Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Divine vs Faraon

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 26:27
Watering Hole map preview
Map Watering Hole
Defeated
DivineZeus
Pre-match Elo2016
Win probability57.1%
26:27 Match length UpsetThe Elo underdog won
Winner
FaraonHades
Pre-match Elo1966
Win probability42.9%

Match at a glance

Divine vs Faraon

WinnerFaraon
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration26:27
Started
Ended
Elo favorite57.1%Divine · Upset
Fastest Classical4:06*Divine
First pressure4:15Faraon · Military Academy
First extra TC4:05Divine · Town Center
Market timing9:46Divine · Market
Most military units335Faraon
Highest EAPM117.5Divine
Market volume4,700Divine

Divine

Zeus

Defeat
Elo2016-20
EAPM117.5
Military units283
First pressure7:18Stable
First expansion4:05
Market volume4700
Total score 43,135
Military score 16,147
Economic score 19,893
Kills score 7,095
Units killed 251
Units lost 245
Buildings razed 32
Largest army 283
Favorite unit Hypaspist 174 fielded
Classical 4:06* Estimated start 3:06
Heroic 12:31* Estimated start 11:16
Mythic 18:00* Estimated start 16:00

Faraon

Hades

Victory
Elo1966+20
EAPM67.6
Military units335
First pressure4:15Military Academy
First expansion5:31
Market volume2600
Total score 47,442
Military score 20,963
Economic score 19,601
Kills score 6,890
Units killed 245
Units lost 249
Buildings razed 14
Largest army 335
Favorite unit Toxotes 147 fielded
Classical 4:09* Research start 3:09
Heroic 12:30* Estimated start 11:15
Mythic 15:37* Estimated start 13:37

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Athena
Dionysus
HeroicAge
Apollo
Hephaestus
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

DivineZeus
Match time
FaraonHades
Town CenterAdditional center
Key technologyHusbandry
Key technologyHand Axe
First military pressureStable
Hippeus7 training queues
Centaur7 training queues
Key technologyPickaxe
God powerBolt
God powerBolt
Key technologyMedium Cavalry
MarketMarket
ArmoryArmory
Farm transition6 farms clustered
Key technologyPlow
Hippeus27 training queues
Prodromos13 training queues
Key technologyHeavy Cavalry
Hypaspist90 training queues
Fortress-tier buildingFortress
Petrobolos3 training queues
Key technologyMedium Infantry
Key technologyCopper Weapons
Key technologyCopper Armor
Fortress-tier buildingFortress
God powerBolt
Key technologyHeavy Infantry
Key technologyCopper Shields
God powerBronze
Town CenterAdditional center
God powerCease Fire
Fortress-tier buildingFortress
ArmoryArmory
ArmoryArmory
God powerBolt
God powerPlenty Vault
Key technologyBronze Armor
Key technologyBronze Weapons
Key technologyBronze Shields
Bellerophon2 training queues
Fortress-tier buildingFortress
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Hypaspist84 training queues
Fortress-tier buildingFortress
Key technologyBallistics
Key technologyChampion Infantry
Key technologyCrenellations
Fortress-tier buildingFortress
Town CenterAdditional center
Fortress-tier buildingFortress
Hippeus37 training queues
Town CenterAdditional center
God powerBronze
Town CenterAdditional center
DefeatMatch result
First military pressureMilitary Academy
Hoplite2 training queues
Town CenterAdditional center
God powerSentinel
Toxotes9 training queues
ArmoryArmory
Hoplite4 training queues
Key technologyMedium Cavalry
Key technologyBallistics
Key technologyHusbandry
Key technologyPickaxe
Key technologyHand Axe
Prodromos5 training queues
God powerRestoration
Fortress-tier buildingFortress
Key technologyBow Saw
Hoplite75 training queues
MarketMarket
ArmoryArmory
Trade route startedCaravan Greek queued
Key technologyHusbandry
Key technologyShaft Mine
Toxotes5 training queues
ArmoryArmory
God powerSentinel
Prodromos2 training queues
Farm transition9 farms clustered
God powerPlenty Vault
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Peltast6 training queues
Toxotes133 training queues
Key technologyCopper Weapons
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyBronze Weapons
Key technologyBronze Armor
Key technologyCopper Shields
Key technologyMedium Infantry
Key technologyIron Armor
Key technologyBronze Shields
Key technologyHeavy Infantry
God powerRestoration
Fortress-tier buildingFortress
Key technologyHeavy Infantry
Key technologyIron Shields
Key technologyIron Weapons
Key technologyMedium Archers
Helepolis2 training queues
Key technologyChampion Infantry
Key technologyHeavy Archers
Fortress-tier buildingFortress
Gastraphetoros8 training queues
Hoplite59 training queues
God powerSentinel
Town CenterAdditional center
God powerUnderworld Passage
Key technologyChampion Archers
Town CenterAdditional center
God powerRestoration
Hypaspist5 training queues
Village CenterAdditional center
Fortress-tier buildingFortress
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.1%Divine · Upset
Fastest Classical4:06*Divine
Fastest Heroic12:30*Faraon
Fastest Mythic15:37*Faraon
First pressure4:15Faraon · Military Academy
First extra TC4:05Divine · Town Center
Fortress timing12:30Faraon · Fortress
Market timing9:46Divine · Market
Armory timing9:45Faraon · Armory
Farm transition10:38–10:39Divine · 6 farms clustered
Trade route started13:54Faraon

