Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

damiendam39 vs drrubberfunk

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 16:52
Nile Shallows map preview
Map Nile Shallows
Defeated
damiendam39Odin
Pre-match Elo900
Win probability15.3%
16:52 Match length drrubberfunk favored
Winner
drrubberfunkTezcatlipoca
Pre-match Elo1197
Win probability84.7%

Match at a glance

damiendam39 vs drrubberfunk

Winnerdrrubberfunk
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration16:52
Started
Ended
Elo favorite84.7%drrubberfunk
Fastest Classical4:11*damiendam39
First pressure3:25damiendam39 · Hersir trained
First extra TC16:41drrubberfunk · Town Center
Most military units87damiendam39
Highest EAPM60.1drrubberfunk
Defeat
Elo900-5
EAPM19.1
Military units87
First pressure3:25Hersir trained
First expansion
Market volume0
Total score 10,190
Military score 4,029
Economic score 5,035
Kills score 1,126
Units killed 39
Units lost 107
Buildings razed 0
Largest army 87
Favorite unit Hirdman 25 fielded
Classical 4:11* Research start 3:11
Heroic 11:00* Research start 9:45
Mythic Not reached

drrubberfunk

Tezcatlipoca

Victory
Elo1197+5
EAPM60.1
Military units51
First pressure3:57Warrior Priest trained
First expansion16:41
Market volume0
Total score 20,309
Military score 7,874
Economic score 9,854
Kills score 2,581
Units killed 107
Units lost 45
Buildings razed 2
Largest army 51
Favorite unit Jaguar Rider 17 fielded
Classical 5:26* Estimated start 4:26
Heroic 9:57* Estimated start 8:42
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Freyja
ClassicalAge
Huehuecoyotl
Njord
HeroicAge
Coyolxauhqui
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

damiendam39Odin
Match time
drrubberfunkTezcatlipoca
God powerGreat Hunt
First military pressureHersir trained
Hersir5 training queues
ArmoryArmory
Raiding Cavalry11 training queues
Throwing Axeman4 training queues
Hersir5 training queues
Hirdman22 training queues
Mountain Giant3 training queues
Key technologyMedium Cavalry
Godi16 training queues
Jarl2 training queues
Throwing Axeman12 training queues
God powerWalking Woods
Hersir2 training queues
Hirdman3 training queues
DefeatMatch result
God powerObsidian Mirror
First military pressureWarrior Priest trained
Warrior Priest8 training queues
Key technologyPickaxe
Tequihua Archer2 training queues
Tlamanih Spearman7 training queues
God powerObsidian Mirror
ArmoryArmory
Warrior Priest2 training queues
Jaguar Rider17 training queues
Tzitzimitl11 training queues
God powerStarfall
Warrior Priest4 training queues
Key technologyHeavy Great Temple Soldiers
God powerLullaby
God powerObsidian Mirror
Town CenterAdditional center
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite84.7%drrubberfunk
Fastest Classical4:11*damiendam39
Fastest Heroic9:57*drrubberfunk
First pressure3:25damiendam39 · Hersir trained
First extra TC16:41drrubberfunk · Town Center
Armory timing5:21damiendam39 · Armory

Player highlights

Standout performances

Highest total score20,309drrubberfunk
Highest military score7,874drrubberfunk
Highest economy score9,854drrubberfunk
Most kills2,581drrubberfunk
Most units killed107drrubberfunk
Most deaths107damiendam39
Most buildings razed2drrubberfunk
Largest army87damiendam39
Favorite unitHirdmandamiendam39 · 25 fielded

damiendam39

Largest ArmyMost Deaths

drrubberfunk

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

damiendam39

Classical timing4:11 estimated completion
Early pressure3:25 · Hersir trained
Early armory / Heroic prep5:21 · Armory
Heavy walling signal16 wall build events
Large army production87 military units

drrubberfunk

Late Classical5:26 estimated completion
Early pressure3:57 · Warrior Priest trained
Expansion signal16:41 · Town Center
Early armory / Heroic prep7:12 · Armory
damiendam39 · Early MilitaryMeaningful trained combat units were produced during the early opening.
damiendam39 · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.
drrubberfunk · Early MilitaryMeaningful trained combat units were produced during the early opening.
drrubberfunk · Fast HeroicHeroic completed inside the applicable Fast Heroic window.
drrubberfunk · Late ClassicalClassical completed after 5:00 on a standard land opening.
drrubberfunk · Semi-Fast HeroicMeaningful Classical military production preceded an early Heroic research commitment.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

damiendam39

Army

Hirdman25
Throwing Axeman17
Godi16
Hersir12
Raiding Cavalry11
Mountain Giant4
Jarl2
Buildings7 types
Wall16
House11
Longhouse5
Great Hall4
Ox Cart Building4
Armory1
Temple1
God powers2 invoked
Great Hunt1
Walking Woods1

drrubberfunk

Army

Jaguar Rider17
Warrior Priest14
Tzitzimitl11
Tlamanih Spearman7
Tequihua Archer2
Buildings9 types
House12
Calpulli6
Wall5
Spike Trap3
Armory1
Great Temple1
Temple1
Town Center1
War Hut1
God powers3 invoked
Obsidian Mirror3
Lullaby1
Starfall1