Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Lambasterd vs Rey PakAlF

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 14:57
Elysium map preview
Map Elysium
Defeated
LambasterdZeus
Pre-match Elo609
Win probability34.3%
14:57 Match length Rey PakAlF favored
Winner
Rey PakAlFTezcatlipoca
Pre-match Elo722
Win probability65.7%

Match at a glance

Lambasterd vs Rey PakAlF

WinnerRey PakAlF
MapElysium
QueueRanked 1v1 Supremacy
Duration14:57
Started
Ended
Elo favorite65.7%Rey PakAlF
Fastest Classical5:06*Rey PakAlF
First pressure4:41Rey PakAlF · Warrior Priest trained
First extra TC13:22Lambasterd · Town Center
Market timing11:52Rey PakAlF · Market
Most military units26Rey PakAlF
Highest EAPM19.5Rey PakAlF

Lambasterd

Zeus

Defeat
Elo609-12
EAPM12.2
Military units11
First pressure7:27Stable
First expansion13:22
Market volume0
Total score 12,117
Military score 2,835
Economic score 9,040
Kills score 262
Units killed 10
Units lost 27
Buildings razed 0
Largest army 11
Favorite unit Toxotes 5 fielded
Classical 5:08* Research start 4:08
Heroic Research start 13:55 · not reached
Mythic Not reached

Rey PakAlF

Tezcatlipoca

Victory
Elo722+12
EAPM19.5
Military units26
First pressure4:41Warrior Priest trained
First expansion
Market volume0
Total score 16,300
Military score 6,485
Economic score 9,150
Kills score 761
Units killed 26
Units lost 14
Buildings razed 0
Largest army 26
Favorite unit Ocelotl Warrior 10 fielded
Classical 5:06* Estimated start 4:06
Heroic 11:59* Estimated start 10:44
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Hermes
ClassicalAge
Malinalxochitl
Dionysus
HeroicAge
Itzpapalotl
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

LambasterdZeus
Match time
Rey PakAlFTezcatlipoca
Key technologyPickaxe
First military pressureStable
Key technologyHand Axe
Key technologyPlow
Key technologyMedium Cavalry
Farm transition4 farms clustered
MarketMarket
Town CenterAdditional center
Toxotes3 training queues
God powerCease Fire
God powerBolt
DefeatMatch result
Key technologyHand Axe
Key technologyHand Axe
Farm transition7 farms clustered
God powerInfestation
First military pressureWarrior Priest trained
Warrior Priest2 training queues
God powerObsidian Mirror
God powerObsidian Mirror
Ocelotl Warrior5 training queues
ArmoryArmory
Key technologyPlow
Key technologyBow Saw
Key technologyPickaxe
God powerObsidian Mirror
Ocelotl Warrior5 training queues
Key technologyBallistics
Tequihua Archer6 training queues
Tlamanih Spearman2 training queues
MarketMarket
Key technologyShaft Mine
God powerPurge
Eagle Warrior2 training queues
Obsidian Butterfly2 training queues
God powerObsidian Mirror
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.7%Rey PakAlF
Fastest Classical5:06*Rey PakAlF
Fastest Heroic11:59*Rey PakAlF
First pressure4:41Rey PakAlF · Warrior Priest trained
First extra TC13:22Lambasterd · Town Center
Market timing11:52Rey PakAlF · Market
Armory timing9:14Rey PakAlF · Armory
Farm transition4:18–4:58Rey PakAlF · 7 farms clustered

Player highlights

Standout performances

Highest total score16,300Rey PakAlF
Highest military score6,485Rey PakAlF
Highest economy score9,150Rey PakAlF
Most kills761Rey PakAlF
Most units killed26Rey PakAlF
Most deaths27Lambasterd
Most buildings razed0Lambasterd
Largest army26Rey PakAlF
Favorite unitOcelotl WarriorRey PakAlF · 10 fielded

Lambasterd

Most Deaths

Rey PakAlF

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Lambasterd

Late Classical5:08 estimated completion
Delayed pressure7:27 · Stable
Expansion signal13:22 · Town Center
Early market / Heroic prep13:07 · Market
Farm transition12:43–13:33 · 4 farms clustered

Rey PakAlF

Late Classical5:06 estimated completion
Early pressure4:41 · Warrior Priest trained
Early market / Heroic prep11:52 · Market
Early armory / Heroic prep9:14 · Armory
Farm transition4:18–4:58 · 7 farms clustered
Lambasterd · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Lambasterd · Early MilitaryMeaningful trained combat units were produced during the early opening.
Lambasterd · Late ClassicalClassical completed after 5:00 on a standard land opening.
Rey PakAlF · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
Rey PakAlF · Late ClassicalClassical completed after 5:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Lambasterd

Army

Toxotes5
Hippeus3
Heracles2
Jason1
Buildings9 types
House7
Farm6
Granary3
Storehouse2
Archery Range1
Market1
Stable1
Temple1
Town Center1
God powers2 invoked
Bolt1
Cease Fire1

Rey PakAlF

Army

Ocelotl Warrior10
Tequihua Archer6
Warrior Priest3
Eagle Warrior2
Obsidian Butterfly2
Tlamanih Spearman2
Coyote Warrior1
Buildings9 types
Farm16
House9
Calpulli2
Nobles Hut2
Sentry Tower2
Armory1
Market1
Temple1
War Hut1
God powers3 invoked
Obsidian Mirror4
Infestation1
Purge1