Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

GroguSlayer vs Hionna

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 25:50
Nile Shallows map preview
Map Nile Shallows
Winner
GroguSlayerZeus
Pre-match Elo1058
Win probability50.4%
25:50 Match length GroguSlayer favored
Defeated
HionnaNuwa
Pre-match Elo1055
Win probability49.6%

Match at a glance

GroguSlayer vs Hionna

WinnerGroguSlayer
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration25:50
Started
Ended
Elo favorite50.4%GroguSlayer
Fastest Classical4:03*Hionna
First pressure5:34Hionna · Imperial Academy
First extra TC6:07Hionna · Town Center
Market timing9:58Hionna · Market
Most military units240Hionna
Highest EAPM35.7GroguSlayer
Market volume1,200Hionna
Victory
Elo1058+18
EAPM35.7
Military units193
First pressure10:00Archery Range
First expansion6:44
Market volume0
Total score 62,158
Military score 27,359
Economic score 26,766
Kills score 8,125
Units killed 254
Units lost 140
Buildings razed 21
Largest army 193
Favorite unit Peltast 60 fielded
Classical 5:15* Research start 4:15
Heroic 11:40* Research start 10:25
Mythic 23:42* Research start 21:42

Hionna

Nuwa

Defeat
Elo1055-18
EAPM31.3
Military units240
First pressure5:34Imperial Academy
First expansion6:07
Market volume1200
Total score 36,943
Military score 15,918
Economic score 17,790
Kills score 3,257
Units killed 128
Units lost 253
Buildings razed 4
Largest army 240
Favorite unit Wuzu Javelineer 98 fielded
Classical 4:03* Estimated start 3:03
Heroic 12:10* Research start 10:55
Mythic 22:35* Research start 20:35

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Athena
ClassicalAge
Houtu
Apollo
HeroicAge
Goumang
Hera
MythicAge
Zhurong

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GroguSlayerZeus
Match time
HionnaNuwa
Key technologyHand Axe
Key technologyPickaxe
God powerBolt
Town CenterAdditional center
ArmoryArmory
Key technologyHusbandry
Key technologyPlow
Key technologyCopper Shields
First military pressureArchery Range
Key technologyMedium Archers
Key technologyBallistics
Key technologyCopper Weapons
Key technologyCopper Armor
Toxotes4 training queues
Key technologyHeavy Archers
Key technologyBow Saw
Key technologyBronze Shields
Key technologyShaft Mine
Farm transition10 farms clustered
Key technologyMedium Infantry
Key technologyHeavy Infantry
Hoplite17 training queues
Peltast16 training queues
Hypaspist6 training queues
God powerBolt
God powerRestoration
Toxotes11 training queues
Fortress-tier buildingFortress
Key technologyBronze Shields
Key technologyBronze Weapons
Peltast5 training queues
Toxotes4 training queues
Hoplite18 training queues
Hypaspist3 training queues
Town CenterAdditional center
Town CenterAdditional center
Petrobolos5 training queues
Key technologyBronze Armor
MarketMarket
MarketMarket
Trade route startedCaravan Greek queued
Peltast39 training queues
Hypaspist10 training queues
Hoplite16 training queues
Petrobolos3 training queues
Toxotes12 training queues
God powerBolt
Town CenterAdditional center
Fortress-tier buildingFortress
Fortress-tier buildingFortress
God powerLightning Storm
Key technologyIron Shields
Myrmidon14 training queues
Petrobolos2 training queues
Key technologyChampion Infantry
VictoryMatch result
Key technologyHand Axe
Key technologyPickaxe
God powerEarth Wall
Pioneer2 training queues
First military pressureImperial Academy
Town CenterAdditional center
Ge Halberdier3 training queues
Fire Archer3 training queues
God powerCreation
ArmoryArmory
Pioneer2 training queues
Fire Archer2 training queues
MarketMarket
Key technologyHusbandry
Key technologyPlow
Key technologyMedium Archers
Key technologyMedium Infantry
Key technologyCopper Armor
Key technologyCopper Shields
Jiang Zi Ya2 training queues
Pioneer2 training queues
Tao Wu3 training queues
Sage6 training queues
White Horse Cavalry18 training queues
Siege Crossbow2 training queues
Key technologyBronze Armor
Tao Wu3 training queues
Wuzu Javelineer4 training queues
Sage2 training queues
Farm transition22 farms clustered
Key technologyShaft Mine
Dao Swordsman7 training queues
Fire Archer5 training queues
Key technologyBow Saw
Key technologyHeavy Archers
Key technologyHeavy Infantry
Town CenterAdditional center
Wuzu Javelineer94 training queues
White Horse Cavalry20 training queues
Fire Archer2 training queues
Dao Swordsman2 training queues
Ge Halberdier2 training queues
Jiang Zi Ya2 training queues
Sage6 training queues
White Horse Cavalry6 training queues
Key technologyBronze Shields
Key technologyCopper Weapons
God powerEarth Wall
God powerBlazing Prairie
Tao Wu3 training queues
Tiger Cavalry29 training queues
Key technologyHeavy Cavalry
Siege Crossbow2 training queues
Key technologyBronze Weapons
Key technologyIron Armor
Key technologyIron Shields
Axe Cart2 training queues
God powerForest Protection
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite50.4%GroguSlayer
Fastest Classical4:03*Hionna
Fastest Heroic11:40*GroguSlayer
Fastest Mythic22:35*Hionna
First pressure5:34Hionna · Imperial Academy
First extra TC6:07Hionna · Town Center
Fortress timing16:08GroguSlayer · Fortress
Market timing9:58Hionna · Market
Armory timing7:42GroguSlayer · Armory
Farm transition13:22–13:33GroguSlayer · 10 farms clustered
Trade route started20:45GroguSlayer

