Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

GOD eater vs ItsCajun

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 42:52
Watering Hole map preview
Map Watering Hole
Winner
GOD eaterSet
Pre-match Elo806
Win probability51.3%
42:52 Match length GOD eater favored
Defeated
ItsCajunZeus
Pre-match Elo797
Win probability48.7%

Match at a glance

GOD eater vs ItsCajun

WinnerGOD eater
MapWatering Hole
QueueRanked 1v1 Supremacy
Duration42:52
Started
Ended
Elo favorite51.3%GOD eater
Fastest Classical4:04*GOD eater
First pressure5:14ItsCajun · Military Academy
First extra TC8:51ItsCajun · Town Center
Market timing5:14GOD eater · Market
Most military units320ItsCajun
Highest EAPM30.3GOD eater
Market volume19,500GOD eater

GOD eater

Set

Victory
Elo806+17
EAPM30.3
Military units145
First pressure5:38Barracks
First expansion8:54
Market volume19500
Total score 100,466
Military score 39,524
Economic score 49,841
Kills score 11,135
Units killed 371
Units lost 198
Buildings razed 45
Largest army 145
Favorite unit Slinger 46 fielded
Classical 4:04* Estimated start 3:04
Heroic 12:57* Research start 11:42
Mythic 18:12* Research start 16:12

ItsCajun

Zeus

Defeat
Elo797-17
EAPM28.7
Military units320
First pressure5:14Military Academy
First expansion8:51
Market volume10100
Total score 58,097
Military score 28,951
Economic score 23,961
Kills score 5,185
Units killed 176
Units lost 371
Buildings razed 22
Largest army 320
Favorite unit Hoplite 152 fielded
Classical 4:14* Research start 3:14
Heroic 14:20* Research start 13:05
Mythic 23:13* Research start 21:13

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Anubis
ClassicalAge
Athena
Nephthys
HeroicAge
Dionysus
Thoth
MythicAge
Hephaestus

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

GOD eaterSet
Match time
ItsCajunZeus
Key technologyPickaxe
God powerVision
ArmoryArmory
ArmoryArmory
MarketMarket
First military pressureBarracks
Key technologyHusbandry
Town CenterAdditional center
ArmoryArmory
Key technologyMedium Spearmen
Spearman2 training queues
Slinger2 training queues
ArmoryArmory
Axeman3 training queues
Key technologyCopper Armor
ArmoryArmory
Key technologyMedium Axemen
Key technologyMedium Slingers
Anubite2 training queues
Fortress-tier buildingMigdol Stronghold
Slinger3 training queues
Key technologyHeavy Spearmen
Key technologyShaft Mine
Key technologyHand Axe
Anubite2 training queues
God powerVision
God powerPlague Of Serpents
God powerAncestors
Slinger3 training queues
Anubite3 training queues
Town CenterAdditional center
Slinger10 training queues
Farm transition14 farms clustered
Fortress-tier buildingMigdol Stronghold
Key technologyBronze Armor
Key technologyCopper Weapons
Key technologyCopper Shields
Key technologyBallistics
Key technologyHeavy Slingers
Key technologyHeavy Axemen
Axeman3 training queues
Key technologyPlow
Anubite2 training queues
God powerVision
Key technologyIron Armor
Key technologyBronze Shields
MarketMarket
MarketMarket
Key technologyBow Saw
Trade route startedCaravan Egyptian queued
God powerVision
God powerMeteor
God powerTitan Gate
Key technologyBronze Weapons
Key technologyHeavy Chariot Archers
Chariot Archer4 training queues
Catapult5 training queues
Fortress-tier buildingMigdol Stronghold
Slinger7 training queues
Key technologyChampion Slingers
Key technologyChampion Chariot Archers
Chariot Archer4 training queues
Key technologyChampion Chariot Archers
Chariot Archer9 training queues
God powerVision
Catapult2 training queues
Key technologyHeavy War Elephants
War Elephant4 training queues
God powerVision
God powerMeteor
Key technologyChampion War Elephants
Anubite5 training queues
Slinger15 training queues
Key technologyHeavy Camel Riders
Camel Rider4 training queues
Axeman9 training queues
Spearman4 training queues
Key technologyIron Shields
Key technologyIron Weapons
Key technologyCrenellations
Scorpion Man2 training queues
Key technologyChampion Camel Riders
Fortress-tier buildingMigdol Stronghold
Camel Rider2 training queues
Town CenterAdditional center
Catapult4 training queues
Phoenix3 training queues
Slinger5 training queues
Camel Rider4 training queues
War Elephant4 training queues
Town CenterAdditional center
God powerVision
Phoenix6 training queues
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
Fortress-tier buildingMigdol Stronghold
VictoryMatch result
God powerBolt
First military pressureMilitary Academy
Key technologyMedium Infantry
Hoplite4 training queues
Hoplite4 training queues
Town CenterAdditional center
Hoplite8 training queues
Hoplite4 training queues
Minotaur2 training queues
ArmoryArmory
Hoplite9 training queues
Key technologyCopper Weapons
Farm transition4 farms clustered
Key technologyHeavy Infantry
Key technologyBronze Weapons
Key technologyCopper Armor
Town CenterAdditional center
Key technologyCopper Shields
God powerBolt
Fortress-tier buildingFortress
God powerBronze
Hoplite4 training queues
God powerRestoration
Petrobolos3 training queues
Key technologyPlow
Petrobolos4 training queues
Toxotes6 training queues
Key technologyMedium Archers
Fortress-tier buildingFortress
Minotaur3 training queues
Toxotes6 training queues
Key technologyHeavy Archers
Town CenterAdditional center
Key technologyBronze Armor
Key technologyBronze Shields
Key technologyBallistics
Fortress-tier buildingFortress
God powerPlenty Vault
Fortress-tier buildingFortress
Key technologyChampion Archers
Key technologyChampion Infantry
Myrmidon26 training queues
Hoplite6 training queues
Petrobolos3 training queues
Hoplite9 training queues
Toxotes12 training queues
Key technologyIron Weapons
Key technologyIron Shields
Key technologyIron Armor
Myrmidon21 training queues
Hoplite21 training queues
Toxotes22 training queues
God powerTitan Gate
Key technologyPickaxe
Key technologyHand Axe
MarketMarket
WonderWonder
Toxotes9 training queues
Myrmidon2 training queues
God powerBolt
God powerRestoration
Jason2 training queues
Heracles2 training queues
Hoplite39 training queues
Minotaur2 training queues
Myrmidon11 training queues
Toxotes2 training queues
Trade route startedCaravan Greek queued
Hoplite44 training queues
Minotaur3 training queues
Toxotes12 training queues
God powerPlenty Vault
God powerBolt
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.3%GOD eater
Fastest Classical4:04*GOD eater
Fastest Heroic12:57*GOD eater
Fastest Mythic18:12*GOD eater
First pressure5:14ItsCajun · Military Academy
First extra TC8:51ItsCajun · Town Center
Fortress timing13:07GOD eater · Migdol Stronghold
Market timing5:14GOD eater · Market
Armory timing5:05GOD eater · Armory
Farm transition14:26–15:39ItsCajun · 4 farms clustered
Trade route started23:39GOD eater

