Prostagma? Age of Mythology: Retold tools

Replay-derived match flow, timings, and composition.

Advanced match analysis

RIP Rudog vs progoatherder

Ranked 1v1 SupremacyStarted 1 day ago

Type Ranked 1v1 Supremacy Started Ended Duration 33:58
Giza map preview
Map Giza
Defeated
RIP RudogQuetzalcoatl
Pre-match Elo924
Win probability51.9%
33:58 Match length UpsetThe Elo underdog won
Winner
progoatherderDemeter
Pre-match Elo911
Win probability48.1%

Match at a glance

RIP Rudog vs progoatherder

Winnerprogoatherder
MapGiza
QueueRanked 1v1 Supremacy
Duration33:58
Started
Ended
Elo favorite51.9%RIP Rudog · Upset
Fastest Classical4:11*RIP Rudog
First pressure3:07RIP Rudog · Warrior Priest trained
First extra TC16:51progoatherder · Town Center
Market timing17:50RIP Rudog · Market
Most military units299RIP Rudog
Highest EAPM30.6RIP Rudog
Market volume1,700RIP Rudog

RIP Rudog

Quetzalcoatl

Defeat
Elo924-18
EAPM30.6
Military units299
First pressure3:07Warrior Priest trained
First expansion19:32
Market volume1700
Total score 38,587
Military score 15,515
Economic score 15,791
Kills score 7,323
Units killed 257
Units lost 268
Buildings razed 4
Largest army 299
Favorite unit Ocelotl Warrior 160 fielded
Classical 4:11* Research start 3:11
Heroic 20:01* Research start 18:46
Mythic Not reached

progoatherder

Demeter

Victory
Elo911+18
EAPM22.8
Military units111
First pressure4:02Stable
First expansion16:51
Market volume0
Total score 51,137
Military score 19,817
Economic score 23,266
Kills score 8,111
Units killed 264
Units lost 257
Buildings razed 2
Largest army 111
Favorite unit Hypaspist 33 fielded
Classical 4:11* Estimated start 3:11
Heroic 17:58* Estimated start 16:43
Mythic 24:25* Estimated start 22:25

Age progression

Minor God Paths

Resolved replay choices and each player's estimated Age completion.

Patecatl
ClassicalAge
Pan
Coyolxauhqui
HeroicAge
Hestia
No choice recorded
MythicAge
Hera

Chronology

Timeline

Events share one match clock; Age bands show each player's progression.

RIP RudogQuetzalcoatl
Match time
progoatherderDemeter
First military pressureWarrior Priest trained
Warrior Priest3 training queues
Ocelotl Warrior12 training queues
God powerTailwind
God powerAgave Bloom
ArmoryArmory
Key technologyMedium Nobles Hut Soldiers
Key technologyPickaxe
Key technologyHand Axe
Farm transition3 farms clustered
Coyote Warrior2 training queues
Warrior Priest3 training queues
Ocelotl Warrior5 training queues
Key technologyCrenellations Aztec
Coyote Warrior11 training queues
Ocelotl Warrior20 training queues
Warrior Priest4 training queues
Key technologyPlow
Coyote Warrior3 training queues
Centzon Totochtin2 training queues
Warrior Priest5 training queues
MarketMarket
MarketMarket
Coyote Warrior3 training queues
Town CenterAdditional center
Ocelotl Warrior6 training queues
Warrior Priest6 training queues
Key technologyHeavy Nobles Hut Soldiers
Ocelotl Warrior117 training queues
Warrior Priest4 training queues
God powerStarfall
Town CenterAdditional center
Key technologyBow Saw
Key technologyShaft Mine
Warrior Priest3 training queues
God powerTailwind
Key technologyBallistics
Trade route startedCaravan Aztec queued
Eagle Warrior5 training queues
Warrior Priest5 training queues
Warrior Priest40 training queues
Coyote Warrior8 training queues
Eagle Warrior16 training queues
Tzitzimitl2 training queues
Coyote Warrior3 training queues
Town CenterAdditional center
Eagle Warrior7 training queues
DefeatMatch result
First military pressureStable
Key technologyHand Axe
Hippeus2 training queues
God powerArcadian Meadow
Hoplite3 training queues
God powerWither
Hippeus3 training queues
Toxotes2 training queues
Key technologyPickaxe
Toxotes2 training queues
Key technologyMedium Cavalry
Orpheus2 training queues
Key technologyCrenellations
Toxotes5 training queues
Hoplite5 training queues
ArmoryArmory
Key technologyCopper Armor
Key technologyCopper Weapons
Key technologyMedium Archers
Town CenterAdditional center
Fortress-tier buildingFortress
Key technologyBow Saw
God powerCommunal Hearth
Fortress-tier buildingFortress
Farm transition12 farms clustered
Key technologyCopper Shields
Key technologyCopper Weapons
Key technologyBronze Armor
Key technologyHeavy Archers
Key technologyMedium Infantry
Key technologyHeavy Cavalry
Key technologyPlow
Hypaspist4 training queues
Toxotes2 training queues
Hypaspist5 training queues
Hamadryad3 training queues
Town CenterAdditional center
Petrobolos3 training queues
Hypaspist13 training queues
Hamadryad4 training queues
Iolaus2 training queues
Key technologyHeavy Infantry
Hippeus3 training queues
Key technologyChampion Infantry
God powerLightning Storm
Town CenterAdditional center
Helepolis2 training queues
Hypaspist7 training queues
Orpheus2 training queues
MarketMarket
MarketMarket
MarketMarket
Iolaus2 training queues
Key technologyBronze Shields
Key technologyBallistics
Trade route startedCaravan Greek queued
Hypaspist4 training queues
Toxotes2 training queues
VictoryMatch result

