Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

Thunder16#4169 vs Rhyming_Raineri

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 33:26
Megalopolis map preview
Map Megalopolis
Winner
Thunder16#4169Loki
Pre-match Elo1147
Win probability73.9%
33:26 Match length Thunder16#4169 favored
Defeated
Rhyming_RaineriDemeter
Pre-match Elo966
Win probability26.1%

Match at a glance

Thunder16#4169 vs Rhyming_Raineri

WinnerThunder16#4169
MapMegalopolis
QueueRanked 1v1 Supremacy
Duration33:26
Started
Ended
Elo favorite73.9%Thunder16#4169
Fastest Classical4:52*Thunder16#4169
First pressure2:59Thunder16#4169 · Hersir trained
First extra TC7:04Thunder16#4169 · Town Center
Most military units144Rhyming_Raineri
Highest EAPM22.5Thunder16#4169
Victory
Elo1147+10
EAPM22.5
Military units125
First pressure2:59Hersir trained
First expansion7:04
Market volume0
Total score 119,733
Military score 45,540
Economic score 70,036
Kills score 4,157
Units killed 180
Units lost 30
Buildings razed 7
Largest army 125
Favorite unit Hersir 30 fielded
Classical 4:52* Estimated start 3:52
Heroic 14:17* Estimated start 13:02
Mythic 17:40* Estimated start 15:40

Rhyming_Raineri

Demeter

Defeat
Elo966-34
EAPM15.0
Military units144
First pressure8:57Archery Range
First expansion8:00
Market volume0
Total score 12,249
Military score 5,067
Economic score 7,005
Kills score 177
Units killed 7
Units lost 180
Buildings razed 3
Largest army 144
Favorite unit Hoplite 70 fielded
Classical 7:57* Research start 6:57
Heroic 25:41* Research start 24:26
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Heimdall
ClassicalAge
Ares
Bragi
HeroicAge
Hestia
Tyr
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

Thunder16#4169Loki
Match time
Rhyming_RaineriDemeter
God powerSpy
First military pressureHersir trained
Hersir6 training queues
Key technologyPickaxe
Key technologyHand Axe
Town CenterAdditional center
Key technologyHusbandry
Key technologyPlow
Hersir3 training queues
Key technologyMedium Infantry
ArmoryArmory
Town CenterAdditional center
Berserk5 training queues
Throwing Axeman10 training queues
Farm transition16 farms clustered
Key technologyMedium Cavalry
Einheri2 training queues
Key technologyCrenellations
Fortress-tier buildingHill Fort
ArmoryArmory
ArmoryArmory
ArmoryArmory
Key technologyCopper Weapons
ArmoryArmory
Key technologyBallistics
Key technologyHeavy Infantry
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyBronze Weapons
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Key technologyBronze Armor
Key technologyBronze Shields
ArmoryArmory
Key technologyIron Weapons
Key technologyIron Armor
Key technologyIron Shields
Key technologyBow Saw
Key technologyShaft Mine
Jarl10 training queues
Key technologyHeavy Cavalry
Key technologyChampion Infantry
Raiding Cavalry10 training queues
Hirdman10 training queues
Hersir10 training queues
Fortress-tier buildingHill Fort
Key technologyChampion Cavalry
Town CenterAdditional center
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Town CenterAdditional center
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Throwing Axeman15 training queues
Jarl10 training queues
Berserk10 training queues
Hersir10 training queues
Godi10 training queues
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
God powerFimbulwinter
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
VictoryMatch result
God powerWither
God powerWither
Town CenterAdditional center
First military pressureArchery Range
Toxotes2 training queues
Hoplite5 training queues
Farm transition3 farms clustered
Hoplite8 training queues
Toxotes4 training queues
Hoplite4 training queues
Toxotes4 training queues
Town CenterAdditional center
Hoplite4 training queues
Toxotes6 training queues
Hoplite19 training queues
Key technologyMedium Infantry
God powerPestilence
ArmoryArmory
Toxotes15 training queues
Hoplite27 training queues
Hypaspist12 training queues
Peltast7 training queues
Key technologyMedium Archers
God powerCommunal Hearth
Key technologyHeavy Infantry
Toxotes6 training queues
Fortress-tier buildingFortress
Petrobolos2 training queues
Hoplite3 training queues
Hypaspist4 training queues
Toxotes2 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite73.9%Thunder16#4169
Fastest Classical4:52*Thunder16#4169
Fastest Heroic14:17*Thunder16#4169
Fastest Mythic17:40*Thunder16#4169
First pressure2:59Thunder16#4169 · Hersir trained
First extra TC7:04Thunder16#4169 · Town Center
Fortress timing14:40Thunder16#4169 · Hill Fort
Armory timing8:45Thunder16#4169 · Armory
Farm transition9:58–10:02Rhyming_Raineri · 3 farms clustered

Player highlights

Standout performances

Highest total score119,733Thunder16#4169
Highest military score45,540Thunder16#4169
Highest economy score70,036Thunder16#4169
Most kills4,157Thunder16#4169
Most units killed180Thunder16#4169
Most deaths180Rhyming_Raineri
Most buildings razed7Thunder16#4169
Largest army144Rhyming_Raineri
Favorite unitHopliteRhyming_Raineri · 70 fielded

Thunder16#4169

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

Rhyming_Raineri

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

Thunder16#4169

Classical timing4:52 estimated completion
Early pressure2:59 · Hersir trained
Fast expansion7:04 · Town Center
Multi-TC boom signal4 expansion build events
Early armory / Heroic prep8:45 · Armory
Fortress tech path14:40 · Hill Fort
Farm transition11:38–11:50 · 16 farms clustered
Large army production125 military units

Rhyming_Raineri

Late Classical7:57 estimated completion
Delayed pressure8:57 · Archery Range
Fast expansion8:00 · Town Center
Multi-TC boom signal2 expansion build events
Early armory / Heroic prep23:58 · Armory
Fortress tech path30:19 · Fortress
Heavy walling signal7 wall build events
Farm transition9:58–10:02 · 3 farms clustered
Large army production144 military units
Thunder16#4169 · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Thunder16#4169 · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Thunder16#4169 · Early MilitaryMeaningful trained combat units were produced during the early opening.
Thunder16#4169 · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
Rhyming_Raineri · 2 TC Classical FightAn opening additional Town Center remained in Classical with meaningful military production.
Rhyming_Raineri · Delayed 2nd TCThe first genuine additional Town Center started after 6:00 but within the opening.
Rhyming_Raineri · Late ClassicalClassical completed after 5:00 on a standard land opening.
Rhyming_Raineri · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

Thunder16#4169

Army

Hersir30
Throwing Axeman25
Jarl20
Berserk15
Godi10
Hirdman10
Raiding Cavalry10
Einheri5
Buildings11 types
Farm47
Sentry Tower27
House18
Hill Fort15
Longhouse7
Armory6
Great Hall5
Ox Cart Building5
Town Center4
Wall2
Temple1
God powers2 invoked
Fimbulwinter1
Spy1

Rhyming_Raineri

Army

Hoplite70
Toxotes40
Hypaspist16
Peltast7
Cyclops4
Iolaus3
Petrobolos2
Hamadryad1
Orpheus1
Buildings12 types
Farm19
House10
Wall7
Storehouse6
Sentry Tower3
Military Academy2
Town Center2
Archery Range1
Armory1
Fortress1
Granary1
Temple1
God powers3 invoked
Wither2
Communal Hearth1
Pestilence1