Advanced match analysis
Carliber vs 梦回长桥
Ranked 1v1 SupremacyStarted 1 day ago
Map
Watering Hole
Match at a glance
Carliber vs 梦回长桥
Elo favorite57.1%梦回长桥
Fastest Classical4:14*Carliber
First pressure4:02梦回长桥 · Warrior Priest trained
First extra TC4:20Carliber · Town Center
Most military units310梦回长桥
Highest EAPM81.3Carliber
Carliber
Hades
Defeat
Elo1404-15
EAPM81.3
Military units180
First pressure5:46Archery Range
First expansion4:20
Market volume0
Total score
18,967
Military score
6,197
Economic score
10,359
Kills score
2,411
Units killed
109
Units lost
168
Buildings razed
0
Largest army
180
Classical
4:14*
Research start 3:14
Mythic
—
Not reached
梦回长桥
Huitzilopochtli
Victory
Elo1454+15
EAPM69.5
Military units310
First pressure4:02Warrior Priest trained
First expansion—
Market volume0
Total score
23,535
Military score
10,170
Economic score
8,516
Kills score
4,849
Units killed
168
Units lost
111
Buildings razed
17
Largest army
310
Classical
5:01*
Research start 4:01
Mythic
—
Not reached
Age progression
Minor God Paths
Resolved replay choices and each player's estimated Age completion.
Chronology
Timeline
Events share one match clock; Age bands show each player's progression.
Match time
*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.
Match highlights
Replay-derived moments
Elo favorite57.1%梦回长桥
Fastest Classical4:14*Carliber
Fastest Heroic9:06*梦回长桥
First pressure4:02梦回长桥 · Warrior Priest trained
First extra TC4:20Carliber · Town Center
Armory timing6:21梦回长桥 · Armory
Farm transition12:00–13:04Carliber · 7 farms clustered
Player highlights
Standout performances
Highest total score23,535梦回长桥
Highest military score10,170梦回长桥
Highest economy score10,359Carliber
Most kills4,849梦回长桥
Most units killed168梦回长桥
Most deaths168Carliber
Most buildings razed17梦回长桥
Largest army310梦回长桥
Favorite unitTequihua Archer梦回长桥 · 140 fielded
Carliber
Most Deaths
Most Resources
梦回长桥
Highest Score
Largest Army
Most Improvements
Most Kills
Observed patterns
Building intent signals
Signals describe replay evidence, not guaranteed strategic intent.
Carliber
Classical timing4:14 estimated completionMulti-TC boom signal2 expansion build events
Large army production180 military units
梦回长桥
Late Classical5:01 estimated completionLarge army production310 military units
Match flow
Military production
Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.Tempo
EAPM over time
Resource exchangeMarket flow No market trades observed
No market trades observed.
Final totals
Composition
Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.