Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

McFly vs SkyPub

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 19:55
Oasis map preview
Map Oasis
Defeated
McFlyFreyr
Pre-match Elo1105
Win probability36.7%
19:55 Match length SkyPub favored
Winner
SkyPubZeus
Pre-match Elo1200
Win probability63.3%

Match at a glance

McFly vs SkyPub

WinnerSkyPub
MapOasis
QueueRanked 1v1 Supremacy
Duration19:55
Started
Ended
Elo favorite63.3%SkyPub
Fastest Classical4:04*SkyPub
First pressure3:47McFly · Hersir trained
Market timing14:40McFly · Market
First extra TC4:19SkyPub · Town Center
Most military units102McFly
Highest EAPM49.7SkyPub
Market volume1,500SkyPub

McFly

Freyr

Defeat
Elo1105-13
EAPM47.3
Military units102
First pressure3:47Hersir trained
First expansion8:52
Market volume0
Total score 18,805
Military score 5,057
Economic score 12,236
Kills score 1,512
Units killed 50
Units lost 111
Buildings razed 0
Largest army 102
Favorite unit Berserk 38 fielded
Classical 4:59* Estimated start 3:59
Heroic 16:34* Research start 15:19
Mythic Not reached

SkyPub

Zeus

Victory
Elo1200+13
EAPM49.7
Military units87
First pressure6:08Archery Range
First expansion4:19
Market volume1500
Total score 34,753
Military score 13,577
Economic score 18,052
Kills score 3,237
Units killed 110
Units lost 49
Buildings razed 11
Largest army 87
Favorite unit Toxotes 35 fielded
Classical 4:04* Research start 3:04
Heroic 10:55* Research start 9:40
Mythic 18:57* Estimated start 16:57

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Ullr
ClassicalAge
Athena
Aegir
HeroicAge
Apollo
No choice recorded
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

McFlyFreyr
Match time
SkyPubZeus
Key technologyPickaxe
First military pressureHersir trained
Hersir3 training queues
Key technologyHand Axe
Key technologyHusbandry
Hersir2 training queues
Key technologyMedium Infantry
Throwing Axeman17 training queues
Berserk13 training queues
Town CenterAdditional center
Hersir3 training queues
God powerGullinbursti
God powerAsgardian Bastion
Hersir3 training queues
Portable Ram2 training queues
Berserk14 training queues
Huskarl4 training queues
Farm transition8 farms clustered
Hersir5 training queues
MarketMarket
Throwing Axeman2 training queues
MarketMarket
Key technologyHeavy Infantry
ArmoryArmory
Key technologyCopper Shields
ArmoryArmory
Key technologyBow Saw
Key technologyCopper Armor
ArmoryArmory
Throwing Axeman9 training queues
Berserk10 training queues
Hersir6 training queues
Key technologyCopper Weapons
Key technologyPlow
Key technologyBallistics
Key technologyShaft Mine
God powerTempest
Rock Giant2 training queues
DefeatMatch result
Town CenterAdditional center
God powerBolt
First military pressureArchery Range
Toxotes11 training queues
Hoplite6 training queues
ArmoryArmory
Hippeus7 training queues
God powerRestoration
Fortress-tier buildingFortress
Key technologyHand Axe
Key technologyPickaxe
Key technologyMedium Infantry
Key technologyMedium Archers
Toxotes14 training queues
Petrobolos3 training queues
Hypaspist10 training queues
Peltast5 training queues
Petrobolos4 training queues
Farm transition15 farms clustered
MarketMarket
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyHeavy Infantry
Key technologyHeavy Archers
Town CenterAdditional center
Key technologyPlow
Fortress-tier buildingFortress
Trade route startedCaravan Greek queued
Fortress-tier buildingFortress
Toxotes10 training queues
Hypaspist5 training queues
God powerLightning Storm
Peltast5 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite63.3%SkyPub
Fastest Classical4:04*SkyPub
Fastest Heroic10:55*SkyPub
Fastest Mythic18:57*SkyPub
First pressure3:47McFly · Hersir trained
First extra TC4:19SkyPub · Town Center
Fortress timing10:59SkyPub · Fortress
Market timing14:40McFly · Market
Armory timing8:11SkyPub · Armory
Farm transition13:48–13:49McFly · 8 farms clustered
Trade route started18:04SkyPub

Player highlights

Standout performances

Highest total score34,753SkyPub
Highest military score13,577SkyPub
Highest economy score18,052SkyPub
Most kills3,237SkyPub
Most units killed110SkyPub
Most deaths111McFly
Most buildings razed11SkyPub
Largest army102McFly
Favorite unitBerserkMcFly · 38 fielded

McFly

Largest ArmyMost Deaths

SkyPub

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

McFly

Classical timing4:59 estimated completion
Early pressure3:47 · Hersir trained
Fast expansion8:52 · Town Center
Early market / Heroic prep14:40 · Market
Early armory / Heroic prep16:55 · Armory
Heavy walling signal7 wall build events
Farm transition13:48–13:49 · 8 farms clustered
Large army production102 military units

SkyPub

Classical timing4:04 estimated completion
Early pressure6:08 · Archery Range
Fast expansion4:19 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep15:01 · Market
Early armory / Heroic prep8:11 · Armory
Fortress tech path10:59 · Fortress
Heavy walling signal27 wall build events
Farm transition14:07–15:21 · 15 farms clustered
Trade route started18:04 · Caravan Greek queued
Market economy signal1,500 total resource volume
Large army production87 military units
McFly · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
McFly · Early MilitaryMeaningful trained combat units were produced during the early opening.
McFly · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
SkyPub · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
SkyPub · Early MilitaryMeaningful trained combat units were produced during the early opening.
SkyPub · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
SkyPub · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
SkyPub · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1500 total volume

McFly

Bought

No buys

Sold

No sells

Total player market volume0

SkyPub

Bought

Food200

Sold

Food500
Wood800
Total player market volume1500

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

McFly

Army

Berserk38
Throwing Axeman29
Hersir22
Huskarl4
Hirdman3
Draugr2
Portable Ram2
Rock Giant2
Buildings9 types
Farm43
House28
Longhouse9
Wall7
Armory3
Ox Cart Building3
Market2
Temple1
Town Center1
God powers3 invoked
Asgardian Bastion1
Gullinbursti1
Tempest1

SkyPub

Army

Toxotes35
Hypaspist15
Peltast10
Hippeus7
Petrobolos7
Hoplite6
Jason3
Heracles2
Minotaur1
Myrmidon1
Buildings13 types
Farm32
Wall27
House24
Storehouse7
Granary6
Archery Range4
Military Academy4
Fortress3
Temple2
Town Center2
Armory1
Market1
Stable1
God powers3 invoked
Bolt1
Lightning Storm1
Restoration1