle
Heavy walling signal17 wall build events
Farm transition13:28–14:33 · 12 farms clustered
Large army production88 military units
LipeGhost08 · Early MilitaryMeaningful trained combat units were produced during the early opening.
LipeGhost08 · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
LipeGhost08 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
XxTraitor · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
XxTraitor · Early MilitaryMeaningful trained combat units were produced during the early opening.
XxTraitor · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 100 total volume

LipeGhost08

Bought

No buys

Sold

Wood100
Total player market volume100

XxTraitor

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LipeGhost08

Army

Hoplite80
Peltast39
Hypaspist36
Toxotes30
Prodromos21
Hippeus8
Myrmidon6
Petrobolos5
Jason4
Heracles3
Odysseus2
Bellerophon1
Buildings12 types
Farm36
House17
Storehouse11
Granary5
Military Academy4
Archery Range2
Fortress2
Stable2
Temple2
Town Center2
Armory1
Market1
God powers4 invoked
Cease Fire2
Bolt1
Plenty Vault1
Underworld Passage1

XxTraitor

Army

Samurai27
Yumi Archer25
Yari Spearman13
Naginata Rider8
Oni6
Onmoraki4
Oyumi3
Kitsune2
Buildings14 types
Farm26
Wall17
House16
Shrine Japanese13
Watermill11
Stable Japanese6
Castle4
Guardhouse4
Mining Camp Japanese4
Dojo3
Temple2
Town Center2
Armory1
Market1
God powers4 invoked
New Moon2
Swampland2
Sacred Gate1
Smiting Gust1