Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

梦回长桥 vs NoizyFoxasz

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 15:34
Nile Shallows map preview
Map Nile Shallows
Winner
梦回长桥Huitzilopochtli
Pre-match Elo1439
Win probability75.3%
15:34 Match length 梦回长桥 favored
Defeated
NoizyFoxaszAmaterasu
Pre-match Elo1245
Win probability24.7%

Match at a glance

梦回长桥 vs NoizyFoxasz

Winner梦回长桥
MapNile Shallows
QueueRanked 1v1 Supremacy
Duration15:34
Started
Ended
Elo favorite75.3%梦回长桥
Fastest Classical4:23*NoizyFoxasz
First pressure4:13梦回长桥 · Warrior Priest trained
Most military units121梦回长桥
Highest EAPM59.5梦回长桥

梦回长桥

Huitzilopochtli

Victory
Elo1439+9
EAPM59.5
Military units121
First pressure4:13Warrior Priest trained
First expansion
Market volume0
Total score 24,270
Military score 12,205
Economic score 9,836
Kills score 2,375
Units killed 95
Units lost 39
Buildings razed 6
Largest army 121
Favorite unit Tlamanih Spearman 55 fielded
Classical 5:11* Research start 4:11
Heroic 13:14* Estimated start 11:59
Mythic Not reached

NoizyFoxasz

Amaterasu

Defeat
Elo1245-9
EAPM40.6
Military units60
First pressure4:35Stable Japanese
First expansion
Market volume0
Total score 9,575
Military score 3,685
Economic score 5,234
Kills score 693
Units killed 38
Units lost 91
Buildings razed 0
Largest army 60
Favorite unit Bushi 25 fielded
Classical 4:23* Estimated start 3:23
Heroic Not reached
Mythic Not reached

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Malinalxochitl
ClassicalAge
Minakatatomi
Coatlicue
HeroicAge
No choice recorded
No choice recorded
MythicAge
No choice recorded

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

梦回长桥Huitzilopochtli
Match time
NoizyFoxaszAmaterasu
First military pressureWarrior Priest trained
Warrior Priest9 training queues
Key technologyPickaxe
Key technologyHand Axe
God powerInfestation
Warrior Priest9 training queues
Key technologyMedium War Hut Soldiers
Tlamanih Spearman35 training queues
Tequihua Archer30 training queues
ArmoryArmory
Key technologyBallistics
Tlamanih Spearman20 training queues
Key technologyHeavy War Hut Soldiers
Tequihua Archer15 training queues
Warrior Priest2 training queues
God powerEarth Monster
God powerBlood Pact
VictoryMatch result
First military pressureStable Japanese
Naginata Rider9 training queues
God powerShrine Of The Hunt
Bushi16 training queues
God powerSolar Shield
Samurai6 training queues
Yumi Archer2 training queues
Bushi9 training queues
Samurai11 training queues
Naginata Rider6 training queues
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Shields
DefeatMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite75.3%梦回长桥
Fastest Classical4:23*NoizyFoxasz
Fastest Heroic13:14*梦回长桥
First pressure4:13梦回长桥 · Warrior Priest trained
Armory timing10:27梦回长桥 · Armory

Player highlights

Standout performances

Highest total score24,270梦回长桥
Highest military score12,205梦回长桥
Highest economy score9,836梦回长桥
Most kills2,375梦回长桥
Most units killed95梦回长桥
Most deaths91NoizyFoxasz
Most buildings razed6梦回长桥
Largest army121梦回长桥
Favorite unitTlamanih Spearman梦回长桥 · 55 fielded

梦回长桥

Highest ScoreLargest ArmyMost ImprovementsMost KillsMost Resources

NoizyFoxasz

Most Deaths

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

梦回长桥

Late Classical5:11 estimated completion
Early pressure4:13 · Warrior Priest trained
Early armory / Heroic prep10:27 · Armory
Large army production121 military units

NoizyFoxasz

Classical timing4:23 estimated completion
Early pressure4:35 · Stable Japanese
Early armory / Heroic prep12:58 · Armory
梦回长桥 · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
梦回长桥 · Early MilitaryMeaningful trained combat units were produced during the early opening.
梦回长桥 · Late ClassicalClassical completed after 5:00 on a standard land opening.
NoizyFoxasz · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
NoizyFoxasz · Early MilitaryMeaningful trained combat units were produced during the early opening.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow No market trades observed

No market trades observed.

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

梦回长桥

Army

Tlamanih Spearman55
Tequihua Archer45
Warrior Priest20
Ayotochtli1
Buildings5 types
House17
Calpulli7
War Hut5
Armory1
Temple1
God powers3 invoked
Blood Pact1
Earth Monster1
Infestation1

NoizyFoxasz

Army

Bushi25
Samurai17
Naginata Rider15
Yumi Archer2
Kitsune1
Buildings9 types
House12
Shrine Japanese4
Watermill4
Mining Camp Japanese3
Dojo2
Armory1
Guardhouse1
Stable Japanese1
Temple1
God powers2 invoked
Shrine Of The Hunt1
Solar Shield1