Player highlights

Standout performances

Highest total score62,158GroguSlayer
Highest military score27,359GroguSlayer
Highest economy score26,766GroguSlayer
Most kills8,125GroguSlayer
Most units killed254GroguSlayer
Most deaths253Hionna
Most buildings razed21GroguSlayer
Largest army240Hionna
Favorite unitWuzu JavelineerHionna · 98 fielded

GroguSlayer

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Hionna

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

GroguSlayer

Late Classical5:15 estimated completion
Delayed pressure10:00 · Archery Range
Fast expansion6:44 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep19:58 · Market
Early armory / Heroic prep7:42 · Armory
Fortress tech path16:08 · Fortress
Farm transition13:22–13:33 · 10 farms clustered
Trade route started20:45 · Caravan Greek queued
Large army production193 military units

Hionna

Classical timing4:03 estimated completion
Early pressure5:34 · Imperial Academy
Fast expansion6:07 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep9:58 · Market
Early armory / Heroic prep9:21 · Armory
Heavy walling signal10 wall build events
Farm transition16:18–17:22 · 22 farms clustered
Market economy signal1,200 total resource volume
Large army production240 military units
GroguSlayer · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
GroguSlayer · Early MilitaryMeaningful trained combat units were produced during the early opening.
GroguSlayer · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
GroguSlayer · Late ClassicalClassical completed after 5:00 on a standard land opening.
GroguSlayer · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
Hionna · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Hionna · Early MilitaryMeaningful trained combat units were produced during the early opening.
Hionna · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1200 total volume

GroguSlayer

Bought

No buys

Sold

No sells

Total player market volume0

Hionna

Bought

No buys

Sold

Wood1200
Total player market volume1200

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

GroguSlayer

Army

Peltast60
Hoplite51
Toxotes31
Hypaspist19
Myrmidon14
Petrobolos10
Heracles3
Jason2
Odysseus2
Bellerophon1
Buildings11 types
Farm28
House17
Storehouse11
Archery Range9
Granary7
Military Academy5
Town Center4
Fortress3
Market2
Armory1
Temple1
God powers3 invoked
Bolt3
Lightning Storm1
Restoration1

Hionna

Army

Wuzu Javelineer98
White Horse Cavalry44
Tiger Cavalry29
Sage14
Fire Archer12
Tao Wu10
Dao Swordsman9
Ge Halberdier6
Pioneer6
Jiang Zi Ya5
Siege Crossbow4
Axe Cart2
Qiong Qi1
Buildings12 types
Farm28
House20
Silo13
Military Camp11
Wall10
Baolei8
Imperial Academy2
Machine Workshop2
Town Center2
Armory1
Market1
Temple1
God powers4 invoked
Earth Wall2
Blazing Prairie1
Creation1
Forest Protection1