Player highlights

Standout performances

Highest total score100,466GOD eater
Highest military score39,524GOD eater
Highest economy score49,841GOD eater
Most kills11,135GOD eater
Most units killed371GOD eater
Most deaths371ItsCajun
Most buildings razed45GOD eater
Largest army320ItsCajun
Favorite unitHopliteItsCajun · 152 fielded

GOD eater

Highest ScoreMost ImprovementsMost KillsMost Resources

ItsCajun

Largest ArmyMost DeathsMost Titan Kills

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

GOD eater

Classical timing4:04 estimated completion
Early pressure5:38 · Barracks
Fast expansion8:54 · Town Center
Multi-TC boom signal4 expansion build events
Early market / Heroic prep5:14 · Market
Early armory / Heroic prep5:05 · Armory
Fortress tech path13:07 · Migdol Stronghold
Heavy walling signal9 wall build events
Farm transition19:27–20:28 · 14 farms clustered
Trade route started23:39 · Caravan Egyptian queued
Market economy signal19,500 total resource volume
Large army production145 military units

ItsCajun

Classical timing4:14 estimated completion
Early pressure5:14 · Military Academy
Fast expansion8:51 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep31:46 · Market
Early armory / Heroic prep12:34 · Armory
Fortress tech path16:26 · Fortress
Farm transition14:26–15:39 · 4 farms clustered
Trade route started36:44 · Caravan Greek queued
Market economy signal10,100 total resource volume
Large army production320 military units
GOD eater · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
GOD eater · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
GOD eater · Early MilitaryMeaningful trained combat units were produced during the early opening.
GOD eater · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
ItsCajun · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
ItsCajun · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
ItsCajun · Early MilitaryMeaningful trained combat units were produced during the early opening.
ItsCajun · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 29600 total volume

GOD eater

Bought

Food2800
Wood200

Sold

Food700
Wood15800
Total player market volume19500

ItsCajun

Bought

Food200

Sold

Food1700
Wood8200
Total player market volume10100

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

GOD eater

Army

Slinger46
Chariot Archer18
Axeman16
Anubite15
Catapult11
Camel Rider10
Phoenix10
War Elephant8
Spearman6
Scorpion Man5
Buildings18 types
Farm40
House39
Barracks18
Wall9
Granary8
Migdol Stronghold8
Armory5
Lumber Camp5
Mining Camp5
Temple5
Sentry Tower4
Town Center4
Market3
Obelisk3
Lighthouse1
Monument To Gods1
Monument To Pharaohs1
Monument To Priests1
God powers5 invoked
Vision7
Meteor2
Ancestors1
Plague Of Serpents1
Titan Gate1

ItsCajun

Army

Hoplite152
Toxotes69
Myrmidon60
Minotaur10
Petrobolos10
Jason6
Heracles5
Odysseus4
Bellerophon2
Colossus1
Hydra1
Buildings13 types
Farm56
House19
Storehouse15
Granary9
Archery Range4
Fortress4
Military Academy4
Town Center3
Wall3
Armory1
Market1
Temple1
Wonder1
God powers5 invoked
Bolt4
Plenty Vault2
Restoration2
Bronze1
Titan Gate1