Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

LADER vs ThELGannicus993

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 7:01
Mount Olympus map preview
Map Mount Olympus
Winner
LADERPoseidon
Pre-match Elo1174
Win probability67.1%
7:01 Match length LADER favored
Defeated
ThELGannicus993Poseidon
Pre-match Elo1050
Win probability32.9%

Match at a glance

LADER vs ThELGannicus993

WinnerLADER
MapMount Olympus
QueueRanked 1v1 Supremacy
Duration7:01
Started
Ended
Elo favorite67.1%LADER
Fastest Classical4:39*LADER
First pressure4:10LADER · Stable
Market timing5:05ThELGannicus993 · Market
Most military units12LADER
Highest EAPM31.0LADER

LADER

Poseidon

Victory
Elo1174+12
EAPM31.0
Military units12
First pressure4:10Stable
First expansion
Market volume0
Total score 6,703
Military score 2,715
Economic score 3,731
Kills score 269
Units killed 11
Units lost 2
Buildings razed 1
Largest army 12
Favorite unit Hippeus 10 fielded
Classical 4:39* Estimated start 3:39
Heroic Not reached
Mythic Not reached

ThELGannicus993

Poseidon

Defeat
Elo1050-12
EAPM26.9
Military units2
First pressure5:18Stable
First expansion
Market volume0
Total score 5,768
Military score 1,970
Economic score 3,720
Kills score 78
Units killed 2
Units lost 11
Buildings razed 0
Largest army 2
Favorite unit Atalanta 1 fielded
Classical 4:44* Research start 3:44
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Hermes
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

LADERPoseidon
Match time
ThELGannicus993Poseidon
God powerLure
First military pressureStable
Hippeus10 training queues
VictoryMatch result
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
God powerLure
MarketMarket
First military pressureStable
Key technologyMedium Cavalry
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite67.1%LADER
Fastest Classical4:39*LADER
First pressure4:10LADER · Stable
Market timing5:05ThELGannicus993 · Market

Player highlights

Standout performances

Highest total score6,703LADER
Highest military score2,715LADER
Highest economy score3,731LADER
Most kills269LADER
Most units killed11LADER
Most deaths11ThELGannicus993
Most buildings razed1LADER
Largest army12LADER
Favorite unitHippeusLADER · 10 fielded

LADER

Highest ScoreLargest ArmyMost KillsMost Resources

ThELGannicus993

Most DeathsMost Improvements

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

LADER

Classical timing4:39 estimated completion
Early pressure4:10 · Stable

ThELGannicus993

Classical timing4:44 estimated completion
Early pressure5:18 · Stable
Early market / Heroic prep5:05 · Market
LADER · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
LADER · Early MilitaryMeaningful trained combat units were produced during the early opening.
ThELGannicus993 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ThELGannicus993 · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

LADER

Army

Hippeus10
Atalanta1
Theseus1
Buildings5 types
House5
Stable3
Storehouse2
Granary1
Temple1
God powers1 invoked
Lure1

ThELGannicus993

Army

Atalanta1
Theseus1
Buildings7 types
House3
Farm2
Stable2
Granary1
Market1
Storehouse1
Temple1
God powers1 invoked
Lure1