Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

PALMEIRAS NAO TEM MUNDIAL vs ARTHASCABI

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 4:57
Alfheim map preview
Map Alfheim
Defeated
PALMEIRAS NAO TEM MUNDIALLoki
Pre-match Elo876
Win probability34.2%
4:57 Match length ARTHASCABI favored
Winner
ARTHASCABIKronos
Pre-match Elo990
Win probability65.8%

Match at a glance

PALMEIRAS NAO TEM MUNDIAL vs ARTHASCABI

WinnerARTHASCABI
MapAlfheim
QueueRanked 1v1 Supremacy
Duration4:57
Started
Ended
Elo favorite65.8%ARTHASCABI
Fastest Classical3:27*ARTHASCABI
First pressure3:36ARTHASCABI · Counter Barracks
Most military units4PALMEIRAS NAO TEM MUNDIAL
Highest EAPM32.5PALMEIRAS NAO TEM MUNDIAL
Defeat
Elo876-12
EAPM32.5
Military units4
First pressure3:54Hersir trained
First expansion
Market volume0
Total score 4,632
Military score 1,425
Economic score 3,183
Kills score 24
Units killed 1
Units lost 2
Buildings razed 0
Largest army 4
Favorite unit Hersir 4 fielded
Classical Research start 4:34 · not reached
Heroic Not reached
Mythic Not reached

ARTHASCABI

Kronos

Victory
Elo990+16
EAPM17.4
Military units2
First pressure3:36Counter Barracks
First expansion
Market volume0
Total score 5,786
Military score 2,160
Economic score 3,566
Kills score 60
Units killed 2
Units lost 1
Buildings razed 0
Largest army 2
Favorite unit Turma 2 fielded
Classical 3:27* Estimated start 2:27
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Forseti
ClassicalAge
Prometheus
No choice recorded
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

PALMEIRAS NAO TEM MUNDIALLoki
Match time
ARTHASCABIKronos
God powerSpy
First military pressureHersir trained
Hersir4 training queues
DefeatMatch result
Key technologyHand Axe
God powerValor
First military pressureCounter Barracks
Turma2 training queues
God powerValor
God powerDeconstruction
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite65.8%ARTHASCABI
Fastest Classical3:27*ARTHASCABI
First pressure3:36ARTHASCABI · Counter Barracks

Player highlights

Standout performances

Highest total score5,786ARTHASCABI
Highest military score2,160ARTHASCABI
Highest economy score3,566ARTHASCABI
Most kills60ARTHASCABI
Most units killed2ARTHASCABI
Most deaths2PALMEIRAS NAO TEM MUNDIAL
Most buildings razed0PALMEIRAS NAO TEM MUNDIAL
Largest army4PALMEIRAS NAO TEM MUNDIAL
Favorite unitHersirPALMEIRAS NAO TEM MUNDIAL · 4 fielded

PALMEIRAS NAO TEM MUNDIAL

Most Deaths

ARTHASCABI

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

PALMEIRAS NAO TEM MUNDIAL

Early pressure3:54 · Hersir trained

ARTHASCABI

Fast Classical3:27 estimated completion
Early pressure3:36 · Counter Barracks
PALMEIRAS NAO TEM MUNDIAL · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
PALMEIRAS NAO TEM MUNDIAL · Early MilitaryMeaningful trained combat units were produced during the early opening.
ARTHASCABI · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
ARTHASCABI · Early MilitaryMeaningful trained combat units were produced during the early opening.
ARTHASCABI · Fast ClassicalClassical completed before 4:00 on a standard land opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

PALMEIRAS NAO TEM MUNDIAL

Army

Hersir4
Buildings3 types
Ox Cart Building2
House1
Temple1
God powers1 invoked
Spy1

ARTHASCABI

Army

Turma2
Buildings4 types
Counter Barracks1
Economic Guild1
Manor1
Temple1
God powers2 invoked
Valor2
Deconstruction1