Player highlights

Standout performances

Highest total score47,442Faraon
Highest military score20,963Faraon
Highest economy score19,893Divine
Most kills7,095Divine
Most units killed251Divine
Most deaths249Faraon
Most buildings razed32Divine
Largest army335Faraon
Favorite unitHypaspistDivine · 174 fielded

Divine

Most ImprovementsMost Kills

Faraon

Highest ScoreLargest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Divine

Classical timing4:06 estimated completion
Delayed pressure7:18 · Stable
Fast expansion4:05 · Town Center
Multi-TC boom signal5 expansion build events
Early market / Heroic prep9:46 · Market
Early armory / Heroic prep9:47 · Armory
Fortress tech path13:09 · Fortress
Farm transition10:38–10:39 · 6 farms clustered
Market economy signal4,700 total resource volume
Large army production283 military units

Faraon

Classical timing4:09 estimated completion
Early pressure4:15 · Military Academy
Fast expansion5:31 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep13:04 · Market
Early armory / Heroic prep9:45 · Armory
Fortress tech path12:30 · Fortress
Heavy walling signal17 wall build events
Farm transition15:54–16:56 · 9 farms clustered
Trade route started13:54 · Caravan Greek queued
Market economy signal2,600 total resource volume
Large army production335 military units
Divine · Early MilitaryMeaningful trained combat units were produced during the early opening.
Divine · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Divine · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Faraon · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
Faraon · Early MilitaryMeaningful trained combat units were produced during the early opening.
Faraon · Fast 2nd TCThe first genuine additional Town Center started by 6:00.
Faraon · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 7300 total volume

Divine

Bought

Food400
Wood100

Sold

Food1000
Wood3200
Total player market volume4700

Faraon

Bought

No buys

Sold

Food400
Wood2200
Total player market volume2600

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Divine

Army

Hypaspist174
Hippeus72
Prodromos13
Centaur8
Jason6
Bellerophon3
Heracles3
Petrobolos3
Odysseus1
Buildings11 types
Farm28
House19
Storehouse18
Granary11
Military Academy9
Fortress7
Stable5
Town Center5
Armory3
Temple2
Market1
God powers4 invoked
Bolt4
Bronze2
Cease Fire1
Plenty Vault1

Faraon

Army

Toxotes147
Hoplite140
Peltast9
Gastraphetoros8
Prodromos7
Hypaspist6
Ajax4
Helepolis4
Achilles3
Chiron3
Perseus2
Minotaur1
Petrobolos1
Buildings14 types
House19
Wall17
Farm16
Storehouse15
Granary8
Military Academy8
Archery Range5
Fortress4
Armory3
Town Center3
Stable2
Market1
Temple1
Village Center1
God powers4 invoked
Restoration3
Sentinel3
Plenty Vault1
Underworld Passage1