*Age completion times are estimated from a recorded research start, or from prequeue timing plus prerequisite-readiness and standard research duration.

Match highlights

Replay-derived moments

Elo favorite51.9%RIP Rudog · Upset
Fastest Classical4:11*RIP Rudog
Fastest Heroic17:58*progoatherder
Fastest Mythic24:25*progoatherder
First pressure3:07RIP Rudog · Warrior Priest trained
First extra TC16:51progoatherder · Town Center
Fortress timing19:17progoatherder · Fortress
Market timing17:50RIP Rudog · Market
Armory timing6:39RIP Rudog · Armory
Farm transition9:25–9:30RIP Rudog · 3 farms clustered
Trade route started25:24RIP Rudog

Player highlights

Standout performances

Highest total score51,137progoatherder
Highest military score19,817progoatherder
Highest economy score23,266progoatherder
Most kills8,111progoatherder
Most units killed264progoatherder
Most deaths268RIP Rudog
Most buildings razed4RIP Rudog
Largest army299RIP Rudog
Favorite unitOcelotl WarriorRIP Rudog · 160 fielded

RIP Rudog

Largest ArmyMost Deaths

progoatherder

Highest ScoreMost ImprovementsMost KillsMost Resources

Observed patterns

Building intent signals

Signals describe replay evidence, not guaranteed strategic intent.

RIP Rudog

Classical timing4:11 estimated completion
Early pressure3:07 · Warrior Priest trained
Expansion signal19:32 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep17:50 · Market
Early armory / Heroic prep6:39 · Armory
Farm transition9:25–9:30 · 3 farms clustered
Trade route started25:24 · Caravan Aztec queued
Market economy signal1,700 total resource volume
Large army production299 military units

progoatherder

Classical timing4:11 estimated completion
Early pressure4:02 · Stable
Expansion signal16:51 · Town Center
Multi-TC boom signal3 expansion build events
Early market / Heroic prep31:39 · Market
Early armory / Heroic prep15:13 · Armory
Fortress tech path19:17 · Fortress
Heavy walling signal20 wall build events
Farm transition20:01–20:46 · 12 farms clustered
Trade route started32:27 · Caravan Greek queued
Large army production111 military units
RIP Rudog · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
RIP Rudog · Early MilitaryMeaningful trained combat units were produced during the early opening.
RIP Rudog · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.
progoatherder · 1 TC Classical FightThe opening stayed on one Town Center and Classical with meaningful military production.
progoatherder · Early MilitaryMeaningful trained combat units were produced during the early opening.
progoatherder · Long ClassicalHeroic completion was delayed past 14:00 while military production was already significant.

Match flow

Military production

Age-ups, military openings, expansions, fortresses, powers, Wonders, Titans, and match results appear as interactive milestones.

Tempo

EAPM over time

Resource exchangeMarket flow 1700 total volume

RIP Rudog

Bought

No buys

Sold

Food400
Wood1300
Total player market volume1700

progoatherder

Bought

No buys

Sold

No sells

Total player market volume0

Final totals

Composition

Military excludes economic and support units such as villagers, Miko, fishing ships, caravans, ox carts, and priests.

RIP Rudog

Army

Ocelotl Warrior160
Warrior Priest74
Coyote Warrior31
Eagle Warrior28
Tzitzimitl3
Centzon Totochtin2
Quimichin Spy1
Buildings10 types
Farm18
House16
Nobles Hut9
Calpulli8
Great Temple4
Sentry Tower4
Town Center3
Market2
Temple2
Armory1
God powers3 invoked
Tailwind2
Agave Bloom1
Starfall1

progoatherder

Army

Hypaspist33
Toxotes14
Hippeus13
Hoplite10
Iolaus9
Orpheus9
Hamadryad8
Petrobolos4
Helepolis2
Icarus2
Midas2
Prodromos2
Amazon Archer1
Lykaon Villager1
Peltast1
Buildings14 types
Farm23
Wall20
House18
Storehouse12
Granary8
Market3
Town Center3
Archery Range2
Fortress2
Military Academy2
Sentry Tower2
Armory1
Stable1
Temple1
God powers4 invoked
Arcadian Meadow1
Communal Hearth1
Lightning Storm1
Wither1