Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

XxTraitor vs max.cringe

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 27:24
Mirage map preview
Map Mirage
Winner
XxTraitorTsukuyomi
Pre-match Elo1052
Win probability42.9%
27:24 Match length UpsetThe Elo underdog won
Defeated
max.cringeOdin
Pre-match Elo1102
Win probability57.1%

Match at a glance

XxTraitor vs max.cringe

WinnerXxTraitor
MapMirage
QueueRanked 1v1 Supremacy
Duration27:24
Started
Ended
Elo favorite57.1%max.cringe · Upset
Fastest Classical5:38*max.cringe
First pressure4:24max.cringe · Hersir trained
Market timing19:07max.cringe · Market
First extra TC7:27max.cringe · Town Center
Most military units258max.cringe
Highest EAPM52.5XxTraitor
Market volume2,800max.cringe

XxTraitor

Tsukuyomi

Victory
Elo1052+20
EAPM52.5
Military units107
First pressure10:38Stable Japanese
First expansion17:36
Market volume0
Total score 43,721
Military score 18,957
Economic score 19,093
Kills score 5,731
Units killed 206
Units lost 130
Buildings razed 13
Largest army 107
Favorite unit Yumi Archer 27 fielded
Classical 5:38* Estimated start 4:54
Heroic 10:20* Estimated start 9:23
Mythic 22:27* Estimated start 20:57

max.cringe

Odin

Defeat
Elo1102-20
EAPM51.5
Military units258
First pressure4:24Hersir trained
First expansion7:27
Market volume2800
Total score 39,908
Military score 16,764
Economic score 19,530
Kills score 3,614
Units killed 115
Units lost 229
Buildings razed 8
Largest army 258
Favorite unit Godi 60 fielded
Classical 5:38* Estimated start 4:38
Heroic 10:45* Estimated start 9:30
Mythic 17:18* Estimated start 15:18

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Inari Okami
ClassicalAge
Freyja
Hachiman
HeroicAge
Skadi
Okuninushi
MythicAge
Tyr

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

XxTraitorTsukuyomi
Match time
max.cringeOdin
DockDock
Key technologyPickaxe
Key technologyHand Axe
Yari Spearman10 training queues
ArmoryArmory
Yumi Archer8 training queues
Key technologyCopper Shields
Key technologyCopper Armor
Key technologyCopper Weapons
First military pressureStable Japanese
Samurai7 training queues
Key technologyHusbandry
God powerNew Moon
God powerShogun
Fortress-tier buildingCastle
Yumi Archer5 training queues
Key technologyCrenellations
Key technologyShaft Mine
Key technologyBallistics
Oyumi3 training queues
Fortress-tier buildingCastle
Yumi Archer7 training queues
Samurai6 training queues
Town CenterAdditional center
Farm transition7 farms clustered
Naginata Rider11 training queues
Oyumi5 training queues
Key technologyPlow
Yari Spearman3 training queues
MarketMarket
MarketMarket
Naginata Rider4 training queues
Oyumi2 training queues
God powerSwampland
Yari Spearman7 training queues
Yumi Archer7 training queues
Samurai5 training queues
God powerSacred Gate
God powerNew Moon
Yumi Horse Archer5 training queues
Onmoraki2 training queues
God powerShogun
Fortress-tier buildingCastle
God powerSwampland
Naginata Rider4 training queues
Samurai4 training queues
Town CenterAdditional center
VictoryMatch result
DockDock
First military pressureHersir trained
Hersir8 training queues
Key technologyPickaxe
Raiding Cavalry10 training queues
Berserk4 training queues
Town CenterAdditional center
ArmoryArmory
Throwing Axeman24 training queues
Key technologyMedium Cavalry
Key technologyMedium Infantry
Key technologyHusbandry
Godi20 training queues
God powerFrost
Fortress-tier buildingHill Fort
Jarl5 training queues
Throwing Axeman5 training queues
Berserk5 training queues
Key technologyHeavy Infantry
Key technologyHeavy Cavalry
Key technologyCopper Armor
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyBallistics
Throwing Axeman20 training queues
Godi5 training queues
Jarl10 training queues
Huskarl2 training queues
Hirdman10 training queues
Berserk5 training queues
Key technologyBronze Shields
Key technologyBronze Armor
Key technologyBronze Weapons
Fortress-tier buildingHill Fort
MarketMarket
Fortress-tier buildingHill Fort
Throwing Axeman5 training queues
Huskarl5 training queues
Jarl5 training queues
Godi5 training queues
Fortress-tier buildingHill Fort
Farm transition19 farms clustered
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Fortress-tier buildingHill Fort
Huskarl5 training queues
Fenris Wolf Brood2 training queues
God powerFimbulwinter
Trade route startedCaravan Norse queued
MarketMarket
MarketMarket
Ballista25 training queues
Key technologyShaft Mine
Key technologyHand Axe
Godi30 training queues
Fenris Wolf Brood2 training queues
Hirdman5 training queues
Berserk10 training queues
Huskarl15 training queues
Key technologyChampion Infantry
Throwing Axeman5 training queues
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite57.1%max.cringe · Upset
Fastest Classical5:38*max.cringe
Fastest Heroic10:20*XxTraitor
Fastest Mythic17:18*max.cringe
First pressure4:24max.cringe · Hersir trained
First extra TC7:27max.cringe · Town Center
Fortress timing12:28XxTraitor · Castle
Market timing19:07max.cringe · Market
Armory timing7:53XxTraitor · Armory
Farm transition17:56–18:47XxTraitor · 7 farms clustered
Trade route started23:55max.cringe

