Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

nuffyy vs [132]Pein

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:03
Megalopolis map preview
Map Megalopolis
Defeated
nuffyyOranos
Pre-match Elo1010
Win probability16.2%
15:03 Match length [132]Pein favored
Winner
[132]PeinZeus
Pre-match Elo1295
Win probability83.8%

Match at a glance

nuffyy vs [132]Pein

Winner[132]Pein
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration15:03
Started
Ended
Elo favorite83.8%[132]Pein
Fastest Classical3:49*[132]Pein
First pressure3:39nuffyy · Military Barracks
First extra TC10:56[132]Pein · Town Center
Market timing10:26[132]Pein · Market
Most military units80[132]Pein
Highest EAPM43.6[132]Pein
Market volume1,800[132]Pein

nuffyy

Oranos

Defeat
Elo1010-5
EAPM38.7
Military units77
First pressure3:39Military Barracks
First expansion
Market volume0
Total score 8,730
Military score 2,710
Economic score 5,289
Kills score 731
Units killed 31
Units lost 83
Buildings razed 1
Largest army 77
Favorite unit Turma 32 fielded
Classical 3:56* Estimated start 2:56
Heroic Not reached
Mythic Not reached

[132]Pein

Zeus

Victory
Elo1295+5
EAPM43.6
Military units80
First pressure4:46Military Academy
First expansion10:56
Market volume1800
Total score 18,530
Military score 7,310
Economic score 8,940
Kills score 2,330
Units killed 85
Units lost 31
Buildings razed 4
Largest army 80
Favorite unit Hoplite 43 fielded
Classical 3:49* Estimated start 2:49
Heroic 14:00* Estimated start 12:45
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Oceanus
ClassicalAge
Athena
No choice recorded
HeroicAge
Apollo
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

nuffyyOranos
Match time
[132]PeinZeus
First military pressureMilitary Barracks
Murmillo8 training queues
Turma29 training queues
God powerShockwave
Murmillo22 training queues
God powerCarnivora
Katapeltes2 training queues
Caladria4 training queues
Cheiroballista4 training queues
Farm transition5 farms clustered
Turma3 training queues
Cheiroballista2 training queues
DefeatMatch result
Key technologyPickaxe
Key technologyHand Axe
First military pressureMilitary Academy
Toxotes19 training queues
Key technologyMedium Archers
Hoplite43 training queues
Key technologyMedium Infantry
God powerRestoration
MarketMarket
Town CenterAdditional center
Toxotes4 training queues
Key technologyHeavy Infantry
Toxotes8 training queues
Peltast4 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite83.8%[132]Pein
Fastest Classical3:49*[132]Pein
Fastest Heroic14:00*[132]Pein
First pressure3:39nuffyy · Military Barracks
First extra TC10:56[132]Pein · Town Center
Market timing10:26[132]Pein · Market
Farm transition13:02–14:04nuffyy · 5 farms clustered

Player highlights

Standout performances

Highest total score18,530[132]Pein
Highest military score7,310[132]Pein
Highest economy score8,940[132]Pein
Most kills2,330[132]Pein
Most units killed85[132]Pein
Most deaths83nuffyy
Most buildings razed4[132]Pein
Largest army80[132]Pein
Favorite unitHoplite[132]Pein · 43 fielded

nuffyy

Most Deaths

[132]Pein

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

nuffyy

Fast Classical3:56 estimated completion
Early pressure3:39 · Military Barracks
Farm transition13:02–14:04 · 5 farms clustered

[132]Pein

Fast Classical3:49 estimated completion
Early pressure4:46 · Military Academy
Expansion signal10:56 · Town Center
Early market / Heroic prep10:26 · Market
Market economy signal1,800 total resource volume
Large army production80 military units
nuffyy · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
nuffyy · Early MilitaryMeaningful trained combat units were produced during the early opening.
nuffyy · Fast ClassicalClassical completed before 4:00 on a standard land opening.
[132]Pein · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
[132]Pein · Early MilitaryMeaningful trained combat units were produced during the early opening.
[132]Pein · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1800 total volume

nuffyy

Bought

No buys

Sold

No sells

Total player market volume0

[132]Pein

Bought

Food300

Sold

Wood1500
Total player market volume1800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

nuffyy

Army

Turma32
Murmillo30
Cheiroballista7
Caladria6
Katapeltes2
Buildings7 types
Manor6
Farm5
Counter Barracks3
Military Barracks3
Sky Passage2
Economic Guild1
Temple1
God powers2 invoked
Carnivora1
Shockwave1

[132]Pein

Army

Hoplite43
Toxotes31
Peltast4
Heracles1
Jason1
Buildings8 types
House14
Storehouse4
Military Academy3
Archery Range2
Granary2
Market1
Temple1
Town Center1
God powers1 invoked
Restoration1