Player highlights

Standout performances

Highest total score43,721XxTraitor
Highest military score18,957XxTraitor
Highest economy score19,530max.cringe
Most kills5,731XxTraitor
Most units killed206XxTraitor
Most deaths229max.cringe
Most buildings razed13XxTraitor
Largest army258max.cringe
Favorite unitGodimax.cringe · 60 fielded

XxTraitor

Highest ScoreMost ImprovementsMost Kills

max.cringe

Largest ArmyMost DeathsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

XxTraitor

Late Classical5:38 estimated completion
Delayed pressure10:38 · Stable Japanese
Expansion signal17:36 · Town Center
Multi-TC boom signal2 expansion build events
Early market / Heroic prep21:41 · Market
Early armory / Heroic prep7:53 · Armory
Fortress tech path12:28 · Castle
Heavy walling signal23 wall build events
Water commitment signal1 dock build events
Farm transition17:56–18:47 · 7 farms clustered
Large army production107 military units

max.cringe

Late Classical5:38 estimated completion
Early pressure4:24 · Hersir trained
Fast expansion7:27 · Town Center
Early market / Heroic prep19:07 · Market
Early armory / Heroic prep8:00 · Armory
Fortress tech path14:18 · Hill Fort
Heavy walling signal34 wall build events
Water commitment signal1 dock build events
Farm transition21:22–21:29 · 19 farms clustered
Trade route started23:55 · Caravan Norse queued
Market economy signal2,800 total resource volume
Large army production258 military units
XxTraitor · Archer DeathballThe final army profile was archer-heavy with at least 25 military units.
XxTraitor · Water BoomExisting water-opening timing signal.
max.cringe · Early MilitaryMeaningful trained combat units were produced during the early opening.
max.cringe · Water BoomExisting water-opening timing signal.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 2800 total volume

XxTraitor

Bought

No buys

Sold

No sells

Total player market volume0

max.cringe

Bought

Food1600

Sold

Food200
Wood1000
Total player market volume2800

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

XxTraitor

Army

Yumi Archer27
Samurai22
Yari Spearman20
Naginata Rider19
Oyumi10
Yumi Horse Archer5
Daimyo2
Onmoraki2
Buildings15 types
Wall23
House21
Farm16
Watermill7
Stable Japanese5
Mining Camp Japanese4
Castle3
Guardhouse3
Shrine Japanese3
Dojo2
Market2
Temple2
Town Center2
Armory1
Dock1
God powers4 invoked
New Moon2
Shogun2
Swampland2
Sacred Gate1

max.cringe

Army

Godi60
Throwing Axeman59
Huskarl27
Ballista25
Berserk24
Jarl20
Hirdman15
Raiding Cavalry10
Hersir8
Fenris Wolf Brood4
Frost Giant3
Valkyrie3
Buildings13 types
Wall34
Farm19
House17
Great Hall12
Longhouse10
Ox Cart Building9
Hill Fort7
Sentry Tower4
Market3
Armory1
Dock1
Temple1
Town Center1
God powers2 invoked
Fimbulwinter1
Frost1